Files
deskflow/src/lib/server/Server.cpp

2067 lines
60 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* SPDX-FileCopyrightText: (C) 2025 Deskflow Developers.
* SPDX-FileCopyrightText: (C) 2012 Symless Ltd.
* SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
*/
#include "server/Server.h"
#include "arch/Arch.h"
#include "base/IEventQueue.h"
#include "base/Log.h"
#include "base/TMethodJob.h"
#include "deskflow/AppUtil.h"
#include "deskflow/IPlatformScreen.h"
#include "deskflow/OptionTypes.h"
#include "deskflow/PacketStreamFilter.h"
#include "deskflow/ProtocolTypes.h"
#include "deskflow/Screen.h"
#include "deskflow/StreamChunker.h"
#include "deskflow/XDeskflow.h"
#include "mt/Thread.h"
#include "net/TCPSocket.h"
#include "server/ClientListener.h"
#include "server/ClientProxy.h"
#include "server/ClientProxyUnknown.h"
#include "server/PrimaryClient.h"
#include <climits>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <stdexcept>
using namespace deskflow::server;
//
// Server
//
Server::Server(
ServerConfig &config, PrimaryClient *primaryClient, deskflow::Screen *screen, IEventQueue *events,
deskflow::ServerArgs const &args
)
: m_primaryClient(primaryClient),
m_active(primaryClient),
m_config(&config),
m_inputFilter(config.getInputFilter()),
m_screen(screen),
m_events(events),
m_args(args)
{
// must have a primary client and it must have a canonical name
assert(m_primaryClient != nullptr);
assert(config.isScreen(primaryClient->getName()));
assert(m_screen != nullptr);
std::string primaryName = getName(primaryClient);
// clear clipboards
for (auto &clipboard : m_clipboards) {
clipboard.m_clipboardOwner = primaryName;
clipboard.m_clipboardSeqNum = m_seqNum;
if (clipboard.m_clipboard.open(0)) {
clipboard.m_clipboard.empty();
clipboard.m_clipboard.close();
}
clipboard.m_clipboardData = clipboard.m_clipboard.marshall();
}
// install event handlers
m_events->addHandler(EventTypes::Timer, this, [this](const auto &) { handleSwitchWaitTimeout(); });
m_events->addHandler(EventTypes::KeyStateKeyDown, m_inputFilter, [this](const auto &e) { handleKeyDownEvent(e); });
m_events->addHandler(EventTypes::KeyStateKeyUp, m_inputFilter, [this](const auto &e) { handleKeyUpEvent(e); });
m_events->addHandler(EventTypes::KeyStateKeyRepeat, m_inputFilter, [this](const auto &e) {
handleKeyRepeatEvent(e);
});
m_events->addHandler(EventTypes::PrimaryScreenButtonDown, m_inputFilter, [this](const auto &e) {
handleButtonDownEvent(e);
});
m_events->addHandler(EventTypes::PrimaryScreenButtonUp, m_inputFilter, [this](const auto &e) {
handleButtonUpEvent(e);
});
m_events->addHandler(
EventTypes::PrimaryScreenMotionOnPrimary, m_primaryClient->getEventTarget(),
[this](const auto &e) { handleMotionPrimaryEvent(e); }
);
m_events->addHandler(
EventTypes::PrimaryScreenMotionOnSecondary, m_primaryClient->getEventTarget(),
[this](const auto &e) { handleMotionSecondaryEvent(e); }
);
m_events->addHandler(EventTypes::PrimaryScreenWheel, m_primaryClient->getEventTarget(), [this](const auto &e) {
handleWheelEvent(e);
});
m_events->addHandler(
EventTypes::PrimaryScreenSaverActivated, m_primaryClient->getEventTarget(),
[this](const auto &) { onScreensaver(true); }
);
m_events->addHandler(
EventTypes::PrimaryScreenSaverDeactivated, m_primaryClient->getEventTarget(),
[this](const auto &) { onScreensaver(false); }
);
m_events->addHandler(EventTypes::ServerSwitchToScreen, m_inputFilter, [this](const auto &e) {
handleSwitchToScreenEvent(e);
});
m_events->addHandler(EventTypes::ServerSwitchInDirection, m_inputFilter, [this](const auto &e) {
handleSwitchInDirectionEvent(e);
});
m_events->addHandler(EventTypes::ServerKeyboardBroadcast, m_inputFilter, [this](const auto &e) {
handleKeyboardBroadcastEvent(e);
});
m_events->addHandler(EventTypes::ServerLockCursorToScreen, m_inputFilter, [this](const auto &e) {
handleLockCursorToScreenEvent(e);
});
m_events->addHandler(EventTypes::PrimaryScreenFakeInputBegin, m_inputFilter, [this](const auto &) {
m_primaryClient->fakeInputBegin();
});
m_events->addHandler(EventTypes::PrimaryScreenFakeInputEnd, m_inputFilter, [this](const auto &) {
m_primaryClient->fakeInputEnd();
});
// add connection
addClient(m_primaryClient);
// set initial configuration
setConfig(config);
// enable primary client
m_primaryClient->enable();
m_inputFilter->setPrimaryClient(m_primaryClient);
// Determine if scroll lock is already set. If so, lock the cursor to the
// primary screen
if (m_primaryClient->getToggleMask() & KeyModifierScrollLock) {
LOG((CLOG_NOTE "scroll lock is on, locking cursor to screen"));
m_lockedToScreen = true;
}
}
Server::~Server()
{
// remove event handlers and timers
m_events->removeHandler(EventTypes::KeyStateKeyDown, m_inputFilter);
m_events->removeHandler(EventTypes::KeyStateKeyUp, m_inputFilter);
m_events->removeHandler(EventTypes::KeyStateKeyRepeat, m_inputFilter);
m_events->removeHandler(EventTypes::PrimaryScreenButtonDown, m_inputFilter);
m_events->removeHandler(EventTypes::PrimaryScreenButtonUp, m_inputFilter);
m_events->removeHandler(EventTypes::PrimaryScreenMotionOnPrimary, m_primaryClient->getEventTarget());
m_events->removeHandler(EventTypes::PrimaryScreenMotionOnSecondary, m_primaryClient->getEventTarget());
m_events->removeHandler(EventTypes::PrimaryScreenWheel, m_primaryClient->getEventTarget());
m_events->removeHandler(EventTypes::PrimaryScreenSaverActivated, m_primaryClient->getEventTarget());
m_events->removeHandler(EventTypes::PrimaryScreenSaverDeactivated, m_primaryClient->getEventTarget());
m_events->removeHandler(EventTypes::PrimaryScreenFakeInputBegin, m_inputFilter);
m_events->removeHandler(EventTypes::PrimaryScreenFakeInputEnd, m_inputFilter);
m_events->removeHandler(EventTypes::Timer, this);
stopSwitch();
try {
// force immediate disconnection of secondary clients
disconnect();
} catch (std::exception &e) { // NOSONAR
LOG((CLOG_ERR "failed to disconnect: %s", e.what()));
}
for (auto index = m_oldClients.begin(); index != m_oldClients.end(); ++index) {
BaseClientProxy *client = index->first;
m_events->deleteTimer(index->second);
m_events->removeHandler(EventTypes::Timer, client);
m_events->removeHandler(EventTypes::ClientProxyDisconnected, client);
delete client;
}
// remove input filter
m_inputFilter->setPrimaryClient(nullptr);
// disable and disconnect primary client
m_primaryClient->disable();
removeClient(m_primaryClient);
}
bool Server::setConfig(const ServerConfig &config)
{
// refuse configuration if it doesn't include the primary screen
if (!config.isScreen(m_primaryClient->getName())) {
return false;
}
// close clients that are connected but being dropped from the
// configuration.
