chore: ClientProxy1_3 use override where possible

This commit is contained in:
sithlord48
2025-05-01 11:29:30 -04:00
committed by Nick Bolton
parent d70c7fe720
commit 7619928d56

View File

@ -16,24 +16,24 @@ public:
ClientProxy1_3(const std::string &name, deskflow::IStream *adoptedStream, IEventQueue *events);
ClientProxy1_3(ClientProxy1_3 const &) = delete;
ClientProxy1_3(ClientProxy1_3 &&) = delete;
~ClientProxy1_3();
~ClientProxy1_3() override;
ClientProxy1_3 &operator=(ClientProxy1_3 const &) = delete;
ClientProxy1_3 &operator=(ClientProxy1_3 &&) = delete;
// IClient overrides
virtual void mouseWheel(int32_t xDelta, int32_t yDelta);
void mouseWheel(int32_t xDelta, int32_t yDelta) override;
void handleKeepAlive(const Event &, void *);
protected:
// ClientProxy overrides
virtual bool parseMessage(const uint8_t *code);
virtual void resetHeartbeatRate();
virtual void setHeartbeatRate(double rate, double alarm);
virtual void resetHeartbeatTimer();
virtual void addHeartbeatTimer();
virtual void removeHeartbeatTimer();
bool parseMessage(const uint8_t *code) override;
void resetHeartbeatRate() override;
void setHeartbeatRate(double rate, double alarm) override;
void resetHeartbeatTimer() override;
void addHeartbeatTimer() override;
void removeHeartbeatTimer() override;
virtual void keepAlive();
private: