Files
deskflow/src/lib/synergy/ClientApp.cpp
Nick Bolton bfaea34291 Re-implement packaging for GitHub workflows (Linux ARM) (#7369)
* Debian 12 ARM64 target

* Fixed comments

* Don't check for server name when exiting because of args

* Exit with success when using `--version`, `--help`, etc

* Test Linux installation

* Add Windows ARM builder

* Extract magic string

* Use proper arch name

* Swap arch order

* Fixed test

* Bootstrap Windows ARM runner

* Install winget

* Conditionally install winget

* Winget take 2

* Use shell: pwsh

* Try `powershell`

* Try cmd to install winget

* Only build distro once

* Use enum for clarity

* Remove shell

* Back out Windows ARM testing

* Attempt arch matrix

* Add Fedora arm64

* Label all -amd64

* Special case for zypper

* Fixed bad var name on Windows

* Add missing /bin ignore

* Disable GPG check on OpenSUSE

* Fixed typo

* Update ChangeLog
2024-07-08 09:32:55 +00:00

522 lines
15 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "synergy/ClientApp.h"
#include "arch/Arch.h"
#include "arch/IArchTaskBarReceiver.h"
#include "base/Event.h"
#include "base/EventQueue.h"
#include "base/IEventQueue.h"
#include "base/Log.h"
#include "base/String.h"
#include "base/TMethodEventJob.h"
#include "base/TMethodJob.h"
#include "base/log_outputters.h"
#include "client/Client.h"
#include "common/Version.h"
#include "mt/Thread.h"
#include "net/InverseSockets/InverseSocketFactory.h"
#include "net/NetworkAddress.h"
#include "net/SocketMultiplexer.h"
#include "net/TCPSocketFactory.h"
#include "net/XSocket.h"
#include "synergy/ArgParser.h"
#include "synergy/ClientArgs.h"
#include "synergy/Screen.h"
#include "synergy/XScreen.h"
#include "synergy/protocol_types.h"
#if SYSAPI_WIN32
#include "arch/win32/ArchMiscWindows.h"
#endif
#if WINAPI_MSWINDOWS
#include "platform/MSWindowsScreen.h"
#elif WINAPI_XWINDOWS
#include "platform/XWindowsScreen.h"
#elif WINAPI_CARBON
#include "platform/OSXScreen.h"
#endif
#if defined(__APPLE__)
#include "platform/OSXDragSimulator.h"
#endif
#include <memory>
#include <sstream>
#include <stdio.h>
#define RETRY_TIME 1.0
ClientApp::ClientApp(IEventQueue *events,
CreateTaskBarReceiverFunc createTaskBarReceiver)
: App(events, createTaskBarReceiver, new lib::synergy::ClientArgs()),
m_client(NULL), m_clientScreen(NULL), m_serverAddress(NULL) {}
ClientApp::~ClientApp() {}
void ClientApp::parseArgs(int argc, const char *const *argv) {
ArgParser argParser(this);
bool result = argParser.parseClientArgs(args(), argc, argv);
if (!result || args().m_shouldExitOk || args().m_shouldExitFail) {
if (args().m_shouldExitOk) {
m_bye(kExitSuccess);
} else {
m_bye(kExitArgs);
}
} else {
// save server address
if (!args().m_serverAddress.empty()) {
try {
*m_serverAddress = NetworkAddress(args().m_serverAddress, kDefaultPort);
m_serverAddress->resolve();
} catch (XSocketAddress &e) {
// allow an address that we can't look up if we're restartable.
// we'll try to resolve the address each time we connect to the
// server. a bad port will never get better. patch by Brent
// Priddy.
if (!args().m_restartable || e.getError() == XSocketAddress::kBadPort) {
LOG((CLOG_CRIT "%s: %s" BYE, args().m_pname, e.what(),
args().m_pname));
m_bye(kExitFailed);
}
}
}
}
}
void ClientApp::help() {
#if WINAPI_XWINDOWS
#define WINAPI_ARG " [--display <display>] [--no-xinitthreads]"
#define WINAPI_INFO \
" --display <display> connect to the X server at <display>\n" \
" --no-xinitthreads do not call XInitThreads()\n"
