refactor: conform EiScreen to code standards

fixes #8700
This commit is contained in:
sithlord48
2025-06-19 20:53:37 -04:00
committed by Nick Bolton
parent a973d4277c
commit a89f3b6892
2 changed files with 279 additions and 278 deletions

View File

@ -38,34 +38,36 @@ struct ScrollRemainder
namespace deskflow {
EiScreen::EiScreen(bool is_primary, IEventQueue *events, bool use_portal)
: PlatformScreen(events),
is_primary_(is_primary),
events_(events),
w_(1),
h_(1),
is_on_screen_(is_primary)
EiScreen::EiScreen(bool isPrimary, IEventQueue *events, bool usePortal)
: PlatformScreen{events},
m_isPrimary{isPrimary},
m_events{events},
m_w{1},
m_h{1},
m_isOnScreen{isPrimary}
{
init_ei();
key_state_ = new EiKeyState(this, events);
initEi();
m_keyState = new EiKeyState(this, events);
// install event handlers
events_->addHandler(EventTypes::System, events_->getSystemTarget(), [this](const auto &e) { handleSystemEvent(e); });
m_events->addHandler(EventTypes::System, m_events->getSystemTarget(), [this](const auto &e) {
handleSystemEvent(e);
});
if (use_portal) {
events_->addHandler(EventTypes::EIConnected, getEventTarget(), [this](const auto &e) {
handle_connected_to_eis_event(e);
if (usePortal) {
m_events->addHandler(EventTypes::EIConnected, getEventTarget(), [this](const auto &e) {
handleConnectedToEisEvent(e);
});
if (is_primary) {
portal_input_capture_ = new PortalInputCapture(this, events_);
if (isPrimary) {
m_portalInputCapture = new PortalInputCapture(this, m_events);
} else {
events_->addHandler(EventTypes::EISessionClosed, getEventTarget(), [this](const auto &) {
handle_portal_session_closed();
m_events->addHandler(EventTypes::EISessionClosed, getEventTarget(), [this](const auto &) {
handlePortalSessionClosed();
});
portal_remote_desktop_ = new PortalRemoteDesktop(this, events_);
m_portalRemoteDesktop = new PortalRemoteDesktop(this, m_events);
}
} else {
// Note: socket backend does not support reconnections
auto rc = ei_setup_backend_socket(ei_, nullptr);
auto rc = ei_setup_backend_socket(m_ei, nullptr);
if (rc != 0) {
LOG_ERR("ei init error: %s", strerror(-rc));
throw std::runtime_error("failed to init ei context");
@ -75,18 +77,17 @@ EiScreen::EiScreen(bool is_primary, IEventQueue *events, bool use_portal)
EiScreen::~EiScreen()
{
events_->adoptBuffer(nullptr);
events_->removeHandler(EventTypes::System, events_->getSystemTarget());
m_events->adoptBuffer(nullptr);
m_events->removeHandler(EventTypes::System, m_events->getSystemTarget());
cleanup_ei();
cleanupEi();
delete key_state_;
delete m_keyState;
delete portal_remote_desktop_;
delete portal_input_capture_;
delete m_portalRemoteDesktop;
}
void EiScreen::handle_ei_log_event(ei_log_priority priority, const char *message) const
void EiScreen::eiLogEvent(ei_log_priority priority, const char *message) const
{
switch (priority) {
case EI_LOG_PRIORITY_DEBUG:
@ -107,49 +108,49 @@ void EiScreen::handle_ei_log_event(ei_log_priority priority, const char *message
}
}
void EiScreen::init_ei()
void EiScreen::initEi()
{
if (is_primary_) {
ei_ = ei_new_receiver(nullptr); // we receive from the display server
if (m_isPrimary) {
m_ei = ei_new_receiver(nullptr); // we receive from the display server
} else {
ei_ = ei_new_sender(nullptr); // we send to the display server
m_ei = ei_new_sender(nullptr); // we send to the display server
}
ei_set_user_data(ei_, this);
ei_log_set_priority(ei_, EI_LOG_PRIORITY_DEBUG);
ei_log_set_handler(ei_, cb_handle_ei_log_event);
ei_set_user_data(m_ei, this);
ei_log_set_priority(m_ei, EI_LOG_PRIORITY_DEBUG);
ei_log_set_handler(m_ei, handleEiLogEvent);
std::string configName = kAppId;
ei_configure_name(ei_, configName.append(" client").c_str());
ei_configure_name(m_ei, configName.append(" client").c_str());
// install the platform event queue
events_->adoptBuffer(nullptr);
events_->adoptBuffer(new EiEventQueueBuffer(this, ei_, events_));
m_events->adoptBuffer(nullptr);
m_events->adoptBuffer(new EiEventQueueBuffer(this, m_ei, m_events));
}
void EiScreen::cleanup_ei()
void EiScreen::cleanupEi()
{
if (ei_pointer_) {
free(ei_device_get_user_data(ei_pointer_));
ei_device_set_user_data(ei_pointer_, nullptr);
ei_pointer_ = ei_device_unref(ei_pointer_);
if (m_eiPointer) {
