feat: begin to use QStrings for strings

feat: get windows building with the UNICODE forced by using Qt
refactor: remove ARCHString use QString to convert to / from utf8
build: (arch) link to common
build: (base) link to arch
build: (io) Link to common
build: (client) link to common
build: (server) link to common
fix: Append to log file instead of creating a new one each log line
refactor: Trim cipher description for neater log output
fix: Update log messages to use wide string format for Unicode support
fix: Correct event creation to use wide string for Unicode compatibility
refactor: Use QStringDecoder for UTF-8 handling on Windows Daemon child process
fix: Use correct wide type for Win32 consts
This commit is contained in:
sithlord48
2025-05-30 18:26:02 -04:00
committed by Nick Bolton
parent 66a022a012
commit c4c2f7f37f
63 changed files with 290 additions and 781 deletions

View File

@ -9,9 +9,10 @@
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <string>
void MSWindowsDebugOutputter::open(const char *title)
#include <QString>
void MSWindowsDebugOutputter::open(const QString &title)
{
// do nothing
}
@ -26,9 +27,10 @@ void MSWindowsDebugOutputter::show(bool showIfEmpty)
// do nothing
}
bool MSWindowsDebugOutputter::write(LogLevel level, const char *msg)
bool MSWindowsDebugOutputter::write(LogLevel level, const QString &msg)
{
OutputDebugString((std::string(msg) + "\n").c_str());
std::wstring out = msg.toStdWString() + L"\n";
OutputDebugString(out.c_str());
return true;
}