Files
deskflow/src/lib/platform/MSWindowsSession.cpp
sithlord48 c4c2f7f37f feat: begin to use QStrings for strings
feat: get windows building with the UNICODE forced by using Qt
refactor: remove ARCHString use QString to convert to / from utf8
build: (arch) link to common
build: (base) link to arch
build: (io) Link to common
build: (client) link to common
build: (server) link to common
fix: Append to log file instead of creating a new one each log line
refactor: Trim cipher description for neater log output
fix: Update log messages to use wide string format for Unicode support
fix: Correct event creation to use wide string for Unicode compatibility
refactor: Use QStringDecoder for UTF-8 handling on Windows Daemon child process
fix: Use correct wide type for Win32 consts
2025-09-10 18:15:19 +01:00

156 lines
4.6 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* SPDX-FileCopyrightText: (C) 2013 - 2016 Symless Ltd.
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
*/
#include "platform/MSWindowsSession.h"
#include "arch/win32/XArchWindows.h"
#include "base/Log.h"
#include <Wtsapi32.h>
#include <stdexcept>
MSWindowsSession::MSWindowsSession() : m_activeSessionId(-1)
{
}
bool MSWindowsSession::isProcessInSession(const wchar_t *name, PHANDLE process = nullptr)
{
// first we need to take a snapshot of the running processes
HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (snapshot == INVALID_HANDLE_VALUE) {
LOG_ERR("could not get process snapshot");
throw std::runtime_error(windowsErrorToString(GetLastError()));
}
PROCESSENTRY32 entry;
entry.dwSize = sizeof(PROCESSENTRY32);
// get the first process, and if we can't do that then it's
// unlikely we can go any further
BOOL gotEntry = Process32First(snapshot, &entry);
if (!gotEntry) {
LOG_ERR("could not get first process entry");
throw std::runtime_error(windowsErrorToString(GetLastError()));
}
// used to record process names for debug info
std::list<std::wstring> nameList;
// now just iterate until we can find winlogon.exe pid
DWORD pid = 0;
while (gotEntry) {
// make sure we're not checking the system process
if (entry.th32ProcessID != 0) {
DWORD processSessionId;
BOOL pidToSidRet = ProcessIdToSessionId(entry.th32ProcessID, &processSessionId);
if (!pidToSidRet) {
// if we can not acquire session associated with a specified process,
// simply ignore it
LOG_DEBUG2(
"could not get session id for process: %i %s, code=%i", entry.th32ProcessID, entry.szExeFile, GetLastError()
);
gotEntry = nextProcessEntry(snapshot, &entry);
continue;
} else {
// only pay attention to processes in the active session
if (processSessionId == m_activeSessionId) {
// store the names so we can record them for debug
nameList.push_back(entry.szExeFile);
if (_wcsicmp(entry.szExeFile, name) == 0) {
pid = entry.th32ProcessID;
}
}
}
}
// now move on to the next entry (if we're not at the end)
gotEntry = nextProcessEntry(snapshot, &entry);
}
std::wstring nameListJoin;
for (std::list<std::wstring>::iterator it = nameList.begin(); it != nameList.end(); it++) {
nameListJoin.append(*it);
nameListJoin.append(L", ");
}
LOG_DEBUG2("processes in session %d: %s", m_activeSessionId, nameListJoin.c_str());
CloseHandle(snapshot);
if (pid) {
if (process != nullptr) {
// now get the process, which we'll use to get the process token.
LOG_DEBUG("found %s in session %i", name, m_activeSessionId);
*process = OpenProcess(MAXIMUM_ALLOWED, FALSE, pid);
}
return true;
} else {
LOG_DEBUG("did not find %s in session %i", name, m_activeSessionId);
return false;
}
}
HANDLE
MSWindowsSession::getUserToken(LPSECURITY_ATTRIBUTES security)
{
HANDLE sourceToken;
if (!WTSQueryUserToken(m_activeSessionId, &sourceToken)) {
LOG_ERR("could not get token from session %d", m_activeSessionId);
throw std::runtime_error(windowsErrorToString(GetLastError()));
}
HANDLE newToken;
if (!DuplicateTokenEx(
sourceToken, TOKEN_ASSIGN_PRIMARY | TOKEN_ALL_ACCESS, security, SecurityImpersonation, TokenPrimary, &newToken
)) {
LOG_ERR("could not duplicate token");
throw std::runtime_error(windowsErrorToString(GetLastError()));
}
LOG_DEBUG("duplicated, new token: %i", newToken);
return newToken;
}
BOOL MSWindowsSession::hasChanged()
{
return (m_activeSessionId != WTSGetActiveConsoleSessionId());
}
void MSWindowsSession::updateActiveSession()
{
m_activeSessionId = WTSGetActiveConsoleSessionId();
}
BOOL MSWindowsSession::nextProcessEntry(HANDLE snapshot, LPPROCESSENTRY32 entry)
{
// TODO: issue S3-2021
// resetting the error state here is acceptable, but having to do so indicates
// that a different win32 function call has failed beforehand. we should
// always check for errors after each win32 function call.
SetLastError(0);
BOOL gotEntry = Process32Next(snapshot, entry);
if (!gotEntry) {
DWORD err = GetLastError();
// only throw if it's not the end of the snapshot, if not the 'no more
// files' error then it's probably something serious.
if (err != ERROR_NO_MORE_FILES) {
LOG_ERR("could not get next process entry");
throw std::runtime_error(windowsErrorToString(GetLastError()));
}
}
return gotEntry;
}