closeClients(config);
// cut over
processOptions();
// add ScrollLock as a hotkey to lock to the screen. this was a
// built-in feature in earlier releases and is now supported via
// the user configurable hotkey mechanism. if the user has already
// registered ScrollLock for something else then that will win but
// we will unfortunately generate a warning. if the user has
// configured a LockCursorToScreenAction then we don't add
// ScrollLock as a hotkey.
if (!m_disableLockToScreen && !m_config->hasLockToScreenAction()) {
IPlatformScreen::KeyInfo *key = IPlatformScreen::KeyInfo::alloc(kKeyScrollLock, 0, 0, 0);
InputFilter::Rule rule(new InputFilter::KeystrokeCondition(m_events, key));
rule.adoptAction(new InputFilter::LockCursorToScreenAction(m_events), true);
m_inputFilter->addFilterRule(rule);
}
// tell primary screen about reconfiguration
m_primaryClient->reconfigure(getActivePrimarySides());
// tell all (connected) clients about current options
for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) {
BaseClientProxy *client = index->second;
sendOptions(client);
}
return true;
}
void Server::adoptClient(BaseClientProxy *client)
{
assert(client != nullptr);
// watch for client disconnection
m_events->addHandler(EventTypes::ClientProxyDisconnected, client, [this, client](const auto &) {
handleClientDisconnected(client);
});
// name must be in our configuration
if (!m_config->isScreen(client->getName())) {
LOG((CLOG_WARN "unrecognised client name \"%s\", check server config", client->getName().c_str()));
closeClient(client, kMsgEUnknown);
return;
}
// add client to client list
if (!addClient(client)) {
// can only have one screen with a given name at any given time
LOG((CLOG_WARN "a client with name \"%s\" is already connected", getName(client).c_str()));
closeClient(client, kMsgEBusy);
return;
}
LOG((CLOG_NOTE "client \"%s\" has connected", getName(client).c_str()));
// send configuration options to client
sendOptions(client);
// activate screen saver on new client if active on the primary screen
if (m_activeSaver != nullptr) {
client->screensaver(true);
}
// send notification
auto *info = new Server::ScreenConnectedInfo(getName(client));
m_events->addEvent(Event(EventTypes::ServerConnected, m_primaryClient->getEventTarget(), info));
}
void Server::disconnect()
{
// close all secondary clients
if (m_clients.size() > 1 || !m_oldClients.empty()) {
Config emptyConfig(m_events);
closeClients(emptyConfig);
} else {
m_events->addEvent(Event(EventTypes::ServerDisconnected, this));
}
}
std::string Server::protocolString() const
{
using enum ENetworkProtocol;
if (m_protocol == kSynergy) {
return kSynergyProtocolName;
} else if (m_protocol == kBarrier) {
return kBarrierProtocolName;
}
throw XInvalidProtocol();
}
uint32_t Server::getNumClients() const
{
return (int32_t)m_clients.size();
}
void Server::getClients(std::vector<std::string> &list) const
{
list.clear();
for (auto index = m_clients.begin(); index != m_clients.end(); ++index) {
list.push_back(index->first);
}
}
std::string Server::getName(const BaseClientProxy *client) const
{
std::string name = m_config->getCanonicalName(client->getName());
if (name.empty()) {
name = client->getName();
}
return name;
}
uint32_t Server::getActivePrimarySides() const
{
uint32_t sides = 0;
if (!isLockedToScreenServer()) {
if (hasAnyNeighbor(m_primaryClient, kLeft)) {
sides |= kLeftMask;
}
if (hasAnyNeighbor(m_primaryClient, kRight)) {
sides |= kRightMask;
}
if (hasAnyNeighbor(m_primaryClient, kTop)) {
sides |= kTopMask;
}
if (hasAnyNeighbor(m_primaryClient, kBottom)) {
sides |= kBottomMask;
}
}
return sides;
}
bool Server::isLockedToScreenServer() const
{
// locked if scroll-lock is toggled on
return m_lockedToScreen;
}
bool Server::isLockedToScreen() const
{
if (m_disableLockToScreen) {
return false;
}
// locked if we say we're locked
if (isLockedToScreenServer()) {
LOG((CLOG_NOTE "cursor is locked to screen, check scroll lock key"));
return true;
}
// locked if primary says we're locked
if (m_primaryClient->isLockedToScreen()) {
return true;
}
// not locked
return false;
}
int32_t Server::getJumpZoneSize(const BaseClientProxy *client) const
{
if (client == m_primaryClient) {
return m_primaryClient->getJumpZoneSize();
} else {
return 0;
}
}
void Server::switchScreen(BaseClientProxy *dst, int32_t x, int32_t y, bool forScreensaver)
{
assert(dst != nullptr);
int32_t dx;
int32_t dy;
int32_t dw;
int32_t dh;
dst->getShape(dx, dy, dw, dh);
// any of these conditions seem to trigger when the portal permission dialog
// is visible on wayland. this was previously an assert, but that's pretty
// annoying since it makes the mouse unusable on the server and you'll have to
// ssh into your machine to kill it. better to just log a warning.
