refactor: Server::handleToggleScreenEvent remove name of the incomming event var to indicate its not used in the method
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@ -1334,7 +1334,7 @@ void Server::handleSwitchInDirectionEvent(const Event &event)
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}
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}
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void Server::handleToggleScreenEvent(const Event &event)
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void Server::handleToggleScreenEvent(const Event &)
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{
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// Get the list of connected screens in config order
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std::vector<std::string> screens;
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@ -306,7 +306,7 @@ private:
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void handleClientCloseTimeout(BaseClientProxy *client);
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void handleSwitchToScreenEvent(const Event &event);
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void handleSwitchInDirectionEvent(const Event &event);
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void handleToggleScreenEvent(const Event &event);
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void handleToggleScreenEvent(const Event &);
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void handleKeyboardBroadcastEvent(const Event &event);
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void handleLockCursorToScreenEvent(const Event &event);
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