refactor: make APP:m_events private access via exsisting getEvents method
This commit is contained in:
@ -114,9 +114,8 @@ public:
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protected:
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void runEventsLoop(void *);
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IEventQueue *m_events = nullptr;
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private:
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IEventQueue *m_events = nullptr;
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deskflow::ArgsBase *m_args;
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static App *s_instance;
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FileLogOutputter *m_fileLog = nullptr;
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@ -156,8 +156,10 @@ deskflow::Screen *ClientApp::createScreen()
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{
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#if WINAPI_MSWINDOWS
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return new deskflow::Screen(
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new MSWindowsScreen(false, args().m_noHooks, m_events, args().m_enableLangSync, args().m_clientScrollDirection),
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m_events
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new MSWindowsScreen(
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false, args().m_noHooks, getEvents(), args().m_enableLangSync, args().m_clientScrollDirection
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),
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getEvents()
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);
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#endif
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@ -165,7 +167,7 @@ deskflow::Screen *ClientApp::createScreen()
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if (deskflow::platform::isWayland()) {
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#if WINAPI_LIBEI
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LOG((CLOG_INFO "using ei screen for wayland"));
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return new deskflow::Screen(new deskflow::EiScreen(false, m_events, true), m_events);
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return new deskflow::Screen(new deskflow::EiScreen(false, getEvents(), true), getEvents());
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#else
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throw XNoEiSupport();
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#endif
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@ -175,14 +177,15 @@ deskflow::Screen *ClientApp::createScreen()
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#if WINAPI_XWINDOWS
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LOG((CLOG_INFO "using legacy x windows screen"));
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return new deskflow::Screen(
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new XWindowsScreen(args().m_display, false, args().m_yscroll, m_events, args().m_clientScrollDirection), m_events
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new XWindowsScreen(args().m_display, false, args().m_yscroll, getEvents(), args().m_clientScrollDirection),
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getEvents()
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);
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#endif
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#if WINAPI_CARBON
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return new deskflow::Screen(
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new OSXScreen(m_events, false, args().m_enableLangSync, args().m_clientScrollDirection), m_events
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new OSXScreen(getEvents(), false, args().m_enableLangSync, args().m_clientScrollDirection), getEvents()
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);
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#endif
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}
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@ -200,13 +203,13 @@ void ClientApp::updateStatus(const std::string_view &) const
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void ClientApp::handleScreenError()
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{
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LOG((CLOG_CRIT "error on screen"));
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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}
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deskflow::Screen *ClientApp::openClientScreen()
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{
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deskflow::Screen *screen = createScreen();
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m_events->addHandler(EventTypes::ScreenError, screen->getEventTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ScreenError, screen->getEventTarget(), [this](const auto &) {
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handleScreenError();
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});
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return screen;
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@ -215,7 +218,7 @@ deskflow::Screen *ClientApp::openClientScreen()
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void ClientApp::closeClientScreen(deskflow::Screen *screen)
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{
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if (screen != nullptr) {
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m_events->removeHandler(EventTypes::ScreenError, screen->getEventTarget());
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getEvents()->removeHandler(EventTypes::ScreenError, screen->getEventTarget());
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delete screen;
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}
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}
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@ -223,8 +226,8 @@ void ClientApp::closeClientScreen(deskflow::Screen *screen)
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void ClientApp::handleClientRestart(const Event &, EventQueueTimer *timer)
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{
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// discard old timer
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m_events->deleteTimer(timer);
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m_events->removeHandler(EventTypes::Timer, timer);
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getEvents()->deleteTimer(timer);
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getEvents()->removeHandler(EventTypes::Timer, timer);
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// reconnect
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startClient();