if (x < dx) {
LOG_WARN(
"on switch, x (%d) is less than the left boundary dx (%d)", //
x, dx
);
}
if (y < dy) {
LOG_WARN(
"on switch, y (%d) is less than the top boundary dy (%d)", //
y, dy
);
}
if (x >= dx + dw) {
LOG_WARN(
"on switch, x (%d) exceeds the right boundary (dx + width = %d)", //
x, dx + dw
);
}
if (y >= dy + dh) {
LOG_WARN(
"on switch, y (%d) exceeds the bottom boundary (dy + height = %d)", //
y, dy + dh
);
}
assert(m_active != nullptr);
LOG((CLOG_INFO "switch from \"%s\" to \"%s\" at %d,%d", getName(m_active).c_str(), getName(dst).c_str(), x, y));
// stop waiting to switch
stopSwitch();
// record new position
m_x = x;
m_y = y;
m_xDelta = 0;
m_yDelta = 0;
m_xDelta2 = 0;
m_yDelta2 = 0;
// wrapping means leaving the active screen and entering it again.
// since that's a waste of time we skip that and just warp the
// mouse.
if (m_active != dst) {
// leave active screen
if (!m_active->leave()) {
// cannot leave screen
LOG((CLOG_WARN "can't leave screen"));
return;
}
// update the primary client's clipboards if we're leaving the
// primary screen.
if (m_active == m_primaryClient && m_enableClipboard) {
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
const ClipboardInfo &clipboard = m_clipboards[id];
if (clipboard.m_clipboardOwner == getName(m_primaryClient)) {
onClipboardChanged(m_primaryClient, id, clipboard.m_clipboardSeqNum);
}
}
}
#if defined(__APPLE__)
if (dst != m_primaryClient) {
std::string secureInputApplication = m_primaryClient->getSecureInputApp();
if (secureInputApplication != "") {
// display notification on the server
m_primaryClient->secureInputNotification(secureInputApplication);
// display notification on the client
dst->secureInputNotification(secureInputApplication);
}
}
#endif
// cut over
m_active = dst;
// increment enter sequence number
++m_seqNum;
// enter new screen
m_active->enter(x, y, m_seqNum, m_primaryClient->getToggleMask(), forScreensaver);
if (m_enableClipboard) {
// send the clipboard data to new active screen
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
// Hackity hackity hack
if (m_clipboards[id].m_clipboard.marshall().size() > (m_maximumClipboardSize * 1024)) {
continue;
}
m_active->setClipboard(id, &m_clipboards[id].m_clipboard);
}
}
Server::SwitchToScreenInfo *info = Server::SwitchToScreenInfo::alloc(m_active->getName());
m_events->addEvent(Event(EventTypes::ServerScreenSwitched, this, info));
} else {
m_active->mouseMove(x, y);
}
}
void Server::jumpToScreen(BaseClientProxy *newScreen)
{
assert(newScreen != nullptr);
// record the current cursor position on the active screen
m_active->setJumpCursorPos(m_x, m_y);
// get the last cursor position on the target screen
int32_t x;
int32_t y;
newScreen->getJumpCursorPos(x, y);
switchScreen(newScreen, x, y, false);
}
float Server::mapToFraction(const BaseClientProxy *client, EDirection dir, int32_t x, int32_t y) const
{
int32_t sx;
int32_t sy;
int32_t sw;
int32_t sh;
client->getShape(sx, sy, sw, sh);
switch (dir) {
case kLeft:
case kRight:
return static_cast<float>(y - sy + 0.5f) / static_cast<float>(sh);
case kTop:
case kBottom:
return static_cast<float>(x - sx + 0.5f) / static_cast<float>(sw);
case kNoDirection:
assert(0 && "bad direction");
break;
}
return 0.0f;
}
void Server::mapToPixel(const BaseClientProxy *client, EDirection dir, float f, int32_t &x, int32_t &y) const
{
int32_t sx;
int32_t sy;
int32_t sw;
int32_t sh;
client->getShape(sx, sy, sw, sh);
switch (dir) {
case kLeft:
case kRight:
y = static_cast<int32_t>(f * sh) + sy;
break;
case kTop:
case kBottom:
x = static_cast<int32_t>(f * sw) + sx;
break;
case kNoDirection:
assert(0 && "bad direction");
break;
}
}
bool Server::hasAnyNeighbor(const BaseClientProxy *client, EDirection dir) const
{
assert(client != nullptr);
return m_config->hasNeighbor(getName(client), dir);
}
BaseClientProxy *Server::getNeighbor(const BaseClientProxy *src, EDirection dir, int32_t &x, int32_t &y) const
{
// note -- must be locked on entry
assert(src != nullptr);
// get source screen name
std::string srcName = getName(src);
assert(!srcName.empty());
LOG((CLOG_DEBUG2 "find neighbor on %s of \"%s\"", Config::dirName(dir), srcName.c_str()));
// convert position to fraction
float t = mapToFraction(src, dir, x, y);
// search for the closest neighbor that exists in direction dir
float tTmp;
for (;;) {
std::string dstName(m_config->getNeighbor(srcName, dir, t, &tTmp));
// if nothing in that direction then return nullptr. if the
// destination is the source then we can make no more
// progress in this direction. since we haven't found a
// connected neighbor we return nullptr.
if (dstName.empty()) {
LOG((CLOG_DEBUG2 "no neighbor on %s of \"%s\"", Config::dirName(dir), srcName.c_str()));
return nullptr;
}
// look up neighbor cell. if the screen is connected and
// ready then we can stop.
