build files and documentation: MIT images / sources: GPL-2.0-only breeze icons: LGPL-2.0-only Microsoft MSM file, vc redist license
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "base/IEventQueueBuffer.h"
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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class IEventQueue;
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//! Event queue buffer for Win32
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class MSWindowsEventQueueBuffer : public IEventQueueBuffer
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{
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public:
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MSWindowsEventQueueBuffer(IEventQueue *events);
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virtual ~MSWindowsEventQueueBuffer();
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// IEventQueueBuffer overrides
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virtual void init()
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{
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}
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virtual void waitForEvent(double timeout);
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virtual Type getEvent(Event &event, uint32_t &dataID);
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virtual bool addEvent(uint32_t dataID);
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virtual bool isEmpty() const;
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virtual EventQueueTimer *newTimer(double duration, bool oneShot) const;
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virtual void deleteTimer(EventQueueTimer *) const;
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private:
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DWORD m_thread;
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UINT m_userEvent;
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MSG m_event;
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UINT m_daemonQuit;
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IEventQueue *m_events;
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};
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