free(ei_device_get_user_data(m_eiPointer));
ei_device_set_user_data(m_eiPointer, nullptr);
m_eiPointer = ei_device_unref(m_eiPointer);
}
if (ei_keyboard_) {
free(ei_device_get_user_data(ei_keyboard_));
ei_device_set_user_data(ei_keyboard_, nullptr);
ei_keyboard_ = ei_device_unref(ei_keyboard_);
if (m_eiKeyboard) {
free(ei_device_get_user_data(m_eiKeyboard));
ei_device_set_user_data(m_eiKeyboard, nullptr);
m_eiKeyboard = ei_device_unref(m_eiKeyboard);
}
if (ei_abs_) {
free(ei_device_get_user_data(ei_abs_));
ei_device_set_user_data(ei_abs_, nullptr);
ei_abs_ = ei_device_unref(ei_abs_);
if (m_eiAbs) {
free(ei_device_get_user_data(m_eiAbs));
ei_device_set_user_data(m_eiAbs, nullptr);
m_eiAbs = ei_device_unref(m_eiAbs);
}
ei_seat_ = ei_seat_unref(ei_seat_);
for (auto it = ei_devices_.begin(); it != ei_devices_.end(); it++) {
m_eiSeat = ei_seat_unref(m_eiSeat);
for (auto it = m_eiDevices.begin(); it != m_eiDevices.end(); it++) {
free(ei_device_get_user_data(*it));
ei_device_set_user_data(*it, nullptr);
ei_device_unref(*it);
}
ei_devices_.clear();
ei_ = ei_unref(ei_);
m_eiDevices.clear();
m_ei = ei_unref(m_ei);
}
void *EiScreen::getEventTarget() const
@ -164,16 +165,16 @@ bool EiScreen::getClipboard(ClipboardID id, IClipboard *clipboard) const
void EiScreen::getShape(int32_t &x, int32_t &y, int32_t &w, int32_t &h) const
{
x = x_;
y = y_;
w = w_;
h = h_;
x = m_x;
y = m_y;
w = m_w;
h = m_h;
}
void EiScreen::getCursorPos(int32_t &x, int32_t &y) const
{
x = cursor_x_;
y = cursor_y_;
x = m_cursorX;
y = m_cursorY;
}
void EiScreen::reconfigure(uint32_t)
@ -183,8 +184,8 @@ void EiScreen::reconfigure(uint32_t)
void EiScreen::warpCursor(int32_t x, int32_t y)
{
cursor_x_ = x;
cursor_y_ = y;
m_cursorX = x;
m_cursorY = y;
}
std::uint32_t EiScreen::registerHotKey(KeyID key, KeyModifierMask mask)
@ -194,20 +195,20 @@ std::uint32_t EiScreen::registerHotKey(KeyID key, KeyModifierMask mask)
// Bug: id rollover means duplicate hotkey ids. Oh well.
auto set = hotkeys_.find(key);
if (set == hotkeys_.end()) {
hotkeys_.emplace(key, HotKeySet{key});
set = hotkeys_.find(key);
auto set = m_hotkeys.find(key);
if (set == m_hotkeys.end()) {
m_hotkeys.emplace(key, HotKeySet{key});
set = m_hotkeys.find(key);
}
set->second.add_item(HotKeyItem(mask, id));
set->second.addItem(HotKeyItem(mask, id));
return id;
}
void EiScreen::unregisterHotKey(uint32_t id)
{
for (auto &set : hotkeys_) {
if (set.second.remove_by_id(id)) {
for (auto &set : m_hotkeys) {
if (set.second.removeById(id)) {
break;
}
}
@ -235,15 +236,15 @@ bool EiScreen::isAnyMouseButtonDown(uint32_t &buttonID) const
void EiScreen::getCursorCenter(int32_t &x, int32_t &y) const
{
x = x_ + w_ / 2;
y = y_ + h_ / 2;
x = m_x + m_w / 2;
y = m_y + m_h / 2;
}
void EiScreen::fakeMouseButton(ButtonID button, bool press)
{
uint32_t code;
if (!ei_pointer_)
if (!m_eiPointer)
return;
switch (button) {
@ -261,56 +262,56 @@ void EiScreen::fakeMouseButton(ButtonID button, bool press)
break;
}
ei_device_button_button(ei_pointer_, code, press);
ei_device_frame(ei_pointer_, ei_now(ei_));
ei_device_button_button(m_eiPointer, code, press);
ei_device_frame(m_eiPointer, ei_now(m_ei));
}
void EiScreen::fakeMouseMove(int32_t x, int32_t y)
{
// We get one motion event before enter() with the target position
if (!is_on_screen_) {
cursor_x_ = x;
cursor_y_ = y;
if (!m_isOnScreen) {
m_cursorX = x;
m_cursorY = y;
return;
}
if (!ei_abs_)
if (!m_eiAbs)
return;
ei_device_pointer_motion_absolute(ei_abs_, x, y);
ei_device_frame(ei_abs_, ei_now(ei_));
ei_device_pointer_motion_absolute(m_eiAbs, x, y);
ei_device_frame(m_eiAbs, ei_now(m_ei));
}
void EiScreen::fakeMouseRelativeMove(int32_t dx, int32_t dy) const
{
if (!ei_pointer_)
if (!m_eiPointer)
return;
ei_device_pointer_motion(ei_pointer_, dx, dy);
ei_device_frame(ei_pointer_, ei_now(ei_));
ei_device_pointer_motion(m_eiPointer, dx, dy);
ei_device_frame(m_eiPointer, ei_now(m_ei));
}
void EiScreen::fakeMouseWheel(int32_t xDelta, int32_t yDelta) const
{
if (!ei_pointer_)
if (!m_eiPointer)
return;
// libei and deskflow seem to use opposite directions, so we have
// to send EI the opposite of the value received if we want to remain
// compatible with other platforms (including X11).