if (ClientList::const_iterator index = m_clients.find(dstName); index != m_clients.end()) {
LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\" at %f", dstName.c_str(), Config::dirName(dir), srcName.c_str(), t));
mapToPixel(index->second, dir, tTmp, x, y);
return index->second;
}
// skip over unconnected screen
LOG((CLOG_DEBUG2 "ignored \"%s\" on %s of \"%s\"", dstName.c_str(), Config::dirName(dir), srcName.c_str()));
srcName = dstName;
// use position on skipped screen
t = tTmp;
}
}
BaseClientProxy *Server::mapToNeighbor(BaseClientProxy *src, EDirection srcSide, int32_t &x, int32_t &y) const
{
// note -- must be locked on entry
assert(src != nullptr);
// get the first neighbor
BaseClientProxy *dst = getNeighbor(src, srcSide, x, y);
if (dst == nullptr) {
return nullptr;
}
// get the source screen's size
int32_t dx;
int32_t dy;
int32_t dw;
int32_t dh;
BaseClientProxy *lastGoodScreen = src;
lastGoodScreen->getShape(dx, dy, dw, dh);
// find destination screen, adjusting x or y (but not both). the
// searches are done in a sort of canonical screen space where
// the upper-left corner is 0,0 for each screen. we adjust from
// actual to canonical position on entry to and from canonical to
// actual on exit from the search.
switch (srcSide) {
case kLeft:
x -= dx;
while (dst != nullptr) {
lastGoodScreen = dst;
lastGoodScreen->getShape(dx, dy, dw, dh);
x += dw;
if (x >= 0) {
break;
}
LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
dst = getNeighbor(lastGoodScreen, srcSide, x, y);
}
assert(lastGoodScreen != nullptr);
x += dx;
break;
case kRight:
x -= dx;
while (dst != nullptr) {
x -= dw;
lastGoodScreen = dst;
lastGoodScreen->getShape(dx, dy, dw, dh);
if (x < dw) {
break;
}
LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
dst = getNeighbor(lastGoodScreen, srcSide, x, y);
}
assert(lastGoodScreen != nullptr);
x += dx;
break;
case kTop:
y -= dy;
while (dst != nullptr) {
lastGoodScreen = dst;
lastGoodScreen->getShape(dx, dy, dw, dh);
y += dh;
if (y >= 0) {
break;
}
LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
dst = getNeighbor(lastGoodScreen, srcSide, x, y);
}
assert(lastGoodScreen != nullptr);
y += dy;
break;
case kBottom:
y -= dy;
while (dst != nullptr) {
y -= dh;
lastGoodScreen = dst;
lastGoodScreen->getShape(dx, dy, dw, dh);
if (y < dh) {
break;
}
LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
dst = getNeighbor(lastGoodScreen, srcSide, x, y);
}
assert(lastGoodScreen != nullptr);
y += dy;
break;
case kNoDirection:
assert(0 && "bad direction");
return nullptr;
}
// save destination screen
assert(lastGoodScreen != nullptr);
dst = lastGoodScreen;
// if entering primary screen then be sure to move in far enough
// to avoid the jump zone. if entering a side that doesn't have
// a neighbor (i.e. an asymmetrical side) then we don't need to
// move inwards because that side can't provoke a jump.
avoidJumpZone(dst, srcSide, x, y);
return dst;
}
void Server::avoidJumpZone(const BaseClientProxy *dst, EDirection dir, int32_t &x, int32_t &y) const
{
// we only need to avoid jump zones on the primary screen
if (dst != m_primaryClient) {
return;
}
const std::string dstName(getName(dst));
int32_t dx;
int32_t dy;
int32_t dw;
int32_t dh;
dst->getShape(dx, dy, dw, dh);
float t = mapToFraction(dst, dir, x, y);
int32_t z = getJumpZoneSize(dst);
// move in far enough to avoid the jump zone. if entering a side
// that doesn't have a neighbor (i.e. an asymmetrical side) then we
// don't need to move inwards because that side can't provoke a jump.
switch (dir) {
case kLeft:
if (!m_config->getNeighbor(dstName, kRight, t, nullptr).empty() && x > dx + dw - 1 - z)
x = dx + dw - 1 - z;
break;
case kRight:
if (!m_config->getNeighbor(dstName, kLeft, t, nullptr).empty() && x < dx + z)
x = dx + z;
break;
case kTop:
if (!m_config->getNeighbor(dstName, kBottom, t, nullptr).empty() && y > dy + dh - 1 - z)
y = dy + dh - 1 - z;
break;
case kBottom:
if (!m_config->getNeighbor(dstName, kTop, t, nullptr).empty() && y < dy + z)
y = dy + z;
break;
case kNoDirection:
assert(0 && "bad direction");
}
}
bool Server::isSwitchOkay(
BaseClientProxy *newScreen, EDirection dir, int32_t x, int32_t y, int32_t xActive, int32_t yActive
)
{
LOG((CLOG_DEBUG1 "try to leave \"%s\" on %s", getName(m_active).c_str(), Config::dirName(dir)));
// is there a neighbor?
if (newScreen == nullptr) {
// there's no neighbor. we don't want to switch and we don't
// want to try to switch later.
LOG((CLOG_DEBUG1 "no neighbor %s", Config::dirName(dir)));
stopSwitch();
return false;
}
// should we switch or not?
bool preventSwitch = false;
bool allowSwitch = false;
// note if the switch direction has changed. save the new
// direction and screen if so.
bool isNewDirection = (dir != m_switchDir);
if (isNewDirection || m_switchScreen == nullptr) {
m_switchDir = dir;
m_switchScreen = newScreen;
}
// is this a double tap and do we care?
if (!allowSwitch && m_switchTwoTapDelay > 0.0) {
if (isNewDirection || !isSwitchTwoTapStarted() || !shouldSwitchTwoTap()) {
// tapping a different or new edge or second tap not
// fast enough. prepare for second tap.
preventSwitch = true;
startSwitchTwoTap();
} else {
// got second tap
allowSwitch = true;
}
}
// if waiting before a switch then prepare to switch later
if (!allowSwitch && m_switchWaitDelay > 0.0) {
if (isNewDirection || !isSwitchWaitStarted()) {
startSwitchWait(x, y);
}
preventSwitch = true;
}
// are we in a locked corner? first check if screen has the option set
// and, if not, check the global options.
