chore: PortalInputCapture, conform to naming conventions

This commit is contained in:
sithlord48
2025-08-06 19:41:44 -04:00
committed by Chris Rizzitello
parent f95230549a
commit 2e193c6a78
2 changed files with 3 additions and 3 deletions

View File

@ -680,7 +680,7 @@ void EiScreen::onMotionEvent(ei_event *event)
if (m_isOnScreen) {
LOG_DEBUG("event: motion on primary x=%i y=%i)", m_cursorX, m_cursorY);
sendEvent(EventTypes::PrimaryScreenMotionOnPrimary, MotionInfo::alloc(m_cursorX, m_cursorY));
if (m_portalInputCapture->is_active()) {
if (m_portalInputCapture->isActive()) {
m_portalInputCapture->release();
}
} else {
@ -776,7 +776,7 @@ void EiScreen::handleSystemEvent(const Event &sysevent)
if (m_isPrimary) {
LOG_DEBUG("re-allocating portal input capture connection and releasing active captures");
if (m_portalInputCapture) {
if (m_portalInputCapture->is_active()) {
if (m_portalInputCapture->isActive()) {
m_portalInputCapture->release();
}
delete m_portalInputCapture;

View File

@ -27,7 +27,7 @@ public:
void disable();
void release();
void release(double x, double y);
bool is_active() const
bool isActive() const
{
return m_isActive;
}