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@ -234,8 +237,8 @@ void ClientApp::scheduleClientRestart(double retryTime)
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{
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// install a timer and handler to retry later
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LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
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EventQueueTimer *timer = m_events->newOneShotTimer(retryTime, nullptr);
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m_events->addHandler(EventTypes::Timer, timer, [this, timer](const auto &e) { handleClientRestart(e, timer); });
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EventQueueTimer *timer = getEvents()->newOneShotTimer(retryTime, nullptr);
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getEvents()->addHandler(EventTypes::Timer, timer, [this, timer](const auto &e) { handleClientRestart(e, timer); });
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}
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void ClientApp::handleClientConnected() const
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@ -267,7 +270,7 @@ void ClientApp::handleClientRefused(const Event &e)
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updateStatus(std::string("Failed to connect to server: ") + info->m_what);
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if (!args().m_restartable || !info->m_retry) {
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LOG((CLOG_ERR "failed to connect to server: %s", info->m_what.c_str()));
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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} else {
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LOG((CLOG_WARN "failed to connect to server: %s", info->m_what.c_str()));
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if (!m_suspended) {
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@ -280,7 +283,7 @@ void ClientApp::handleClientDisconnected()
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{
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LOG((CLOG_NOTE "disconnected from server"));
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if (!args().m_restartable) {
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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} else if (!m_suspended) {
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scheduleClientRestart(s_retryTime);
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}
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@ -289,19 +292,19 @@ void ClientApp::handleClientDisconnected()
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Client *ClientApp::openClient(const std::string &name, const NetworkAddress &address, deskflow::Screen *screen)
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{
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auto *client = new Client(m_events, name, address, getSocketFactory(), screen, args());
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auto *client = new Client(getEvents(), name, address, getSocketFactory(), screen, args());
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try {
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m_events->addHandler(EventTypes::ClientConnected, client->getEventTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ClientConnected, client->getEventTarget(), [this](const auto &) {
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handleClientConnected();
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});
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m_events->addHandler(EventTypes::ClientConnectionFailed, client->getEventTarget(), [this](const auto &e) {
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getEvents()->addHandler(EventTypes::ClientConnectionFailed, client->getEventTarget(), [this](const auto &e) {
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handleClientFailed(e);
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});
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m_events->addHandler(EventTypes::ClientConnectionRefused, client->getEventTarget(), [this](const auto &e) {
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getEvents()->addHandler(EventTypes::ClientConnectionRefused, client->getEventTarget(), [this](const auto &e) {
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handleClientRefused(e);
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});
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m_events->addHandler(EventTypes::ClientDisconnected, client->getEventTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ClientDisconnected, client->getEventTarget(), [this](const auto &) {
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handleClientDisconnected();
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});
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@ -319,10 +322,10 @@ void ClientApp::closeClient(Client *client)
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return;
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}
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using enum EventTypes;
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m_events->removeHandler(ClientConnected, client);
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m_events->removeHandler(ClientConnectionFailed, client);
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m_events->removeHandler(ClientConnectionRefused, client);
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m_events->removeHandler(ClientDisconnected, client);
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getEvents()->removeHandler(ClientConnected, client);
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getEvents()->removeHandler(ClientConnectionFailed, client);
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getEvents()->removeHandler(ClientConnectionRefused, client);
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getEvents()->removeHandler(ClientDisconnected, client);
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delete client;
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}
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@ -406,7 +409,7 @@ int ClientApp::mainLoop()
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runCocoaApp();
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#else
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m_events->loop();
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getEvents()->loop();
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#endif
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DAEMON_RUNNING(false);
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@ -468,5 +471,5 @@ void ClientApp::startNode()
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ISocketFactory *ClientApp::getSocketFactory() const
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{
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return new TCPSocketFactory(m_events, getSocketMultiplexer());