const Config::ScreenOptions *options = m_config->getOptions(getName(m_active));
if (options == nullptr || options->count(kOptionScreenSwitchCorners) == 0) {
options = m_config->getOptions("");
}
if (options != nullptr && options->count(kOptionScreenSwitchCorners) > 0) {
// get corner mask and size
Config::ScreenOptions::const_iterator i = options->find(kOptionScreenSwitchCorners);
auto corners = static_cast<uint32_t>(i->second);
i = options->find(kOptionScreenSwitchCornerSize);
int32_t size = 0;
if (i != options->end()) {
size = i->second;
}
// see if we're in a locked corner
if ((getCorner(m_active, xActive, yActive, size) & corners) != 0) {
// yep, no switching
LOG((CLOG_DEBUG1 "locked in corner"));
preventSwitch = true;
stopSwitch();
}
}
// ignore if mouse is locked to screen and don't try to switch later
if (!preventSwitch && isLockedToScreen()) {
LOG((CLOG_DEBUG1 "locked to screen"));
preventSwitch = true;
stopSwitch();
}
// check for optional needed modifiers
if (KeyModifierMask mods = this->m_primaryClient->getToggleMask();
!preventSwitch && ((this->m_switchNeedsShift && ((mods & KeyModifierShift) != KeyModifierShift)) ||
(this->m_switchNeedsControl && ((mods & KeyModifierControl) != KeyModifierControl)) ||
(this->m_switchNeedsAlt && ((mods & KeyModifierAlt) != KeyModifierAlt)))) {
LOG((CLOG_DEBUG1 "need modifiers to switch"));
preventSwitch = true;
stopSwitch();
}
return !preventSwitch;
}
void Server::noSwitch(int32_t x, int32_t y)
{
armSwitchTwoTap(x, y);
stopSwitchWait();
}
void Server::stopSwitch()
{
if (m_switchScreen != nullptr) {
m_switchScreen = nullptr;
m_switchDir = kNoDirection;
stopSwitchTwoTap();
stopSwitchWait();
}
}
void Server::startSwitchTwoTap()
{
m_switchTwoTapEngaged = true;
m_switchTwoTapArmed = false;
m_switchTwoTapTimer.reset();
LOG((CLOG_DEBUG1 "waiting for second tap"));
}
void Server::armSwitchTwoTap(int32_t x, int32_t y)
{
if (m_switchTwoTapEngaged) {
if (m_switchTwoTapTimer.getTime() > m_switchTwoTapDelay) {
// second tap took too long. disengage.
stopSwitchTwoTap();
} else if (!m_switchTwoTapArmed) {
// still time for a double tap. see if we left the tap
// zone and, if so, arm the two tap.
int32_t ax;
int32_t ay;
int32_t aw;
int32_t ah;
m_active->getShape(ax, ay, aw, ah);
int32_t tapZone = m_primaryClient->getJumpZoneSize();
if (tapZone < m_switchTwoTapZone) {
tapZone = m_switchTwoTapZone;
}
if (x >= ax + tapZone && x < ax + aw - tapZone && y >= ay + tapZone && y < ay + ah - tapZone) {
// win32 can generate bogus mouse events that appear to
// move in the opposite direction that the mouse actually
// moved. try to ignore that crap here.
switch (m_switchDir) {
case kLeft:
m_switchTwoTapArmed = (m_xDelta > 0 && m_xDelta2 > 0);
break;
case kRight:
m_switchTwoTapArmed = (m_xDelta < 0 && m_xDelta2 < 0);
break;
case kTop:
m_switchTwoTapArmed = (m_yDelta > 0 && m_yDelta2 > 0);
break;
case kBottom:
m_switchTwoTapArmed = (m_yDelta < 0 && m_yDelta2 < 0);
break;
default:
break;
}
}
}
}
}
void Server::stopSwitchTwoTap()
{
m_switchTwoTapEngaged = false;
m_switchTwoTapArmed = false;
}
bool Server::isSwitchTwoTapStarted() const
{
return m_switchTwoTapEngaged;
}
bool Server::shouldSwitchTwoTap() const
{
// this is the second tap if two-tap is armed and this tap
// came fast enough
return (m_switchTwoTapArmed && m_switchTwoTapTimer.getTime() <= m_switchTwoTapDelay);
}
void Server::startSwitchWait(int32_t x, int32_t y)
{
stopSwitchWait();
m_switchWaitX = x;
m_switchWaitY = y;
m_switchWaitTimer = m_events->newOneShotTimer(m_switchWaitDelay, this);
LOG((CLOG_DEBUG1 "waiting to switch"));
}
void Server::stopSwitchWait()
{
if (m_switchWaitTimer != nullptr) {
m_events->deleteTimer(m_switchWaitTimer);
m_switchWaitTimer = nullptr;
}
}
bool Server::isSwitchWaitStarted() const
{
return (m_switchWaitTimer != nullptr);
}
uint32_t Server::getCorner(const BaseClientProxy *client, int32_t x, int32_t y, int32_t size) const
{
assert(client != nullptr);
// get client screen shape
int32_t ax;
int32_t ay;
int32_t aw;
int32_t ah;
client->getShape(ax, ay, aw, ah);
// check for x,y on the left or right
int32_t xSide;
if (x <= ax) {
xSide = -1;
} else if (x >= ax + aw - 1) {
xSide = 1;
} else {
xSide = 0;
}
// check for x,y on the top or bottom
int32_t ySide;
if (y <= ay) {
ySide = -1;
} else if (y >= ay + ah - 1) {
ySide = 1;
} else {
ySide = 0;
}
// if against the left or right then check if y is within size
if (xSide != 0) {
if (y < ay + size) {
return (xSide < 0) ? kTopLeftMask : kTopRightMask;
} else if (y >= ay + ah - size) {
return (xSide < 0) ? kBottomLeftMask : kBottomRightMask;
}
}
// if against the left or right then check if y is within size
if (ySide != 0) {
if (x < ax + size) {
return (ySide < 0) ? kTopLeftMask : kBottomLeftMask;
} else if (x >= ax + aw - size) {
return (ySide < 0) ? kTopRightMask : kBottomRightMask;
}
}
return kNoCornerMask;
}
void Server::stopRelativeMoves()
{
if (m_relativeMoves && m_active != m_primaryClient) {
// warp to the center of the active client so we know where we are
int32_t ax;
int32_t ay;
int32_t aw;