ei_device_scroll_discrete(ei_pointer_, -xDelta, -yDelta);
ei_device_frame(ei_pointer_, ei_now(ei_));
ei_device_scroll_discrete(m_eiPointer, -xDelta, -yDelta);
ei_device_frame(m_eiPointer, ei_now(m_ei));
}
void EiScreen::fakeKey(uint32_t keycode, bool is_down) const
{
if (!ei_keyboard_)
if (!m_eiKeyboard)
return;
auto xkb_keycode = keycode + 8;
key_state_->updateXkbState(xkb_keycode, is_down);
ei_device_keyboard_key(ei_keyboard_, keycode, is_down);
ei_device_frame(ei_keyboard_, ei_now(ei_));
m_keyState->updateXkbState(xkb_keycode, is_down);
ei_device_keyboard_key(m_eiKeyboard, keycode, is_down);
ei_device_frame(m_eiKeyboard, ei_now(m_ei));
}
void EiScreen::enable()
@ -326,22 +327,22 @@ void EiScreen::disable()
void EiScreen::enter()
{
is_on_screen_ = true;
if (!is_primary_) {
++sequence_number_;
if (ei_pointer_) {
ei_device_start_emulating(ei_pointer_, sequence_number_);
m_isOnScreen = true;
if (!m_isPrimary) {
++m_sequenceNumber;
if (m_eiPointer) {
ei_device_start_emulating(m_eiPointer, m_sequenceNumber);
}
if (ei_keyboard_) {
ei_device_start_emulating(ei_keyboard_, sequence_number_);
if (m_eiKeyboard) {
ei_device_start_emulating(m_eiKeyboard, m_sequenceNumber);
}
if (ei_abs_) {
ei_device_start_emulating(ei_abs_, sequence_number_);
fakeMouseMove(cursor_x_, cursor_y_);
if (m_eiAbs) {
ei_device_start_emulating(m_eiAbs, m_sequenceNumber);
fakeMouseMove(m_cursorX, m_cursorY);
}
} else {
LOG_DEBUG("releasing input capture at x=%i y=%i", cursor_x_, cursor_y_);
portal_input_capture_->release(cursor_x_, cursor_y_);
LOG_DEBUG("releasing input capture at x=%i y=%i", m_cursorX, m_cursorY);
m_portalInputCapture->release(m_cursorX, m_cursorY);
}
}
@ -352,19 +353,19 @@ bool EiScreen::canLeave()
void EiScreen::leave()
{
if (!is_primary_) {
if (ei_pointer_) {
ei_device_stop_emulating(ei_pointer_);
if (!m_isPrimary) {
if (m_eiPointer) {
ei_device_stop_emulating(m_eiPointer);
}
if (ei_keyboard_) {
ei_device_stop_emulating(ei_keyboard_);
if (m_eiKeyboard) {
ei_device_stop_emulating(m_eiKeyboard);
}
if (ei_abs_) {
ei_device_stop_emulating(ei_abs_);
if (m_eiAbs) {
ei_device_stop_emulating(m_eiAbs);
}
}
is_on_screen_ = false;
m_isOnScreen = false;
}
bool EiScreen::setClipboard(ClipboardID id, const IClipboard *clipboard)
@ -410,34 +411,34 @@ void EiScreen::setSequenceNumber(uint32_t seqNum)
bool EiScreen::isPrimary() const
{
return is_primary_;
return m_isPrimary;
}
void EiScreen::update_shape()
void EiScreen::updateShape()
{
w_ = 1;
h_ = 1;
x_ = std::numeric_limits<uint32_t>::max();
y_ = std::numeric_limits<uint32_t>::max();
for (auto it = ei_devices_.begin(); it != ei_devices_.end(); it++) {
m_w = 1;
m_h = 1;
m_x = std::numeric_limits<uint32_t>::max();
m_y = std::numeric_limits<uint32_t>::max();
for (auto it = m_eiDevices.begin(); it != m_eiDevices.end(); it++) {
auto idx = 0;
struct ei_region *r;
while ((r = ei_device_get_region(*it, idx++)) != nullptr) {
x_ = std::min(ei_region_get_x(r), x_);
y_ = std::min(ei_region_get_y(r), y_);
w_ = std::max(ei_region_get_x(r) + ei_region_get_width(r), w_);
h_ = std::max(ei_region_get_y(r) + ei_region_get_height(r), h_);
m_x = std::min(ei_region_get_x(r), m_x);
m_y = std::min(ei_region_get_y(r), m_y);
m_w = std::max(ei_region_get_x(r) + ei_region_get_width(r), m_w);
m_h = std::max(ei_region_get_y(r) + ei_region_get_height(r), m_h);
}
}
LOG_DEBUG("logical output size: %dx%d@%d.%d", w_, h_, x_, y_);
cursor_x_ = x_ + w_ / 2;
cursor_y_ = y_ + h_ / 2;
LOG_DEBUG("logical output size: %dx%d@%d.%d", m_w, m_h, m_x, m_y);
m_cursorX = m_x + m_w / 2;
m_cursorY = m_y + m_h / 2;
sendEvent(EventTypes::ScreenShapeChanged, nullptr);
}
void EiScreen::add_device(struct ei_device *device)
void EiScreen::addDevice(struct ei_device *device)
{
LOG_DEBUG("adding device %s", ei_device_get_name(device));
@ -447,20 +448,20 @@ void EiScreen::add_device(struct ei_device *device)
// route: one device for each capability. Note this may be the same device
// if the first device comes with multiple capabilities.
