155 lines
5.7 KiB
C++
155 lines
5.7 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2025 Chris Rizzitello <sithlord48@gmail.com>
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* Copyright (C) 2012-2016 Symless Ltd.
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* Copyright (C) 2008 Volker Lanz (vl@fidra.de)
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file LICENSE that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ActionDialog.h"
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#include "ui_ActionDialog.h"
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#include "Action.h"
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#include "Hotkey.h"
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#include "KeySequence.h"
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#include "ServerConfig.h"
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#include <QTimer>
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ActionDialog::ActionDialog(QWidget *parent, const ServerConfig &config, Hotkey &hotkey, Action &action)
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: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint),
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ui{std::make_unique<Ui::ActionDialog>()},
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m_hotkey(hotkey),
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m_action(action)
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{
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ui->setupUi(this);
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connect(ui->keySequenceWidget, &KeySequenceWidget::keySequenceChanged, this, &ActionDialog::keySequenceChanged);
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connect(
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ui->comboActionType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ActionDialog::actionTypeChanged
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);
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connect(ui->listScreens, &QListWidget::itemChanged, this, [&] {
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(canSave());
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});
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &ActionDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &ActionDialog::reject);
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ui->keySequenceWidget->setText(m_action.keySequence().toString());
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ui->keySequenceWidget->setKeySequence(m_action.keySequence());
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ui->comboSwitchInDirection->setCurrentIndex(m_action.switchDirection());
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ui->comboLockCursorToScreen->setCurrentIndex(m_action.lockCursorMode());
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ui->comboActionType->setCurrentIndex(m_action.type());
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ui->comboTriggerOn->setCurrentIndex(m_action.activeOnRelease());
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for (const Screen &screen : config.screens()) {
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if (screen.isNull())
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continue;
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auto *newListItem = new QListWidgetItem(screen.name());
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newListItem->setCheckState(Qt::Checked);
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if ((m_action.typeScreenNames().indexOf(screen.name()) == -1) &&
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(m_action.haveScreens() && !m_action.typeScreenNames().isEmpty()))
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newListItem->setCheckState(Qt::Unchecked);
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ui->listScreens->addItem(newListItem);
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ui->comboSwitchToScreen->addItem(tr("Switch to %1").arg(screen.name()));
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if (screen.name() == m_action.switchScreenName())
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ui->comboSwitchToScreen->setCurrentIndex(ui->comboSwitchToScreen->count() - 1);
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}
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ui->keySequenceWidget->setVisible(false);
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ui->groupScreens->setVisible(false);
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ui->listScreens->setEnabled(!ui->keySequenceWidget->keySequence().isMouseButton());
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ui->comboSwitchToScreen->setVisible(false);
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ui->comboSwitchInDirection->setVisible(false);
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ui->comboLockCursorToScreen->setVisible(false);
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actionTypeChanged(ui->comboActionType->currentIndex());
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}
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void ActionDialog::accept()
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{
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if (!canSave())
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return;
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m_action.setKeySequence(ui->keySequenceWidget->keySequence());
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m_action.setType(ui->comboActionType->currentIndex());
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m_action.typeScreenNames().clear();
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int screenCount = ui->listScreens->count();
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for (int i = 0; i < ui->listScreens->count(); i++) {
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const auto &item = ui->listScreens->item(i);
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m_action.typeScreenNames().append(item->text());
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if (item->checkState() == Qt::Unchecked) {
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screenCount--;
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m_action.typeScreenNames().removeLast();
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}
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}
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if (screenCount == ui->listScreens->count())
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m_action.typeScreenNames().clear();
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m_action.setHaveScreens(screenCount);
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m_action.setSwitchScreenName(ui->comboSwitchToScreen->currentText().remove(tr("Switch to ")));
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m_action.setSwitchDirection(ui->comboSwitchInDirection->currentIndex());
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m_action.setLockCursorMode(ui->comboLockCursorToScreen->currentIndex());
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m_action.setActiveOnRelease(ui->comboTriggerOn->currentIndex());
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m_action.setRestartServer(ui->comboActionType->currentIndex() == ActionTypes::RestartServer);
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QDialog::accept();
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}
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void ActionDialog::keySequenceChanged()
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{
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ui->listScreens->setEnabled(!ui->keySequenceWidget->keySequence().isMouseButton());
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(canSave());
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}
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void ActionDialog::actionTypeChanged(int index)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(canSave());
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ui->keySequenceWidget->setVisible(isKeyAction(index));
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ui->groupScreens->setVisible(isKeyAction(index));
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ui->listScreens->setEnabled(!ui->keySequenceWidget->keySequence().isMouseButton());
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ui->comboSwitchToScreen->setVisible(index == ActionTypes::SwitchTo);
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ui->comboSwitchInDirection->setVisible(index == ActionTypes::SwitchInDirection);
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ui->comboLockCursorToScreen->setVisible(index == ActionTypes::ModifyCursorLock);
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QTimer::singleShot(1, this, &ActionDialog::adjustSize);
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}
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bool ActionDialog::isKeyAction(int index)
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{
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return ((index == ActionTypes::PressKey) || (index == ActionTypes::ReleaseKey) || (index == ActionTypes::ToggleKey));
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}
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bool ActionDialog::canSave()
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{
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if (isKeyAction(ui->comboActionType->currentIndex())) {
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const QList<QListWidgetItem *> items = ui->listScreens->findItems("*", Qt::MatchWildcard);
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int totalChecked = 0;
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for (const auto &item : items) {
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if (item->checkState() == Qt::Checked)
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totalChecked++;
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};
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return (!ui->keySequenceWidget->keySequence().toString().isEmpty() && (totalChecked > 0));
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}
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return true;
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}
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ActionDialog::~ActionDialog() = default;
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