int32_t ah;
m_active->getShape(ax, ay, aw, ah);
m_x = ax + (aw >> 1);
m_y = ay + (ah >> 1);
m_xDelta = 0;
m_yDelta = 0;
m_xDelta2 = 0;
m_yDelta2 = 0;
LOG((CLOG_DEBUG2 "synchronize move on %s by %d,%d", getName(m_active).c_str(), m_x, m_y));
m_active->mouseMove(m_x, m_y);
}
}
void Server::sendOptions(BaseClientProxy *client) const
{
OptionsList optionsList;
// look up options for client
const Config::ScreenOptions *options = m_config->getOptions(getName(client));
if (options != nullptr) {
// convert options to a more convenient form for sending
optionsList.reserve(2 * options->size());
for (auto [optionId, optionValue] : *options) {
optionsList.push_back(optionId);
optionsList.push_back(static_cast<uint32_t>(optionValue));
}
}
// look up global options
options = m_config->getOptions("");
if (options != nullptr) {
// convert options to a more convenient form for sending
optionsList.reserve(optionsList.size() + 2 * options->size());
for (auto [optionId, optionValue] : *options) {
optionsList.push_back(optionId);
optionsList.push_back(static_cast<uint32_t>(optionValue));
}
}
// send the options
client->resetOptions();
client->setOptions(optionsList);
}
void Server::processOptions()
{
const Config::ScreenOptions *options = m_config->getOptions("");
if (options == nullptr) {
return;
}
m_switchNeedsShift = false; // it seems if i don't add these
m_switchNeedsControl = false; // lines, the 'reload config' option
m_switchNeedsAlt = false; // doesnt' work correct.
bool newRelativeMoves = m_relativeMoves;
for (auto [optionId, optionValue] : *options) {
const OptionID id = optionId;
const OptionValue value = optionValue;
if (id == kOptionProtocol) {
using enum ENetworkProtocol;
const auto enumValue = static_cast<ENetworkProtocol>(value);
if (enumValue == kSynergy) {
m_protocol = kSynergy;
} else if (enumValue == kBarrier) {
m_protocol = kBarrier;
} else {
throw XInvalidProtocol();
}
} else if (id == kOptionScreenSwitchDelay) {
m_switchWaitDelay = 1.0e-3 * static_cast<double>(value);
if (m_switchWaitDelay < 0.0) {
m_switchWaitDelay = 0.0;
}
stopSwitchWait();
} else if (id == kOptionScreenSwitchTwoTap) {
m_switchTwoTapDelay = 1.0e-3 * static_cast<double>(value);
if (m_switchTwoTapDelay < 0.0) {
m_switchTwoTapDelay = 0.0;
}
stopSwitchTwoTap();
} else if (id == kOptionScreenSwitchNeedsControl) {
m_switchNeedsControl = (value != 0);
} else if (id == kOptionScreenSwitchNeedsShift) {
m_switchNeedsShift = (value != 0);
} else if (id == kOptionScreenSwitchNeedsAlt) {
m_switchNeedsAlt = (value != 0);
} else if (id == kOptionRelativeMouseMoves) {
newRelativeMoves = (value != 0);
} else if (id == kOptionDisableLockToScreen) {
m_disableLockToScreen = (value != 0);
} else if (id == kOptionClipboardSharing) {
m_enableClipboard = value;
if (!m_enableClipboard) {
LOG((CLOG_NOTE "clipboard sharing is disabled"));
}
} else if (id == kOptionClipboardSharingSize) {
if (value <= 0) {
m_maximumClipboardSize = 0;
LOG((CLOG_NOTE "clipboard sharing is disabled because the "
"maximum shared clipboard size is set to 0"));
} else {
m_maximumClipboardSize = static_cast<size_t>(value);
}
}
}
if (m_relativeMoves && !newRelativeMoves) {
stopRelativeMoves();
}
m_relativeMoves = newRelativeMoves;
}
void Server::handleShapeChanged(BaseClientProxy *client)
{
if (m_clientSet.count(client) == 0) {
return;
}
LOG((CLOG_DEBUG "screen \"%s\" shape changed", getName(client).c_str()));
// update jump coordinate
int32_t x;
int32_t y;
client->getCursorPos(x, y);
client->setJumpCursorPos(x, y);
// update the mouse coordinates
if (client == m_active) {
m_x = x;
m_y = y;
}
// handle resolution change to primary screen
if (client == m_primaryClient) {
if (client == m_active) {
onMouseMovePrimary(m_x, m_y);
} else {
onMouseMoveSecondary(0, 0);
}
}
}
void Server::handleClipboardGrabbed(const Event &event, BaseClientProxy *grabber)
{
if (!m_enableClipboard || (m_maximumClipboardSize == 0)) {
return;
}
// ignore events from unknown clients
if (m_clientSet.count(grabber) == 0) {
return;
}
const auto *info = static_cast<const IScreen::ClipboardInfo *>(event.getData());
// ignore grab if sequence number is old. always allow primary
// screen to grab.
ClipboardInfo &clipboard = m_clipboards[info->m_id];
if (grabber != m_primaryClient && info->m_sequenceNumber < clipboard.m_clipboardSeqNum) {
LOG((CLOG_INFO "ignored screen \"%s\" grab of clipboard %d", getName(grabber).c_str(), info->m_id));
return;
}
// mark screen as owning clipboard
LOG(
(CLOG_INFO "screen \"%s\" grabbed clipboard %d from \"%s\"", getName(grabber).c_str(), info->m_id,
clipboard.m_clipboardOwner.c_str())
);
clipboard.m_clipboardOwner = getName(grabber);
clipboard.m_clipboardSeqNum = info->m_sequenceNumber;
// clear the clipboard data (since it's not known at this point)
if (clipboard.m_clipboard.open(0)) {
clipboard.m_clipboard.empty();
clipboard.m_clipboard.close();
}
clipboard.m_clipboardData = clipboard.m_clipboard.marshall();
// tell all other screens to take ownership of clipboard. tell the
// grabber that it's clipboard isn't dirty.