if (!ei_pointer_ && ei_device_has_capability(device, EI_DEVICE_CAP_POINTER) &&
if (!m_eiPointer && ei_device_has_capability(device, EI_DEVICE_CAP_POINTER) &&
ei_device_has_capability(device, EI_DEVICE_CAP_BUTTON) &&
ei_device_has_capability(device, EI_DEVICE_CAP_SCROLL)) {
ei_pointer_ = ei_device_ref(device);
m_eiPointer = ei_device_ref(device);
}
if (!ei_keyboard_ && ei_device_has_capability(device, EI_DEVICE_CAP_KEYBOARD)) {
ei_keyboard_ = ei_device_ref(device);
if (!m_eiKeyboard && ei_device_has_capability(device, EI_DEVICE_CAP_KEYBOARD)) {
m_eiKeyboard = ei_device_ref(device);
if (auto keymap = ei_device_keyboard_get_keymap(device);
keymap && ei_keymap_get_type(keymap) == EI_KEYMAP_TYPE_XKB) {
int fd = ei_keymap_get_fd(keymap);
size_t len = ei_keymap_get_size(keymap);
key_state_->init(fd, len);
m_keyState->init(fd, len);
} else {
// We rely on the EIS implementation to give us a keymap, otherwise we
// really have no idea what a keycode means (other than it's linux/input.h
@ -468,50 +469,50 @@ void EiScreen::add_device(struct ei_device *device)
// whatever libxkbcommon thinks is default. At least this way we can
// influence with env vars what we get
LOG_WARN("keyboard device %s does not have a keymap, we are guessing", ei_device_get_name(device));
key_state_->initDefaultKeymap();
m_keyState->initDefaultKeymap();
}
key_state_->updateKeyMap();
m_keyState->updateKeyMap();
}
if (!ei_abs_ && ei_device_has_capability(device, EI_DEVICE_CAP_POINTER_ABSOLUTE) &&
if (!m_eiAbs && ei_device_has_capability(device, EI_DEVICE_CAP_POINTER_ABSOLUTE) &&
ei_device_has_capability(device, EI_DEVICE_CAP_BUTTON) &&
ei_device_has_capability(device, EI_DEVICE_CAP_SCROLL)) {
ei_abs_ = ei_device_ref(device);
m_eiAbs = ei_device_ref(device);
}
ei_devices_.emplace_back(ei_device_ref(device));
m_eiDevices.emplace_back(ei_device_ref(device));
update_shape();
updateShape();
}
void EiScreen::remove_device(struct ei_device *device)
void EiScreen::removeDevice(struct ei_device *device)
{
LOG_DEBUG("removing device %s", ei_device_get_name(device));
if (device == ei_pointer_)
ei_pointer_ = ei_device_unref(ei_pointer_);
if (device == ei_keyboard_)
ei_keyboard_ = ei_device_unref(ei_keyboard_);
if (device == ei_abs_)
ei_abs_ = ei_device_unref(ei_abs_);
if (device == m_eiPointer)
m_eiPointer = ei_device_unref(m_eiPointer);
if (device == m_eiKeyboard)
m_eiKeyboard = ei_device_unref(m_eiKeyboard);
if (device == m_eiAbs)
m_eiAbs = ei_device_unref(m_eiAbs);
for (auto it = ei_devices_.begin(); it != ei_devices_.end(); it++) {
for (auto it = m_eiDevices.begin(); it != m_eiDevices.end(); it++) {
if (*it == device) {
ei_devices_.erase(it);
m_eiDevices.erase(it);
ei_device_unref(device);
break;
}
}
update_shape();
updateShape();
}
void EiScreen::sendEvent(EventTypes type, void *data)
{
events_->addEvent(Event(type, getEventTarget(), data));
m_events->addEvent(Event(type, getEventTarget(), data));
}
ButtonID EiScreen::map_button_from_evdev(ei_event *event) const
ButtonID EiScreen::mapButtonFromEvdev(ei_event *event) const
{
switch (ei_event_button_get_button(event)) {
case 0x110:
@ -531,18 +532,18 @@ ButtonID EiScreen::map_button_from_evdev(ei_event *event) const
return kButtonNone;
}
bool EiScreen::on_hotkey(KeyID keyid, bool is_pressed, KeyModifierMask mask)
bool EiScreen::onHotkey(KeyID keyid, bool is_pressed, KeyModifierMask mask)
{
auto it = hotkeys_.find(keyid);
auto it = m_hotkeys.find(keyid);
if (it == hotkeys_.end()) {
if (it == m_hotkeys.end()) {
return false;
}
// Note: our mask (see on_key_event) only contains some modifiers
// but we don't put a limitation on modifiers in the hotkeys. So some
// key combinations may not work correctly, more effort is needed here.
