feat: get windows building with the UNICODE forced by using Qt refactor: remove ARCHString use QString to convert to / from utf8 build: (arch) link to common build: (base) link to arch build: (io) Link to common build: (client) link to common build: (server) link to common fix: Append to log file instead of creating a new one each log line refactor: Trim cipher description for neater log output fix: Update log messages to use wide string format for Unicode support fix: Correct event creation to use wide string for Unicode compatibility refactor: Use QStringDecoder for UTF-8 handling on Windows Daemon child process fix: Use correct wide type for Win32 consts
30 lines
792 B
C++
30 lines
792 B
C++
/*
|
|
* Deskflow -- mouse and keyboard sharing utility
|
|
* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
|
|
* SPDX-FileCopyrightText: (C) 2012 Nick Bolton
|
|
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "base/ILogOutputter.h"
|
|
|
|
//! Write log to debugger
|
|
/*!
|
|
This outputter writes output to the debugger. In Visual Studio, this
|
|
can be seen in the Output window.
|
|
*/
|
|
class MSWindowsDebugOutputter : public ILogOutputter
|
|
{
|
|
public:
|
|
MSWindowsDebugOutputter() = default;
|
|
~MSWindowsDebugOutputter() override = default;
|
|
|
|
// ILogOutputter overrides
|
|
void open(const QString &title) override;
|
|
void close() override;
|
|
void show(bool showIfEmpty) override;
|
|
bool write(LogLevel level, const QString &message) override;
|
|
void flush();
|
|
};
|