#else
#define WINAPI_ARG ""
#define WINAPI_INFO ""
#endif
std::stringstream help;
help << "Usage: " << args().m_pname << " [--address <address>]"
<< " [--yscroll <delta>]"
<< " [--sync-language]"
<< " [--invert-scroll]"
<< " [--host]" << WINAPI_ARG << HELP_SYS_ARGS << HELP_COMMON_ARGS
<< " <server-address>"
<< "\n\n"
<< "Connect to a synergy mouse/keyboard sharing server.\n"
<< "\n"
<< " -a, --address <address> local network interface address.\n"
<< HELP_COMMON_INFO_1 << WINAPI_INFO << HELP_SYS_INFO
<< " --yscroll <delta> defines the vertical scrolling delta, "
"which is\n"
<< " 120 by default.\n"
<< " --sync-language set this parameter to enable language "
"synchronization.\n"
<< " --invert-scroll invert scroll direction on this "
"computer.\n"
<< " --host client starts a listener and waits for a "
"server connection.\n"
<< HELP_COMMON_INFO_2 << "\n"
<< "* marks defaults.\n"
<< "\n"
<< "The server address is of the form: [<hostname>][:<port>]. The "
"hostname\n"
<< "must be the address or hostname of the server. The port overrides "
"the\n"
<< "default port, " << kDefaultPort << ".\n";
LOG((CLOG_PRINT "%s", help.str().c_str()));
}
const char *ClientApp::daemonName() const {
#if SYSAPI_WIN32
return "Synergy Client";
#elif SYSAPI_UNIX
return "synergyc";
#endif
}
const char *ClientApp::daemonInfo() const {
#if SYSAPI_WIN32
return "Allows another computer to share it's keyboard and mouse with this "
"computer.";
#elif SYSAPI_UNIX
return "";
#endif
}
synergy::Screen *ClientApp::createScreen() {
#if WINAPI_MSWINDOWS
return new synergy::Screen(
new MSWindowsScreen(false, args().m_noHooks, args().m_stopOnDeskSwitch,
m_events, args().m_enableLangSync,
args().m_clientScrollDirection),
m_events);
#elif WINAPI_XWINDOWS
return new synergy::Screen(new XWindowsScreen(args().m_display, false,
args().m_disableXInitThreads,
args().m_yscroll, m_events,
args().m_clientScrollDirection),
m_events);
#elif WINAPI_CARBON
return new synergy::Screen(new OSXScreen(m_events, false,
args().m_enableLangSync,
args().m_clientScrollDirection),
m_events);
#endif
}
void ClientApp::updateStatus() { updateStatus(""); }
void ClientApp::updateStatus(const String &msg) {
if (m_taskBarReceiver) {
m_taskBarReceiver->updateStatus(m_client, msg);
}
}
void ClientApp::resetRestartTimeout() {
// retry time can nolonger be changed
// s_retryTime = 0.0;
}
double ClientApp::nextRestartTimeout() {
// retry at a constant rate (Issue 52)
return RETRY_TIME;
/*
// choose next restart timeout. we start with rapid retries
// then slow down.
if (s_retryTime < 1.0) {
s_retryTime = 1.0;
}
else if (s_retryTime < 3.0) {
s_retryTime = 3.0;
}
else {
s_retryTime = 5.0;
}
return s_retryTime;
*/
}
void ClientApp::handleScreenError(const Event &, void *) {
LOG((CLOG_CRIT "error on screen"));
m_events->addEvent(Event(Event::kQuit));
}
synergy::Screen *ClientApp::openClientScreen() {
synergy::Screen *screen = createScreen();
screen->setEnableDragDrop(argsBase().m_enableDragDrop);
m_events->adoptHandler(
m_events->forIScreen().error(), screen->getEventTarget(),
new TMethodEventJob<ClientApp>(this, &ClientApp::handleScreenError));
return screen;
}
void ClientApp::closeClientScreen(synergy::Screen *screen) {
if (screen != NULL) {
m_events->removeHandler(m_events->forIScreen().error(),
screen->getEventTarget());
delete screen;
}
}
void ClientApp::handleClientRestart(const Event &, void *vtimer) {
// discard old timer
EventQueueTimer *timer = static_cast<EventQueueTimer *>(vtimer);