if (auto id = it->second.find_by_mask(mask); id != 0) {
if (auto id = it->second.findByMask(mask); id != 0) {
EventTypes type = is_pressed ? EventTypes::PrimaryScreenHotkeyDown : EventTypes::PrimaryScreenHotkeyUp;
sendEvent(type, HotKeyInfo::alloc(id));
return true;
@ -551,35 +552,35 @@ bool EiScreen::on_hotkey(KeyID keyid, bool is_pressed, KeyModifierMask mask)
return false;
}
void EiScreen::on_key_event(ei_event *event)
void EiScreen::onKeyEvent(ei_event *event)
{
auto keycode = ei_event_keyboard_get_key(event);
uint32_t keyval = keycode + 8;
bool pressed = ei_event_keyboard_get_key_is_press(event);
KeyID keyid = key_state_->mapKeyFromKeyval(keyval);
KeyID keyid = m_keyState->mapKeyFromKeyval(keyval);
auto keybutton = static_cast<KeyButton>(keyval);
key_state_->updateXkbState(keyval, pressed);
KeyModifierMask mask = key_state_->pollActiveModifiers();
m_keyState->updateXkbState(keyval, pressed);
KeyModifierMask mask = m_keyState->pollActiveModifiers();
LOG_DEBUG1("event: key %s keycode=%d keyid=%d mask=0x%x", pressed ? "press" : "release", keycode, keyid, mask);
if (is_primary_ && on_hotkey(keyid, pressed, mask)) {
if (m_isPrimary && onHotkey(keyid, pressed, mask)) {
return;
}
if (keyid != kKeyNone) {
key_state_->sendKeyEvent(getEventTarget(), pressed, false, keyid, mask, 1, keybutton);
m_keyState->sendKeyEvent(getEventTarget(), pressed, false, keyid, mask, 1, keybutton);
}
}
void EiScreen::on_button_event(ei_event *event)
void EiScreen::onButtonEvent(ei_event *event)
{
assert(is_primary_);
assert(m_isPrimary);
auto buttonID = map_button_from_evdev(event);
auto buttonID = mapButtonFromEvdev(event);
bool pressed = ei_event_button_get_is_press(event);
KeyModifierMask mask = key_state_->pollActiveModifiers();
KeyModifierMask mask = m_keyState->pollActiveModifiers();
LOG_DEBUG1("event: button %s button=%d mask=0x%x", pressed ? "press" : "release", buttonID, mask);
@ -593,7 +594,7 @@ void EiScreen::on_button_event(ei_event *event)
sendEvent(eventType, ButtonInfo::alloc(buttonID, mask));
}
void EiScreen::on_pointer_scroll_event(ei_event *event)
void EiScreen::onPointerScrollEvent(ei_event *event)
{
// Ratio of 10 pixels == one wheel click because that's what mutter/gtk
// use (for historical reasons).
@ -604,7 +605,7 @@ void EiScreen::on_pointer_scroll_event(ei_event *event)
// This means a single pixel is 120/PIXEL_TO_WHEEL_RATIO in wheel values.
const int PIXEL_TO_WHEEL_RATIO = 120 / PIXELS_PER_WHEEL_CLICK;
assert(is_primary_);
assert(m_isPrimary);
auto dx = ei_event_scroll_get_dx(event);
auto dy = ei_event_scroll_get_dy(event);
@ -642,13 +643,13 @@ void EiScreen::on_pointer_scroll_event(ei_event *event)
remainder->y = ry;
}
void EiScreen::on_pointer_scroll_discrete_event(ei_event *event)
void EiScreen::onPointerScrollDiscreteEvent(ei_event *event)
{
// both libei and deskflow use multiples of 120 to represent
// one scroll wheel click event so we can just forward things
// as-is.