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return new TCPSocketFactory(getEvents(), getSocketMultiplexer());
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}
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@ -218,17 +218,19 @@ void ServerApp::closeServer(Server *server)
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// wait for clients to disconnect for up to timeout seconds
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double timeout = 3.0;
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EventQueueTimer *timer = m_events->newOneShotTimer(timeout, nullptr);
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m_events->addHandler(EventTypes::Timer, timer, [this](const auto &) { m_events->addEvent(Event(EventTypes::Quit)); });
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m_events->addHandler(EventTypes::ServerDisconnected, server, [this](const auto &) {
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m_events->addEvent(Event(EventTypes::Quit));
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EventQueueTimer *timer = getEvents()->newOneShotTimer(timeout, nullptr);
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getEvents()->addHandler(EventTypes::Timer, timer, [this](const auto &) {
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getEvents()->addEvent(Event(EventTypes::Quit));
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});
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getEvents()->addHandler(EventTypes::ServerDisconnected, server, [this](const auto &) {
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getEvents()->addEvent(Event(EventTypes::Quit));
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});
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m_events->loop();
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getEvents()->loop();
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m_events->removeHandler(EventTypes::Timer, timer);
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m_events->deleteTimer(timer);
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m_events->removeHandler(EventTypes::ServerDisconnected, server);
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getEvents()->removeHandler(EventTypes::Timer, timer);
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getEvents()->deleteTimer(timer);
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getEvents()->removeHandler(EventTypes::ServerDisconnected, server);
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// done with server
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delete server;
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@ -237,8 +239,8 @@ void ServerApp::closeServer(Server *server)
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void ServerApp::stopRetryTimer()
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{
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if (m_timer != nullptr) {
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m_events->removeHandler(EventTypes::Timer, m_timer);
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m_events->deleteTimer(m_timer);
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getEvents()->removeHandler(EventTypes::Timer, m_timer);
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getEvents()->deleteTimer(m_timer);
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m_timer = nullptr;
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}
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}
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@ -256,7 +258,7 @@ void ServerApp::updateStatus(const std::string_view &msg) const
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void ServerApp::closeClientListener(ClientListener *listen)
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{
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if (listen != nullptr) {
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m_events->removeHandler(EventTypes::ClientListenerAccepted, listen);
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getEvents()->removeHandler(EventTypes::ClientListenerAccepted, listen);
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delete listen;
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}
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}
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@ -287,9 +289,9 @@ void ServerApp::closeServerScreen(deskflow::Screen *screen)
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{
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if (screen != nullptr) {
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using enum EventTypes;
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m_events->removeHandler(ScreenError, screen->getEventTarget());
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m_events->removeHandler(ScreenSuspend, screen->getEventTarget());
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m_events->removeHandler(ScreenResume, screen->getEventTarget());
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getEvents()->removeHandler(ScreenError, screen->getEventTarget());
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getEvents()->removeHandler(ScreenSuspend, screen->getEventTarget());
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getEvents()->removeHandler(ScreenResume, screen->getEventTarget());
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delete screen;
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}
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}
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@ -332,7 +334,7 @@ void ServerApp::retryHandler()
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LOG((CLOG_DEBUG1 "retry server initialization"));
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m_serverState = Uninitialized;
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if (!initServer()) {
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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}
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break;
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@ -340,11 +342,11 @@ void ServerApp::retryHandler()
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LOG((CLOG_DEBUG1 "retry server initialization"));
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m_serverState = Uninitialized;
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if (!initServer()) {
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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} else if (m_serverState == Initialized) {
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LOG((CLOG_DEBUG1 "starting server"));
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if (!startServer()) {
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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}
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}
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break;
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@ -353,7 +355,7 @@ void ServerApp::retryHandler()