m_events->deleteTimer(timer);
m_events->removeHandler(Event::kTimer, timer);
// reconnect
startClient();
}
void ClientApp::scheduleClientRestart(double retryTime) {
// install a timer and handler to retry later
LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
EventQueueTimer *timer = m_events->newOneShotTimer(retryTime, NULL);
m_events->adoptHandler(Event::kTimer, timer,
new TMethodEventJob<ClientApp>(
this, &ClientApp::handleClientRestart, timer));
}
void ClientApp::handleClientConnected(const Event &, void *) {
LOG((CLOG_NOTE "connected to server"));
resetRestartTimeout();
updateStatus();
}
void ClientApp::handleClientFailed(const Event &e, void *) {
if ((++m_lastServerAddressIndex) <
m_client->getLastResolvedAddressesCount()) {
std::unique_ptr<Client::FailInfo> info(
static_cast<Client::FailInfo *>(e.getData()));
updateStatus(String("Failed to connect to server: ") + info->m_what +
" Trying next address...");
LOG((CLOG_NOTE "failed to connect to server=%s, trying next address",
info->m_what.c_str()));
if (!m_suspended) {
scheduleClientRestart(nextRestartTimeout());
}
} else {
m_lastServerAddressIndex = 0;
handleClientRefused(e, nullptr);
}
}
void ClientApp::handleClientRefused(const Event &e, void *) {
std::unique_ptr<Client::FailInfo> info(
static_cast<Client::FailInfo *>(e.getData()));
updateStatus(String("Failed to connect to server: ") + info->m_what);
if (!args().m_restartable || !info->m_retry) {
LOG((CLOG_ERR "failed to connect to server: %s", info->m_what.c_str()));
m_events->addEvent(Event(Event::kQuit));
} else {
LOG((CLOG_WARN "failed to connect to server: %s", info->m_what.c_str()));
if (!m_suspended) {
scheduleClientRestart(nextRestartTimeout());
}
}
}
void ClientApp::handleClientDisconnected(const Event &, void *) {
LOG((CLOG_NOTE "disconnected from server"));
if (!args().m_restartable) {
m_events->addEvent(Event(Event::kQuit));
} else if (!m_suspended) {
scheduleClientRestart(nextRestartTimeout());
}
updateStatus();
}
Client *ClientApp::openClient(const String &name, const NetworkAddress &address,
synergy::Screen *screen) {
Client *client =
new Client(m_events, name, address, getSocketFactory(), screen, args());
try {
m_events->adoptHandler(m_events->forClient().connected(),
client->getEventTarget(),
new TMethodEventJob<ClientApp>(
this, &ClientApp::handleClientConnected));
m_events->adoptHandler(
m_events->forClient().connectionFailed(), client->getEventTarget(),
new TMethodEventJob<ClientApp>(this, &ClientApp::handleClientFailed));
m_events->adoptHandler(
m_events->forClient().connectionRefused(), client->getEventTarget(),
new TMethodEventJob<ClientApp>(this, &ClientApp::handleClientRefused));
m_events->adoptHandler(m_events->forClient().disconnected(),
client->getEventTarget(),
new TMethodEventJob<ClientApp>(
this, &ClientApp::handleClientDisconnected));
} catch (std::bad_alloc &ba) {
delete client;
throw ba;
}
return client;
}
void ClientApp::closeClient(Client *client) {
if (client == NULL) {
return;
}
m_events->removeHandler(m_events->forClient().connected(), client);
m_events->removeHandler(m_events->forClient().connectionFailed(), client);
m_events->removeHandler(m_events->forClient().connectionRefused(), client);
m_events->removeHandler(m_events->forClient().disconnected(), client);
delete client;
}
int ClientApp::foregroundStartup(int argc, char **argv) {
initApp(argc, argv);
// never daemonize
return mainLoop();
}
bool ClientApp::startClient() {
double retryTime;
synergy::Screen *clientScreen = NULL;
try {