assert(is_primary_);
assert(m_isPrimary);
auto dx = ei_event_scroll_get_discrete_dx(event);
auto dy = ei_event_scroll_get_discrete_dy(event);
@ -661,68 +662,68 @@ void EiScreen::on_pointer_scroll_discrete_event(ei_event *event)
sendEvent(EventTypes::PrimaryScreenWheel, WheelInfo::alloc(-dx, -dy));
}
void EiScreen::on_motion_event(ei_event *event)
void EiScreen::onMotionEvent(ei_event *event)
{
assert(is_primary_);
assert(m_isPrimary);
auto dx = ei_event_pointer_get_dx(event);
auto dy = ei_event_pointer_get_dy(event);
if (is_on_screen_) {
LOG_DEBUG("event: motion on primary x=%i y=%i)", cursor_x_, cursor_y_);
sendEvent(EventTypes::PrimaryScreenMotionOnPrimary, MotionInfo::alloc(cursor_x_, cursor_y_));
if (portal_input_capture_->is_active()) {
portal_input_capture_->release();
if (m_isOnScreen) {
LOG_DEBUG("event: motion on primary x=%i y=%i)", m_cursorX, m_cursorY);
sendEvent(EventTypes::PrimaryScreenMotionOnPrimary, MotionInfo::alloc(m_cursorX, m_cursorY));
if (m_portalInputCapture->is_active()) {
m_portalInputCapture->release();
}
} else {
buffer_dx += dx;
buffer_dy += dy;
auto pixel_dx = static_cast<std::int32_t>(buffer_dx);
auto pixel_dy = static_cast<std::int32_t>(buffer_dy);
m_bufferDX += dx;
m_bufferDY += dy;
auto pixel_dx = static_cast<std::int32_t>(m_bufferDX);
auto pixel_dy = static_cast<std::int32_t>(m_bufferDY);
if (pixel_dx || pixel_dy) {
LOG_DEBUG1("event: motion on secondary x=%d y=%d", pixel_dx, pixel_dy);
sendEvent(EventTypes::PrimaryScreenMotionOnSecondary, MotionInfo::alloc(pixel_dx, pixel_dy));
buffer_dx -= pixel_dx;
buffer_dy -= pixel_dy;
m_bufferDX -= pixel_dx;
m_bufferDY -= pixel_dy;
}
}
}
void EiScreen::on_abs_motion_event(const ei_event *event) const
void EiScreen::onAbsMotionEvent(const ei_event *event) const
{
assert(is_primary_);
assert(m_isPrimary);
}
void EiScreen::handle_connected_to_eis_event(const Event &event)
void EiScreen::handleConnectedToEisEvent(const Event &event)
{
int fd = static_cast<EiConnectInfo *>(event.getData())->m_fd;
LOG_DEBUG("eis connection established, fd=%d", fd);
auto rc = ei_setup_backend_fd(ei_, fd);
auto rc = ei_setup_backend_fd(m_ei, fd);
if (rc != 0) {
LOG_WARN("failed to set up ei: %s", strerror(-rc));
}
}
void EiScreen::handle_portal_session_closed()
void EiScreen::handlePortalSessionClosed()
{
// Portal may or may not EI_EVENT_DISCONNECT us before sending the DBus Closed
// signal. Let's clean up either way.
LOG_DEBUG("eis screen handling portal session closed");
cleanup_ei();
init_ei();
cleanupEi();
initEi();
}
void EiScreen::handleSystemEvent(const Event &sysevent)
{
std::scoped_lock lock{mutex_};
std::scoped_lock lock{m_mutex};
// Only one ei_dispatch per system event, see the comment in
// EiEventQueueBuffer::addEvent
ei_dispatch(ei_);
ei_dispatch(m_ei);
struct ei_event *event;
while ((event = ei_get_event(ei_)) != nullptr) {
while ((event = ei_get_event(m_ei)) != nullptr) {
auto type = ei_event_get_type(event);
auto seat = ei_event_get_seat(event);
auto device = ei_event_get_device(event);
@ -732,29 +733,29 @@ void EiScreen::handleSystemEvent(const Event &sysevent)
LOG_DEBUG("connected to eis");
break;
case EI_EVENT_SEAT_ADDED:
if (!ei_seat_) {
ei_seat_ = ei_seat_ref(seat);
if (!m_eiSeat) {
m_eiSeat = ei_seat_ref(seat);
ei_seat_bind_capabilities(
ei_seat_, EI_DEVICE_CAP_POINTER, EI_DEVICE_CAP_POINTER_ABSOLUTE, EI_DEVICE_CAP_KEYBOARD,
m_eiSeat, EI_DEVICE_CAP_POINTER, EI_DEVICE_CAP_POINTER_ABSOLUTE, EI_DEVICE_CAP_KEYBOARD,
EI_DEVICE_CAP_BUTTON, EI_DEVICE_CAP_SCROLL, nullptr
);
LOG_DEBUG("ei: using seat %s", ei_seat_get_name(ei_seat_));
LOG_DEBUG("ei: using seat %s", ei_seat_get_name(m_eiSeat));
// we don't care about touch
}
break;
case EI_EVENT_DEVICE_ADDED:
if (seat == ei_seat_) {
add_device(device);
if (seat == m_eiSeat) {
addDevice(device);
} else {
LOG_INFO("seat %s is ignored", ei_seat_get_name(ei_seat_));
LOG_INFO("seat %s is ignored", ei_seat_get_name(m_eiSeat));
}
break;
case EI_EVENT_DEVICE_REMOVED:
remove_device(device);
removeDevice(device);
break;
case EI_EVENT_SEAT_REMOVED:
if (seat == ei_seat_) {
ei_seat_ = ei_seat_unref(ei_seat_);
if (seat == m_eiSeat) {
m_eiSeat = ei_seat_unref(m_eiSeat);
}
break;
case EI_EVENT_DISCONNECT:
@ -764,25 +765,25 @@ void EiScreen::handleSystemEvent(const Event &sysevent)
// We must release the xdg-portal InputCapture in case it is still active
// so that the cursor is usable and not stuck on the deskflow server.
