Files
hermes-agent/optional-skills/creative/pixel-art/references/palettes.md
Teknium 38d3c49aaf refactor(skills): clean up bundled skill set + add environments: relevance gate (#39028)
* refactor(skills): clean up bundled skill set + add environments: relevance gate

Bundled skills cleanup pass plus a new offer-time relevance gate.

Removals (redundant / dead):
- spotify (covered by the spotify plugin's 7 native tools)
- linear (covered by `hermes mcp install linear`)
- kanban-codex-lane, debugging-hermes-tui-commands
- empty category markers: diagramming, gifs, inference-sh,
  mlops/training, mlops/vector-databases
- domain (stale orphan dup of optional/research/domain-intel)

Bundled -> optional:
- baoyu-article-illustrator, baoyu-comic, creative-ideation, pixel-art
- dspy, subagent-driven-development
- minecraft-modpack-server, pokemon-player
- hermes-s6-container-supervision (-> optional/devops)

Consolidation:
- webhook-subscriptions + native-mcp folded into the hermes-agent skill
  as references/webhooks.md + references/native-mcp.md with SKILL.md pointers
- writing-plans merged into plan (v2.0.0); related_skills + prose refs updated

New: environments: frontmatter gate (agent/skill_utils.skill_matches_environment)
- Offer-time relevance filter (kanban / docker / s6), parallel to platforms:.
- Wired into the 3 OFFER surfaces only (prompt_builder skills index,
  skills_tool.list_skills, skill_commands slash discovery).
- Explicit loads (skill_view, --skills preload) intentionally BYPASS it, so
  load-bearing force-loads like the kanban dispatcher's `--skills kanban-worker`
  always resolve. Verified via E2E.
- kanban-orchestrator/kanban-worker tagged environments: [kanban];
  hermes-s6-container-supervision tagged environments: [s6] + platforms: [linux].

Validation: 8/8 E2E gating assertions (incl force-load invariant);
442 targeted tests green (agent, skills_tool, skill_commands, kanban worker).

* docs: regenerate skill catalogs + pages for the bundled cleanup

Regenerated per-skill doc pages, catalogs, and sidebar to match the skill
moves/removals in the parent commit. Moved skills' pages relocate
bundled -> optional (history preserved); removed skills' pages deleted;
edited skills' pages refreshed (hermes-agent now embeds the webhook +
native-mcp reference pointers). zh-Hans i18n mirror: stale bundled pages
and catalog rows for moved/removed skills pruned (new optional translations
land via the translation pipeline).

* test: drop regression test for removed kanban-codex-lane skill

The kanban-codex-lane skill was removed in the bundled-skills cleanup;
its dedicated regression test read the now-deleted SKILL.md and failed
with FileNotFoundError on CI shard 6.
2026-06-04 06:11:22 -07:00

1.7 KiB

Named Palettes

28 hardware-accurate and artistic palettes available to pixel_art(). Palette values are sourced from pixel-art-studio (MIT) — see ATTRIBUTION.md in the skill root.

Usage: pass the palette name as palette= or let a preset select it.

pixel_art("in.png", "out.png", preset="nes")           # preset selects NES
pixel_art("in.png", "out.png", preset="custom", palette="PICO_8", block=6)

Hardware Palettes

Name Colors Source
NES 54 Nintendo NES
C64 16 Commodore 64
COMMODORE_64 16 Commodore 64 (alt)
ZX_SPECTRUM 8 Sinclair ZX Spectrum
APPLE_II_LO 16 Apple II lo-res
APPLE_II_HI 6 Apple II hi-res
GAMEBOY_ORIGINAL 4 Game Boy DMG (green)
GAMEBOY_POCKET 4 Game Boy Pocket (grey)
GAMEBOY_VIRTUALBOY 4 Virtual Boy (red)
PICO_8 16 PICO-8 fantasy console
TELETEXT 8 BBC Teletext
CGA_MODE4_PAL1 4 IBM CGA
MSX 15 MSX
MICROSOFT_WINDOWS_16 16 Windows 3.x default
MICROSOFT_WINDOWS_PAINT 24 MS Paint classic
MONO_BW 2 Black and white
MONO_AMBER 2 Amber monochrome
MONO_GREEN 2 Green monochrome

Artistic Palettes

Name Colors Feel
PASTEL_DREAM 10 Soft pastels
NEON_CYBER 10 Cyberpunk neon
RETRO_WARM 10 Warm 70s
OCEAN_DEEP 10 Blue gradient
FOREST_MOSS 10 Green naturals
SUNSET_FIRE 10 Red to yellow
ARCTIC_ICE 10 Cool blues and whites
VINTAGE_ROSE 10 Rose mauves
EARTH_CLAY 10 Terracotta browns
ELECTRIC_VIOLET 10 Violet gradient