for (auto index = m_clients.begin(); index != m_clients.end(); ++index) {
BaseClientProxy *client = index->second;
if (client == grabber) {
client->setClipboardDirty(info->m_id, false);
} else {
client->grabClipboard(info->m_id);
}
}
if (grabber == m_primaryClient && m_active != m_primaryClient) {
LOG((CLOG_INFO "clipboard grabbed, but we are already changed active "
"screen. Resend clipboard data"));
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
onClipboardChanged(m_primaryClient, id, m_clipboards[id].m_clipboardSeqNum);
}
}
}
void Server::handleClipboardChanged(const Event &event, BaseClientProxy *client)
{
// ignore events from unknown clients
if (!m_clientSet.contains(client)) {
return;
}
const auto *info = static_cast<const IScreen::ClipboardInfo *>(event.getData());
onClipboardChanged(client, info->m_id, info->m_sequenceNumber);
}
void Server::handleKeyDownEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::KeyInfo *>(event.getData());
auto lang = AppUtil::instance().getCurrentLanguageCode();
onKeyDown(info->m_key, info->m_mask, info->m_button, lang, info->m_screens);
}
void Server::handleKeyUpEvent(const Event &event)
{
auto *info = static_cast<IPlatformScreen::KeyInfo *>(event.getData());
onKeyUp(info->m_key, info->m_mask, info->m_button, info->m_screens);
}
void Server::handleKeyRepeatEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::KeyInfo *>(event.getData());
auto lang = AppUtil::instance().getCurrentLanguageCode();
onKeyRepeat(info->m_key, info->m_mask, info->m_count, info->m_button, lang);
}
void Server::handleButtonDownEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::ButtonInfo *>(event.getData());
onMouseDown(info->m_button);
}
void Server::handleButtonUpEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::ButtonInfo *>(event.getData());
onMouseUp(info->m_button);
}
void Server::handleMotionPrimaryEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::MotionInfo *>(event.getData());
onMouseMovePrimary(info->m_x, info->m_y);
}
void Server::handleMotionSecondaryEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::MotionInfo *>(event.getData());
onMouseMoveSecondary(info->m_x, info->m_y);
}
void Server::handleWheelEvent(const Event &event)
{
const auto *info = static_cast<IPlatformScreen::WheelInfo *>(event.getData());
onMouseWheel(info->m_xDelta, info->m_yDelta);
}
void Server::handleSwitchWaitTimeout()
{
// ignore if mouse is locked to screen
if (isLockedToScreen()) {
LOG((CLOG_DEBUG1 "locked to screen"));
stopSwitch();
return;
}
// switch screen
switchScreen(m_switchScreen, m_switchWaitX, m_switchWaitY, false);
}
void Server::handleClientDisconnected(BaseClientProxy *client)
{
// client has disconnected. it might be an old client or an
// active client. we don't care so just handle it both ways.
removeActiveClient(client);
removeOldClient(client);
delete client;
}
void Server::handleClientCloseTimeout(BaseClientProxy *client)
{
// client took too long to disconnect. just dump it.
LOG((CLOG_NOTE "forced disconnection of client \"%s\"", getName(client).c_str()));
removeOldClient(client);
delete client;
}
void Server::handleSwitchToScreenEvent(const Event &event)
{
auto *info = static_cast<SwitchToScreenInfo *>(event.getData());
ClientList::const_iterator index = m_clients.find(info->m_screen);
if (index == m_clients.end()) {
LOG((CLOG_DEBUG1 "screen \"%s\" not active", info->m_screen));
} else {
jumpToScreen(index->second);
}
}
void Server::handleSwitchInDirectionEvent(const Event &event)
{
const auto *info = static_cast<SwitchInDirectionInfo *>(event.getData());
// jump to screen in chosen direction from center of this screen
int32_t x = m_x;
int32_t y = m_y;
BaseClientProxy *newScreen = getNeighbor(m_active, info->m_direction, x, y);
if (newScreen == nullptr) {
LOG((CLOG_DEBUG1 "no neighbor %s", Config::dirName(info->m_direction)));
} else {
jumpToScreen(newScreen);
}
}
void Server::handleKeyboardBroadcastEvent(const Event &event)
{
const auto *info = (KeyboardBroadcastInfo *)event.getData();
// choose new state
bool newState;
switch (info->m_state) {
default:
case KeyboardBroadcastInfo::kOn:
newState = true;
break;
case KeyboardBroadcastInfo::kOff:
newState = false;
break;
case KeyboardBroadcastInfo::kToggle:
newState = !m_keyboardBroadcasting;
break;
}
// enter new state
if (newState != m_keyboardBroadcasting || info->m_screens != m_keyboardBroadcastingScreens) {
m_keyboardBroadcasting = newState;
m_keyboardBroadcastingScreens = info->m_screens;
LOG(
(CLOG_DEBUG "keyboard broadcasting %s: %s", m_keyboardBroadcasting ? "on" : "off",
m_keyboardBroadcastingScreens.c_str())
);
}
}
void Server::handleLockCursorToScreenEvent(const Event &event)
{
const auto *info = (LockCursorToScreenInfo *)event.getData();
// choose new state
bool newState;
switch (info->m_state) {
default:
case LockCursorToScreenInfo::kOn:
newState = true;
break;
case LockCursorToScreenInfo::kOff:
newState = false;
break;
case LockCursorToScreenInfo::kToggle:
newState = !m_lockedToScreen;
break;
}
// enter new state
if (newState != m_lockedToScreen) {
m_lockedToScreen = newState;
LOG((CLOG_NOTE "cursor %s current screen", m_lockedToScreen ? "locked to" : "unlocked from"));
m_primaryClient->reconfigure(getActivePrimarySides());
if (!isLockedToScreenServer()) {
stopRelativeMoves();
}
}
}
void Server::onClipboardChanged(const BaseClientProxy *sender, ClipboardID id, uint32_t seqNum)
{
ClipboardInfo &clipboard = m_clipboards[id];
// ignore update if sequence number is old
if (seqNum < clipboard.m_clipboardSeqNum) {
LOG((CLOG_INFO "ignored screen \"%s\" update of clipboard %d (missequenced)", getName(sender).c_str(), id));
return;
}
// should be the expected client
assert(sender == m_clients.find(clipboard.m_clipboardOwner)->second);
// get data
sender->getClipboard(id, &clipboard.m_clipboard);
std::string data = clipboard.m_clipboard.marshall();
if (data.size() > m_maximumClipboardSize * 1024) {
LOG(
(CLOG_NOTE "not updating clipboard because it's over the size limit "
"(%i KB) configured by the server",
m_maximumClipboardSize)
);
return;
}
// ignore if data hasn't changed
if (data == clipboard.m_clipboardData) {
LOG((CLOG_DEBUG "ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id)
);
return;
}
// got new data
LOG((CLOG_INFO "screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id));
clipboard.m_clipboardData = data;
// tell all clients except the sender that the clipboard is dirty
for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) {
BaseClientProxy *client = index->second;
client->setClipboardDirty(id, client != sender);
}
// send the new clipboard to the active screen
m_active->setClipboard(id, &clipboard.m_clipboard);
}
void Server::onScreensaver(bool activated)
{
LOG((CLOG_DEBUG "onScreenSaver %s", activated ? "activated" : "deactivated"));
if (activated) {
// save current screen and position
m_activeSaver = m_active;
m_xSaver = m_x;
m_ySaver = m_y;
// jump to primary screen
if (m_active != m_primaryClient) {
switchScreen(m_primaryClient, 0, 0, true);
}
} else {
// jump back to previous screen and position. we must check
// that the position is still valid since the screen may have
// changed resolutions while the screen saver was running.