LOG_WARN("disconnected from eis, will afterwards commence attempt to reconnect");
if (is_primary_) {
if (m_isPrimary) {
LOG_DEBUG("re-allocating portal input capture connection and releasing active captures");
if (portal_input_capture_) {
if (portal_input_capture_->is_active()) {
portal_input_capture_->release();
if (m_portalInputCapture) {
if (m_portalInputCapture->is_active()) {
m_portalInputCapture->release();
}
delete portal_input_capture_;
portal_input_capture_ = new PortalInputCapture(this, this->events_);
delete m_portalInputCapture;
m_portalInputCapture = new PortalInputCapture(this, this->m_events);
}
}
this->handle_portal_session_closed();
this->handlePortalSessionClosed();
break;
case EI_EVENT_DEVICE_PAUSED:
LOG_DEBUG("device %s is paused", ei_device_get_name(device));
break;
case EI_EVENT_DEVICE_RESUMED:
LOG_DEBUG("device %s is resumed", ei_device_get_name(device));
if (!is_primary_ && is_on_screen_) {
ei_device_start_emulating(device, ++sequence_number_);
if (!m_isPrimary && m_isOnScreen) {
ei_device_start_emulating(device, ++m_sequenceNumber);
}
break;
case EI_EVENT_KEYBOARD_MODIFIERS:
@ -799,16 +800,16 @@ void EiScreen::handleSystemEvent(const Event &sysevent)
LOG_DEBUG("device %s stopped emulating", ei_device_get_name(device));
break;
case EI_EVENT_KEYBOARD_KEY:
on_key_event(event);
onKeyEvent(event);
break;
case EI_EVENT_BUTTON_BUTTON:
on_button_event(event);
onButtonEvent(event);
break;
case EI_EVENT_POINTER_MOTION:
on_motion_event(event);
onMotionEvent(event);
break;
case EI_EVENT_POINTER_MOTION_ABSOLUTE:
on_abs_motion_event(event);
onAbsMotionEvent(event);
break;
case EI_EVENT_TOUCH_UP:
break;
@ -817,10 +818,10 @@ void EiScreen::handleSystemEvent(const Event &sysevent)
case EI_EVENT_TOUCH_DOWN:
break;
case EI_EVENT_SCROLL_DELTA:
on_pointer_scroll_event(event);
onPointerScrollEvent(event);
break;
case EI_EVENT_SCROLL_DISCRETE:
on_pointer_scroll_discrete_event(event);
onPointerScrollDiscreteEvent(event);
break;
case EI_EVENT_SCROLL_STOP:
case EI_EVENT_SCROLL_CANCEL:
@ -840,7 +841,7 @@ void EiScreen::updateButtons()
IKeyState *EiScreen::getKeyState() const
{
return key_state_;
return m_keyState;
}
std::string EiScreen::getSecureInputApp() const
@ -848,37 +849,37 @@ std::string EiScreen::getSecureInputApp() const
throw std::runtime_error("get security input app not implemented");
}
EiScreen::HotKeyItem::HotKeyItem(std::uint32_t mask, std::uint32_t id) : mask_(mask), id_(id)
EiScreen::HotKeyItem::HotKeyItem(std::uint32_t mask, std::uint32_t id) : mask(mask), id(id)
{
// Todo: Implement
}
EiScreen::HotKeySet::HotKeySet(KeyID key) : id_(key)
EiScreen::HotKeySet::HotKeySet(KeyID key) : m_id(key)
{
// Todo: Implement
}
bool EiScreen::HotKeySet::remove_by_id(std::uint32_t id)
bool EiScreen::HotKeySet::removeById(std::uint32_t id)
{
for (auto it = set_.begin(); it != set_.end(); ++it) {
if (it->id_ == id) {
set_.erase(it);
for (auto it = m_set.begin(); it != m_set.end(); ++it) {
if (it->id == id) {
m_set.erase(it);
return true;
}
}
return false;
}
void EiScreen::HotKeySet::add_item(HotKeyItem item)
void EiScreen::HotKeySet::addItem(HotKeyItem item)
{
set_.push_back(item);
m_set.push_back(item);
}
std::uint32_t EiScreen::HotKeySet::find_by_mask(std::uint32_t mask) const
std::uint32_t EiScreen::HotKeySet::findByMask(std::uint32_t mask) const
{
for (const auto &item : set_) {
if (item.mask_ == mask) {
return item.id_;
for (const auto &item : m_set) {
if (item.mask == mask) {
return item.id;
}
}
return 0;

View File

@ -31,7 +31,7 @@ class PortalInputCapture;
class EiScreen : public PlatformScreen
{
public:
EiScreen(bool is_primary, IEventQueue *events, bool use_portal);
EiScreen(bool isPrimary, IEventQueue *events, bool usePortal);
~EiScreen() override;
// IScreen overrides
@ -81,72 +81,72 @@ protected:
IKeyState *getKeyState() const override;
std::string getSecureInputApp() const override;
void update_shape();
void add_device(ei_device *device);
void remove_device(ei_device *device);
void updateShape();
void addDevice(ei_device *device);
void removeDevice(ei_device *device);
private:
void init_ei();
void cleanup_ei();
void initEi();
void cleanupEi();
void sendEvent(EventTypes type, void *data);
