refactor: clientProxy1_4 do not create pointless override that just call the baseclass
This commit is contained in:
committed by
Chris Rizzitello
parent
02fb9915bf
commit
651e093e04
@ -25,25 +25,3 @@ ClientProxy1_4::ClientProxy1_4(const std::string &name, deskflow::IStream *strea
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{
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assert(m_server != nullptr);
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}
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void ClientProxy1_4::keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &lang)
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{
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ClientProxy1_3::keyDown(key, mask, button, lang);
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}
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void ClientProxy1_4::keyRepeat(
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KeyID key, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang
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)
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{
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ClientProxy1_3::keyRepeat(key, mask, count, button, lang);
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}
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void ClientProxy1_4::keyUp(KeyID key, KeyModifierMask mask, KeyButton button)
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{
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ClientProxy1_3::keyUp(key, mask, button);
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}
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void ClientProxy1_4::keepAlive()
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{
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ClientProxy1_3::keepAlive();
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}
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@ -29,11 +29,5 @@ public:
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//@}
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// IClient overrides
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void keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &) override;
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void keyRepeat(KeyID key, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang) override;
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void keyUp(KeyID key, KeyModifierMask mask, KeyButton button) override;
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void keepAlive() override;
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Server *m_server;
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};
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