if (m_clientScreen == NULL) {
clientScreen = openClientScreen();
m_client = openClient(args().m_name, *m_serverAddress, clientScreen);
m_clientScreen = clientScreen;
LOG((CLOG_NOTE "started client"));
}
m_client->connect(m_lastServerAddressIndex);
updateStatus();
return true;
} catch (XScreenUnavailable &e) {
LOG((CLOG_WARN "secondary screen unavailable: %s", e.what()));
closeClientScreen(clientScreen);
updateStatus(String("secondary screen unavailable: ") + e.what());
retryTime = e.getRetryTime();
} catch (XScreenOpenFailure &e) {
LOG((CLOG_CRIT "failed to start client: %s", e.what()));
closeClientScreen(clientScreen);
return false;
} catch (XBase &e) {
LOG((CLOG_CRIT "failed to start client: %s", e.what()));
closeClientScreen(clientScreen);
return false;
}
if (args().m_restartable) {
scheduleClientRestart(retryTime);
return true;
} else {
// don't try again
return false;
}
}
void ClientApp::stopClient() {
closeClient(m_client);
closeClientScreen(m_clientScreen);
m_client = NULL;
m_clientScreen = NULL;
}
int ClientApp::mainLoop() {
// create socket multiplexer. this must happen after daemonization
// on unix because threads evaporate across a fork().
SocketMultiplexer multiplexer;
setSocketMultiplexer(&multiplexer);
// start client, etc
appUtil().startNode();
// init ipc client after node start, since create a new screen wipes out
// the event queue (the screen ctors call adoptBuffer).
if (argsBase().m_enableIpc) {
initIpcClient();
}
// run event loop. if startClient() failed we're supposed to retry
// later. the timer installed by startClient() will take care of
// that.
DAEMON_RUNNING(true);
#if defined(MAC_OS_X_VERSION_10_7)
Thread thread(
new TMethodJob<ClientApp>(this, &ClientApp::runEventsLoop, NULL));
// wait until carbon loop is ready
OSXScreen *screen =
dynamic_cast<OSXScreen *>(m_clientScreen->getPlatformScreen());
screen->waitForCarbonLoop();
runCocoaApp();
#else
m_events->loop();
#endif
DAEMON_RUNNING(false);
// close down
LOG((CLOG_DEBUG1 "stopping client"));
stopClient();
updateStatus();
LOG((CLOG_NOTE "stopped client"));
if (argsBase().m_enableIpc) {
cleanupIpcClient();
}
return kExitSuccess;
}
static int daemonMainLoopStatic(int argc, const char **argv) {
return ClientApp::instance().daemonMainLoop(argc, argv);
}
int ClientApp::standardStartup(int argc, char **argv) {
initApp(argc, argv);
// daemonize if requested
if (args().m_daemon) {
return ARCH->daemonize(daemonName(), &daemonMainLoopStatic);
} else {
return mainLoop();
}
}
int ClientApp::runInner(int argc, char **argv, ILogOutputter *outputter,
StartupFunc startup) {
// general initialization
m_serverAddress = new NetworkAddress;
args().m_pname = ARCH->getBasename(argv[0]);
// install caller's output filter
if (outputter != NULL) {
CLOG->insert(outputter);
}
int result;
try {
// run
result = startup(argc, argv);
} catch (...) {
if (m_taskBarReceiver) {
// done with task bar receiver
delete m_taskBarReceiver;
}
delete m_serverAddress;
throw;
}
return result;
}
void ClientApp::startNode() {
// start the client. if this return false then we've failed and
// we shouldn't retry.
LOG((CLOG_DEBUG1 "starting client"));
if (!startClient()) {
m_bye(kExitFailed);
}
}
ISocketFactory *ClientApp::getSocketFactory() const {
ISocketFactory *socketFactory = nullptr;
if (args().m_hostMode) {
socketFactory = new InverseSocketFactory(m_events, getSocketMultiplexer());
} else {
socketFactory = new TCPSocketFactory(m_events, getSocketMultiplexer());
}
return socketFactory;
}