feat: get windows building with the UNICODE forced by using Qt refactor: remove ARCHString use QString to convert to / from utf8 build: (arch) link to common build: (base) link to arch build: (io) Link to common build: (client) link to common build: (server) link to common fix: Append to log file instead of creating a new one each log line refactor: Trim cipher description for neater log output fix: Update log messages to use wide string format for Unicode support fix: Correct event creation to use wide string for Unicode compatibility refactor: Use QStringDecoder for UTF-8 handling on Windows Daemon child process fix: Use correct wide type for Win32 consts
156 lines
4.6 KiB
C++
156 lines
4.6 KiB
C++
/*
|
|
* Deskflow -- mouse and keyboard sharing utility
|
|
* SPDX-FileCopyrightText: (C) 2013 - 2016 Symless Ltd.
|
|
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
|
|
*/
|
|
|
|
#include "platform/MSWindowsSession.h"
|
|
|
|
#include "arch/win32/XArchWindows.h"
|
|
#include "base/Log.h"
|
|
|
|
#include <Wtsapi32.h>
|
|
#include <stdexcept>
|
|
|
|
MSWindowsSession::MSWindowsSession() : m_activeSessionId(-1)
|
|
{
|
|
}
|
|
|
|
bool MSWindowsSession::isProcessInSession(const wchar_t *name, PHANDLE process = nullptr)
|
|
{
|
|
// first we need to take a snapshot of the running processes
|
|
HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
|
if (snapshot == INVALID_HANDLE_VALUE) {
|
|
LOG_ERR("could not get process snapshot");
|
|
throw std::runtime_error(windowsErrorToString(GetLastError()));
|
|
}
|
|
|
|
PROCESSENTRY32 entry;
|
|
entry.dwSize = sizeof(PROCESSENTRY32);
|
|
|
|
// get the first process, and if we can't do that then it's
|
|
// unlikely we can go any further
|
|
BOOL gotEntry = Process32First(snapshot, &entry);
|
|
if (!gotEntry) {
|
|
LOG_ERR("could not get first process entry");
|
|
throw std::runtime_error(windowsErrorToString(GetLastError()));
|
|
}
|
|
|
|
// used to record process names for debug info
|
|
std::list<std::wstring> nameList;
|
|
|
|
// now just iterate until we can find winlogon.exe pid
|
|
DWORD pid = 0;
|
|
while (gotEntry) {
|
|
|
|
// make sure we're not checking the system process
|
|
if (entry.th32ProcessID != 0) {
|
|
|
|
DWORD processSessionId;
|
|
BOOL pidToSidRet = ProcessIdToSessionId(entry.th32ProcessID, &processSessionId);
|
|
|
|
if (!pidToSidRet) {
|
|
// if we can not acquire session associated with a specified process,
|
|
// simply ignore it
|
|
LOG_DEBUG2(
|
|
"could not get session id for process: %i %s, code=%i", entry.th32ProcessID, entry.szExeFile, GetLastError()
|
|
);
|
|
gotEntry = nextProcessEntry(snapshot, &entry);
|
|
continue;
|
|
} else {
|
|
// only pay attention to processes in the active session
|
|
if (processSessionId == m_activeSessionId) {
|
|
|
|
// store the names so we can record them for debug
|
|
nameList.push_back(entry.szExeFile);
|
|
|
|
if (_wcsicmp(entry.szExeFile, name) == 0) {
|
|
pid = entry.th32ProcessID;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// now move on to the next entry (if we're not at the end)
|
|
gotEntry = nextProcessEntry(snapshot, &entry);
|
|
}
|
|
|
|
std::wstring nameListJoin;
|
|
for (std::list<std::wstring>::iterator it = nameList.begin(); it != nameList.end(); it++) {
|
|
nameListJoin.append(*it);
|
|
nameListJoin.append(L", ");
|
|
}
|
|
|
|
LOG_DEBUG2("processes in session %d: %s", m_activeSessionId, nameListJoin.c_str());
|
|
|
|
CloseHandle(snapshot);
|
|
|
|
if (pid) {
|
|
if (process != nullptr) {
|
|
// now get the process, which we'll use to get the process token.
|
|
LOG_DEBUG("found %s in session %i", name, m_activeSessionId);
|
|
*process = OpenProcess(MAXIMUM_ALLOWED, FALSE, pid);
|
|
}
|
|
return true;
|
|
} else {
|
|
LOG_DEBUG("did not find %s in session %i", name, m_activeSessionId);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
HANDLE
|
|
MSWindowsSession::getUserToken(LPSECURITY_ATTRIBUTES security)
|
|
{
|
|
HANDLE sourceToken;
|
|
if (!WTSQueryUserToken(m_activeSessionId, &sourceToken)) {
|
|
LOG_ERR("could not get token from session %d", m_activeSessionId);
|
|
throw std::runtime_error(windowsErrorToString(GetLastError()));
|
|
}
|
|
|
|
HANDLE newToken;
|
|
if (!DuplicateTokenEx(
|
|
sourceToken, TOKEN_ASSIGN_PRIMARY | TOKEN_ALL_ACCESS, security, SecurityImpersonation, TokenPrimary, &newToken
|
|
)) {
|
|
|
|
LOG_ERR("could not duplicate token");
|
|
throw std::runtime_error(windowsErrorToString(GetLastError()));
|
|
}
|
|
|
|
LOG_DEBUG("duplicated, new token: %i", newToken);
|
|
return newToken;
|
|
}
|
|
|
|
BOOL MSWindowsSession::hasChanged()
|
|
{
|
|
return (m_activeSessionId != WTSGetActiveConsoleSessionId());
|
|
}
|
|
|
|
void MSWindowsSession::updateActiveSession()
|
|
{
|
|
m_activeSessionId = WTSGetActiveConsoleSessionId();
|
|
}
|
|
|
|
BOOL MSWindowsSession::nextProcessEntry(HANDLE snapshot, LPPROCESSENTRY32 entry)
|
|
{
|
|
// TODO: issue S3-2021
|
|
// resetting the error state here is acceptable, but having to do so indicates
|
|
// that a different win32 function call has failed beforehand. we should
|
|
// always check for errors after each win32 function call.
|
|
SetLastError(0);
|
|
|
|
BOOL gotEntry = Process32Next(snapshot, entry);
|
|
if (!gotEntry) {
|
|
|
|
DWORD err = GetLastError();
|
|
|
|
// only throw if it's not the end of the snapshot, if not the 'no more
|
|
// files' error then it's probably something serious.
|
|
if (err != ERROR_NO_MORE_FILES) {
|
|
LOG_ERR("could not get next process entry");
|
|
throw std::runtime_error(windowsErrorToString(GetLastError()));
|
|
}
|
|
}
|
|
|
|
return gotEntry;
|
|
}
|