chore: ClientProxy1_2 use default for deconstructor
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@ -20,11 +20,6 @@ ClientProxy1_2::ClientProxy1_2(const std::string &name, deskflow::IStream *strea
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// do nothing
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}
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ClientProxy1_2::~ClientProxy1_2()
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{
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// do nothing
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}
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void ClientProxy1_2::mouseRelativeMove(int32_t xRel, int32_t yRel)
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{
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LOG((CLOG_DEBUG2 "send mouse relative move to \"%s\" %d,%d", getName().c_str(), xRel, yRel));
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@ -16,7 +16,7 @@ class ClientProxy1_2 : public ClientProxy1_1
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{
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public:
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ClientProxy1_2(const std::string &name, deskflow::IStream *adoptedStream, IEventQueue *events);
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~ClientProxy1_2() override;
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~ClientProxy1_2() override = default;
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// IClient overrides
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void mouseRelativeMove(int32_t xRel, int32_t yRel) override;
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