ButtonID map_button_from_evdev(ei_event *event) const;
void on_key_event(ei_event *event);
void on_button_event(ei_event *event);
void send_wheel_events(ei_device *device, const int threshold, double dx, double dy, bool is_discrete);
void on_pointer_scroll_event(ei_event *event);
void on_pointer_scroll_discrete_event(ei_event *event);
void on_motion_event(ei_event *event);
void on_abs_motion_event(const ei_event *event) const;
bool on_hotkey(KeyID key, bool is_press, KeyModifierMask mask);
void handle_ei_log_event(ei_log_priority priority, const char *message) const;
ButtonID mapButtonFromEvdev(ei_event *event) const;
void onKeyEvent(ei_event *event);
void onButtonEvent(ei_event *event);
void sendWheelEvents(ei_device *device, const int threshold, double dx, double dy, bool is_discrete);
void onPointerScrollEvent(ei_event *event);
void onPointerScrollDiscreteEvent(ei_event *event);
void onMotionEvent(ei_event *event);
void onAbsMotionEvent(const ei_event *event) const;
bool onHotkey(KeyID key, bool is_press, KeyModifierMask mask);
void eiLogEvent(ei_log_priority priority, const char *message) const;
void handle_connected_to_eis_event(const Event &event);
void handle_portal_session_closed();
void handleConnectedToEisEvent(const Event &event);
void handlePortalSessionClosed();
static void cb_handle_ei_log_event(ei *ei, ei_log_priority priority, const char *message, ei_log_context *context)
static void handleEiLogEvent(ei *ei, ei_log_priority priority, const char *message, ei_log_context *context)
{
auto screen = static_cast<EiScreen *>(ei_get_user_data(ei));
screen->handle_ei_log_event(priority, message);
screen->eiLogEvent(priority, message);
}
private:
// true if screen is being used as a primary screen, false otherwise
bool is_primary_ = false;
IEventQueue *events_ = nullptr;
bool m_isPrimary = false;
IEventQueue *m_events = nullptr;
// keyboard stuff
EiKeyState *key_state_ = nullptr;
EiKeyState *m_keyState = nullptr;
std::vector<ei_device *> ei_devices_;
std::vector<ei_device *> m_eiDevices;
ei *ei_ = nullptr;
ei_seat *ei_seat_ = nullptr;
ei_device *ei_pointer_ = nullptr;
ei_device *ei_keyboard_ = nullptr;
ei_device *ei_abs_ = nullptr;
ei *m_ei = nullptr;
ei_seat *m_eiSeat = nullptr;
ei_device *m_eiPointer = nullptr;
ei_device *m_eiKeyboard = nullptr;
ei_device *m_eiAbs = nullptr;
std::uint32_t sequence_number_ = 0;
std::uint32_t m_sequenceNumber = 0;
std::uint32_t x_ = 0;
std::uint32_t y_ = 0;
std::uint32_t w_ = 0;
std::uint32_t h_ = 0;
std::uint32_t m_x = 0;
std::uint32_t m_y = 0;
std::uint32_t m_w = 0;
std::uint32_t m_h = 0;
// true if mouse has entered the screen
bool is_on_screen_;
bool m_isOnScreen;
// server: last pointer position
// client: position sent before enter()
std::int32_t cursor_x_ = 0;
std::int32_t cursor_y_ = 0;
std::int32_t m_cursorX = 0;
std::int32_t m_cursorY = 0;
double buffer_dx = 0;
double buffer_dy = 0;
double m_bufferDX = 0;
double m_bufferDY = 0;
mutable std::mutex mutex_;
mutable std::mutex m_mutex;
PortalRemoteDesktop *portal_remote_desktop_ = nullptr;
PortalInputCapture *portal_input_capture_ = nullptr;
PortalRemoteDesktop *m_portalRemoteDesktop = nullptr;
PortalInputCapture *m_portalInputCapture = nullptr;
struct HotKeyItem
{
@ -154,12 +154,12 @@ private:
HotKeyItem(std::uint32_t mask, std::uint32_t id);
bool operator<(const HotKeyItem &other) const
{
return mask_ < other.mask_;
return mask < other.mask;
};
public:
std::uint32_t mask_ = 0;
std::uint32_t id_ = 0; // for registering the hotkey
std::uint32_t mask = 0;
std::uint32_t id = 0; // for registering the hotkey
};
class HotKeySet
@ -168,20 +168,20 @@ private:
explicit HotKeySet(KeyID keyid);
KeyID keyid() const
{
return id_;
return m_id;
};
bool remove_by_id(std::uint32_t id);
void add_item(HotKeyItem item);
std::uint32_t find_by_mask(std::uint32_t mask) const;
bool removeById(std::uint32_t id);
void addItem(HotKeyItem item);
std::uint32_t findByMask(std::uint32_t mask) const;
private:
KeyID id_ = 0;
std::vector<HotKeyItem> set_;
KeyID m_id = 0;
std::vector<HotKeyItem> m_set;
};
using HotKeyMap = std::map<KeyID, HotKeySet>;
HotKeyMap hotkeys_;
HotKeyMap m_hotkeys;
};
} // namespace deskflow