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LOG((CLOG_DEBUG1 "retry starting server"));
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m_serverState = Initialized;
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if (!startServer()) {
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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}
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break;
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}
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@ -401,8 +403,8 @@ bool ServerApp::initServer()
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// install a timer and handler to retry later
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assert(m_timer == nullptr);
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LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
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m_timer = m_events->newOneShotTimer(retryTime, nullptr);
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m_events->addHandler(EventTypes::Timer, m_timer, [this](const auto &) { retryHandler(); });
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m_timer = getEvents()->newOneShotTimer(retryTime, nullptr);
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getEvents()->addHandler(EventTypes::Timer, m_timer, [this](const auto &) { retryHandler(); });
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m_serverState = Initializing;
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return true;
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} else {
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@ -414,11 +416,13 @@ bool ServerApp::initServer()
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deskflow::Screen *ServerApp::openServerScreen()
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{
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deskflow::Screen *screen = createScreen();
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m_events->addHandler(EventTypes::ScreenError, screen->getEventTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ScreenError, screen->getEventTarget(), [this](const auto &) {
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handleScreenError();
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});
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m_events->addHandler(EventTypes::ScreenSuspend, screen->getEventTarget(), [this](const auto &) { handleSuspend(); });
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m_events->addHandler(EventTypes::ScreenResume, screen->getEventTarget(), [this](const auto &) { handleResume(); });
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getEvents()->addHandler(EventTypes::ScreenSuspend, screen->getEventTarget(), [this](const auto &) {
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handleSuspend();
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});
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getEvents()->addHandler(EventTypes::ScreenResume, screen->getEventTarget(), [this](const auto &) { handleResume(); });
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return screen;
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}
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@ -474,8 +478,8 @@ bool ServerApp::startServer()
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assert(m_timer == nullptr);
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const auto retryTime = 10.0;
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LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
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m_timer = m_events->newOneShotTimer(retryTime, nullptr);
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m_events->addHandler(EventTypes::Timer, m_timer, [this](const auto &) { retryHandler(); });
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m_timer = getEvents()->newOneShotTimer(retryTime, nullptr);
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getEvents()->addHandler(EventTypes::Timer, m_timer, [this](const auto &) { retryHandler(); });
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m_serverState = Starting;
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return true;
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} else {
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@ -487,14 +491,14 @@ bool ServerApp::startServer()
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deskflow::Screen *ServerApp::createScreen()
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{
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#if WINAPI_MSWINDOWS
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return new deskflow::Screen(new MSWindowsScreen(true, args().m_noHooks, m_events), m_events);
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return new deskflow::Screen(new MSWindowsScreen(true, args().m_noHooks, getEvents()), getEvents());
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#endif
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#if defined(WINAPI_XWINDOWS) or defined(WINAPI_LIBEI)
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if (deskflow::platform::isWayland()) {
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#if WINAPI_LIBEI
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LOG((CLOG_INFO "using ei screen for wayland"));
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return new deskflow::Screen(new deskflow::EiScreen(true, m_events, true), m_events);
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return new deskflow::Screen(new deskflow::EiScreen(true, getEvents(), true), getEvents());
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#else
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throw XNoEiSupport();
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#endif
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@ -503,9 +507,9 @@ deskflow::Screen *ServerApp::createScreen()
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#if WINAPI_XWINDOWS
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LOG((CLOG_INFO "using legacy x windows screen"));
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return new deskflow::Screen(new XWindowsScreen(args().m_display, true, 0, m_events), m_events);
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return new deskflow::Screen(new XWindowsScreen(args().m_display, true, 0, getEvents()), getEvents());
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#elif WINAPI_CARBON
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return new deskflow::Screen(new OSXScreen(m_events, true), m_events);
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return new deskflow::Screen(new OSXScreen(getEvents(), true), getEvents());
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#endif
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}
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@ -518,7 +522,7 @@ PrimaryClient *ServerApp::openPrimaryClient(const std::string &name, deskflow::S
