refactor: ActionDialog, Simplify keySequenceChanged logic
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@ -107,13 +107,8 @@ void ActionDialog::accept()
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void ActionDialog::keySequenceChanged()
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{
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if (ui->keySequenceWidget->keySequence().isMouseButton()) {
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ui->m_pGroupBoxScreens->setEnabled(false);
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ui->m_pListScreens->setEnabled(false);
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} else {
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ui->m_pGroupBoxScreens->setEnabled(true);
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ui->m_pListScreens->setEnabled(true);
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}
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ui->m_pGroupBoxScreens->setEnabled(!ui->keySequenceWidget->keySequence().isMouseButton());
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ui->m_pListScreens->setEnabled(!ui->keySequenceWidget->keySequence().isMouseButton());
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}
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ActionDialog::~ActionDialog() = default;
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