refactor: clientProxy1_4 do not create pointless override that just call the baseclass

This commit is contained in:
sithlord48
2025-08-06 20:46:08 -04:00
committed by Chris Rizzitello
parent 02fb9915bf
commit 651e093e04
2 changed files with 0 additions and 28 deletions

View File

@ -25,25 +25,3 @@ ClientProxy1_4::ClientProxy1_4(const std::string &name, deskflow::IStream *strea
{
assert(m_server != nullptr);
}
void ClientProxy1_4::keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &lang)
{
ClientProxy1_3::keyDown(key, mask, button, lang);
}
void ClientProxy1_4::keyRepeat(
KeyID key, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang
)
{
ClientProxy1_3::keyRepeat(key, mask, count, button, lang);
}
void ClientProxy1_4::keyUp(KeyID key, KeyModifierMask mask, KeyButton button)
{
ClientProxy1_3::keyUp(key, mask, button);
}
void ClientProxy1_4::keepAlive()
{
ClientProxy1_3::keepAlive();
}

View File

@ -29,11 +29,5 @@ public:
//@}
// IClient overrides
void keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &) override;
void keyRepeat(KeyID key, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang) override;
void keyUp(KeyID key, KeyModifierMask mask, KeyButton button) override;
void keepAlive() override;
Server *m_server;
};