feat: get windows building with the UNICODE forced by using Qt refactor: remove ARCHString use QString to convert to / from utf8 build: (arch) link to common build: (base) link to arch build: (io) Link to common build: (client) link to common build: (server) link to common fix: Append to log file instead of creating a new one each log line refactor: Trim cipher description for neater log output fix: Update log messages to use wide string format for Unicode support fix: Correct event creation to use wide string for Unicode compatibility refactor: Use QStringDecoder for UTF-8 handling on Windows Daemon child process fix: Use correct wide type for Win32 consts
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2025 Deskflow Developers
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "base/Log.h"
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#include "base/LogLevel.h"
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//! Outputter interface
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/*!
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Type of outputter interface. The logger performs all output through
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outputters. ILogOutputter overrides must not call any log functions
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directly or indirectly.
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*/
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class ILogOutputter
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{
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public:
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virtual ~ILogOutputter() = default;
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//! @name manipulators
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//@{
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//! Open the outputter
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/*!
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Opens the outputter for writing. Calling this method on an
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already open outputter must have no effect.
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*/
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virtual void open(const QString &title) = 0;
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//! Close the outputter
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/*!
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Close the outputter. Calling this method on an already closed
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outputter must have no effect.
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*/
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virtual void close() = 0;
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//! Show the outputter
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/*!
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Causes the output to become visible. This generally only makes sense
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for a logger in a graphical user interface. Other implementations
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will do nothing. Iff \p showIfEmpty is \c false then the implementation
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may optionally only show the log if it's not empty.
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*/
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virtual void show(bool showIfEmpty) = 0;
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//! Write a message with level
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/*!
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Writes \c message, which has the given \c level, to a log.
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If this method returns true then Log will stop passing the
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message to all outputters in the outputter chain, otherwise
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it continues. Most implementations should return true.
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*/
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virtual bool write(LogLevel level, const QString &message) = 0;
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//@}
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};
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