Files
hermes-agent/optional-skills/creative/baoyu-comic/references/storyboard-template.md
Teknium 38d3c49aaf refactor(skills): clean up bundled skill set + add environments: relevance gate (#39028)
* refactor(skills): clean up bundled skill set + add environments: relevance gate

Bundled skills cleanup pass plus a new offer-time relevance gate.

Removals (redundant / dead):
- spotify (covered by the spotify plugin's 7 native tools)
- linear (covered by `hermes mcp install linear`)
- kanban-codex-lane, debugging-hermes-tui-commands
- empty category markers: diagramming, gifs, inference-sh,
  mlops/training, mlops/vector-databases
- domain (stale orphan dup of optional/research/domain-intel)

Bundled -> optional:
- baoyu-article-illustrator, baoyu-comic, creative-ideation, pixel-art
- dspy, subagent-driven-development
- minecraft-modpack-server, pokemon-player
- hermes-s6-container-supervision (-> optional/devops)

Consolidation:
- webhook-subscriptions + native-mcp folded into the hermes-agent skill
  as references/webhooks.md + references/native-mcp.md with SKILL.md pointers
- writing-plans merged into plan (v2.0.0); related_skills + prose refs updated

New: environments: frontmatter gate (agent/skill_utils.skill_matches_environment)
- Offer-time relevance filter (kanban / docker / s6), parallel to platforms:.
- Wired into the 3 OFFER surfaces only (prompt_builder skills index,
  skills_tool.list_skills, skill_commands slash discovery).
- Explicit loads (skill_view, --skills preload) intentionally BYPASS it, so
  load-bearing force-loads like the kanban dispatcher's `--skills kanban-worker`
  always resolve. Verified via E2E.
- kanban-orchestrator/kanban-worker tagged environments: [kanban];
  hermes-s6-container-supervision tagged environments: [s6] + platforms: [linux].

Validation: 8/8 E2E gating assertions (incl force-load invariant);
442 targeted tests green (agent, skills_tool, skill_commands, kanban worker).

* docs: regenerate skill catalogs + pages for the bundled cleanup

Regenerated per-skill doc pages, catalogs, and sidebar to match the skill
moves/removals in the parent commit. Moved skills' pages relocate
bundled -> optional (history preserved); removed skills' pages deleted;
edited skills' pages refreshed (hermes-agent now embeds the webhook +
native-mcp reference pointers). zh-Hans i18n mirror: stale bundled pages
and catalog rows for moved/removed skills pruned (new optional translations
land via the translation pipeline).

* test: drop regression test for removed kanban-codex-lane skill

The kanban-codex-lane skill was removed in the bundled-skills cleanup;
its dedicated regression test read the now-deleted SKILL.md and failed
with FileNotFoundError on CI shard 6.
2026-06-04 06:11:22 -07:00

144 lines
3.9 KiB
Markdown

# Storyboard Template
## Storyboard Document Format
```markdown
---
title: "[Comic Title]"
topic: "[topic description]"
time_span: "[e.g., 1912-1954]"
narrative_approach: "[chronological/thematic/character-focused]"
recommended_style: "[style name]"
recommended_layout: "[layout name or varies]"
aspect_ratio: "3:4" # 3:4 (portrait), 4:3 (landscape), 16:9 (widescreen)
language: "[zh/en/ja/etc.]"
page_count: [N]
generated: "YYYY-MM-DD HH:mm"
---
# [Comic Title] - Knowledge Comic Storyboard
**Character Reference**: characters/characters.png
---
## Cover
**Filename**: 00-cover-[slug].png
**Core Message**: [one-liner]
**Visual Design**:
- Title typography style
- Main visual composition
- Color scheme
- Subtitle / time span notation
**Visual Prompt**:
[Detailed image generation prompt]
---
## Page 1 / N
**Filename**: 01-page-[slug].png
**Layout**: [standard/cinematic/dense/splash/mixed]
**Narrative Layer**: [Main narrative / Narrator layer / Mixed]
**Core Message**: [What this page conveys]
### Panel Layout
**Panel Count**: X
**Layout Type**: [grid/irregular/splash]
#### Panel 1 (Size: 1/3 page, Position: Top)
**Scene**: [Time, location]
**Image Description**:
- Camera angle: [bird's eye / low angle / eye level / close-up / wide shot]
- Characters: [pose, expression, action]
- Environment: [scene details, period markers]
- Lighting: [atmosphere description]
- Color tone: [palette reference]
**Text Elements**:
- Dialogue bubble (oval): "Character line"
- Narrator box (rectangular): 「Narrator commentary」
- Caption bar: [Background info text]
#### Panel 2...
**Page Hook**: [Cliffhanger or transition at page end]
**Visual Prompt**:
[Full page image generation prompt]
---
## Page 2 / N
...
```
## Cover Design Principles
- Academic gravitas with visual appeal
- Title typography reflecting knowledge/science theme
- Composition hinting at core theme (character silhouette, iconic symbol, concept diagram)
- Subtitle or time span for epic scope
## Panel Composition Guidelines
| Panel Type | Recommended Count | Usage |
|-----------|-------------------|-------|
| Main narrative | 3-5 per page | Story progression |
| Concept diagram | 1-2 per page | Visualize abstractions |
| Narrator panel | 0-1 per page | Commentary, transition |
| Splash (full/half) | Occasional | Major moments |
## Panel Size Reference
- **Full page (Splash)**: Major moments, key breakthroughs
- **Half page**: Important scenes, turning points
- **1/3 page**: Standard narrative panels
- **1/4 or smaller**: Quick progression, sequential action
## Concept Visualization Techniques
Transform abstract concepts into concrete visuals:
| Abstract Concept | Visual Approach |
|-----------------|-----------------|
| Neural network | Glowing nodes with connecting lines |
| Gradient descent | Ball rolling down valley terrain |
| Data flow | Luminous particles flowing through pipes |
| Algorithm iteration | Ascending spiral staircase |
| Breakthrough moment | Shattering barrier, piercing light |
| Logical proof | Building blocks assembling |
| Uncertainty | Forking paths, fog, multiple shadows |
## Text Element Design
| Text Type | Style | Usage |
|-----------|-------|-------|
| Character dialogue | Oval speech bubble | Main narrative speech |
| Narrator commentary | Rectangular box | Explanation, commentary |
| Caption bar | Edge-mounted rectangle | Time, location info |
| Thought bubble | Cloud shape | Character inner monologue |
| Term label | Bold / special color | First appearance of technical terms |
## Prompt Structure for Consistency
Each page prompt should include character reference:
```
[CHARACTER REFERENCE]
(Key details from characters.md for characters in this page)
[PAGE CONTENT]
(Specific scene, panel layout, and visual elements)
[CONSISTENCY REMINDER]
Maintain exact character appearances as defined in character reference.
- [Character A]: [key identifying features]
- [Character B]: [key identifying features]
```