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void ServerApp::handleScreenError()
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{
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LOG((CLOG_CRIT "error on screen"));
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m_events->addEvent(Event(EventTypes::Quit));
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getEvents()->addEvent(Event(EventTypes::Quit));
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}
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void ServerApp::handleSuspend()
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@ -551,9 +555,9 @@ ClientListener *ServerApp::openClientListener(const NetworkAddress &address)
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}
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}
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auto *listen = new ClientListener(getAddress(address), getSocketFactory(), m_events, securityLevel);
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auto *listen = new ClientListener(getAddress(address), getSocketFactory(), getEvents(), securityLevel);
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m_events->addHandler(EventTypes::ClientListenerAccepted, listen, [this, listen](const auto &e) {
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getEvents()->addHandler(EventTypes::ClientListenerAccepted, listen, [this, listen](const auto &e) {
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handleClientConnected(e, listen);
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});
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@ -562,10 +566,10 @@ ClientListener *ServerApp::openClientListener(const NetworkAddress &address)
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Server *ServerApp::openServer(ServerConfig &config, PrimaryClient *primaryClient)
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{
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auto *server = new Server(config, primaryClient, m_serverScreen, m_events, args());
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auto *server = new Server(config, primaryClient, m_serverScreen, getEvents(), args());
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try {
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m_events->addHandler(EventTypes::ServerDisconnected, server, [this](const auto &) { updateStatus(); });
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m_events->addHandler(EventTypes::ServerScreenSwitched, server, [this](const auto &) { handleScreenSwitched(); });
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getEvents()->addHandler(EventTypes::ServerDisconnected, server, [this](const auto &) { updateStatus(); });
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getEvents()->addHandler(EventTypes::ServerScreenSwitched, server, [this](const auto &) { handleScreenSwitched(); });
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} catch (std::bad_alloc &ba) {
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delete server;
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@ -582,7 +586,7 @@ void ServerApp::handleScreenSwitched() const
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std::unique_ptr<ISocketFactory> ServerApp::getSocketFactory() const
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{
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return std::make_unique<TCPSocketFactory>(m_events, getSocketMultiplexer());
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return std::make_unique<TCPSocketFactory>(getEvents(), getSocketMultiplexer());
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}
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NetworkAddress ServerApp::getAddress(const NetworkAddress &address) const
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@ -622,19 +626,19 @@ int ServerApp::mainLoop()
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// handle hangup signal by reloading the server's configuration
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ARCH->setSignalHandler(Arch::ThreadSignal::Hangup, &reloadSignalHandler, nullptr);
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m_events->addHandler(EventTypes::ServerAppReloadConfig, m_events->getSystemTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ServerAppReloadConfig, getEvents()->getSystemTarget(), [this](const auto &) {
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reloadConfig();
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});
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// handle force reconnect event by disconnecting clients. they'll
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// reconnect automatically.
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m_events->addHandler(EventTypes::ServerAppForceReconnect, m_events->getSystemTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ServerAppForceReconnect, getEvents()->getSystemTarget(), [this](const auto &) {
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forceReconnect();
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});
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// to work around the sticky meta keys problem, we'll give users
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// the option to reset the state of the server.
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m_events->addHandler(EventTypes::ServerAppResetServer, m_events->getSystemTarget(), [this](const auto &) {
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getEvents()->addHandler(EventTypes::ServerAppResetServer, getEvents()->getSystemTarget(), [this](const auto &) {
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resetServer();
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});
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@ -653,15 +657,15 @@ int ServerApp::mainLoop()
|
||||
|
||||
runCocoaApp();
|
||||
#else
|
||||
m_events->loop();
|
||||
getEvents()->loop();
|
||||
#endif
|
||||
|
||||
DAEMON_RUNNING(false);
|
||||
|
||||
// close down
|
||||
LOG((CLOG_DEBUG1 "stopping server"));
|
||||
m_events->removeHandler(EventTypes::ServerAppForceReconnect, m_events->getSystemTarget());
|
||||
m_events->removeHandler(EventTypes::ServerAppReloadConfig, m_events->getSystemTarget());
|
||||
getEvents()->removeHandler(EventTypes::ServerAppForceReconnect, getEvents()->getSystemTarget());
|
||||
getEvents()->removeHandler(EventTypes::ServerAppReloadConfig, getEvents()->getSystemTarget());
|
||||
cleanupServer();
|
||||
updateStatus();
|
||||
LOG((CLOG_NOTE "stopped server"));
|
||||
@ -681,7 +685,7 @@ int ServerApp::runInner(int argc, char **argv, StartupFunc startup)
|
||||
{
|
||||
// general initialization
|
||||
m_deskflowAddress = new NetworkAddress;
|
||||
args().m_config = std::make_shared<Config>(m_events);
|
||||
args().m_config = std::make_shared<Config>(getEvents());
|
||||
args().m_pname = QFileInfo(argv[0]).fileName().toLocal8Bit().constData();
|
||||
|
||||
// run
|
||||
|
||||
Reference in New Issue
Block a user