if (m_activeSaver != nullptr && m_activeSaver != m_primaryClient) {
// check position
BaseClientProxy *screen = m_activeSaver;
int32_t x;
int32_t y;
int32_t w;
int32_t h;
screen->getShape(x, y, w, h);
int32_t zoneSize = getJumpZoneSize(screen);
if (m_xSaver < x + zoneSize) {
m_xSaver = x + zoneSize;
} else if (m_xSaver >= x + w - zoneSize) {
m_xSaver = x + w - zoneSize - 1;
}
if (m_ySaver < y + zoneSize) {
m_ySaver = y + zoneSize;
} else if (m_ySaver >= y + h - zoneSize) {
m_ySaver = y + h - zoneSize - 1;
}
// jump
switchScreen(screen, m_xSaver, m_ySaver, false);
}
// reset state
m_activeSaver = nullptr;
}
// send message to all clients
for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) {
BaseClientProxy *client = index->second;
client->screensaver(activated);
}
}
void Server::onKeyDown(KeyID id, KeyModifierMask mask, KeyButton button, const std::string &lang, const char *screens)
{
LOG((CLOG_DEBUG1 "onKeyDown id=%d mask=0x%04x button=0x%04x lang=%s", id, mask, button, lang.c_str()));
assert(m_active != nullptr);
// relay
if (!m_keyboardBroadcasting && IKeyState::KeyInfo::isDefault(screens)) {
m_active->keyDown(id, mask, button, lang);
} else {
if (!screens && m_keyboardBroadcasting) {
screens = m_keyboardBroadcastingScreens.c_str();
if (IKeyState::KeyInfo::isDefault(screens)) {
screens = "*";
}
}
for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) {
if (IKeyState::KeyInfo::contains(screens, index->first)) {
index->second->keyDown(id, mask, button, lang);
}
}
}
}
void Server::onKeyUp(KeyID id, KeyModifierMask mask, KeyButton button, const char *screens)
{
LOG((CLOG_DEBUG1 "onKeyUp id=%d mask=0x%04x button=0x%04x", id, mask, button));
assert(m_active != nullptr);
// relay
if (!m_keyboardBroadcasting && IKeyState::KeyInfo::isDefault(screens)) {
m_active->keyUp(id, mask, button);
} else {
if (!screens && m_keyboardBroadcasting) {
screens = m_keyboardBroadcastingScreens.c_str();
if (IKeyState::KeyInfo::isDefault(screens)) {
screens = "*";
}
}
for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) {
if (IKeyState::KeyInfo::contains(screens, index->first)) {
index->second->keyUp(id, mask, button);
}
}
}
}
void Server::onKeyRepeat(KeyID id, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang)
{
LOG(
(CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d button=0x%04x lang=\"%s\"", id, mask, count, button,
lang.c_str())
);
assert(m_active != nullptr);
// relay
m_active->keyRepeat(id, mask, count, button, lang);
}
void Server::onMouseDown(ButtonID id)
{
LOG((CLOG_DEBUG1 "onMouseDown id=%d", id));
assert(m_active != nullptr);
// relay
m_active->mouseDown(id);
}
void Server::onMouseUp(ButtonID id)
{
LOG((CLOG_DEBUG1 "onMouseUp id=%d", id));
assert(m_active != nullptr);
// relay
m_active->mouseUp(id);
}
bool Server::onMouseMovePrimary(int32_t x, int32_t y)
{
LOG((CLOG_DEBUG4 "onMouseMovePrimary %d,%d", x, y));
// mouse move on primary (server's) screen
if (m_active != m_primaryClient) {
// stale event -- we're actually on a secondary screen
return false;
}
// save last delta
m_xDelta2 = m_xDelta;
m_yDelta2 = m_yDelta;
// save current delta
m_xDelta = x - m_x;
m_yDelta = y - m_y;
// save position
m_x = x;
m_y = y;
// get screen shape
int32_t ax;
int32_t ay;
int32_t aw;
int32_t ah;
m_active->getShape(ax, ay, aw, ah);
int32_t zoneSize = getJumpZoneSize(m_active);
// clamp position to screen
int32_t xc = x;
int32_t yc = y;
if (xc < ax + zoneSize) {
xc = ax;
} else if (xc >= ax + aw - zoneSize) {
xc = ax + aw - 1;
}
if (yc < ay + zoneSize) {
yc = ay;
} else if (yc >= ay + ah - zoneSize) {
yc = ay + ah - 1;
}
// see if we should change screens
// when the cursor is in a corner, there may be a screen either
// horizontally or vertically. check both directions.
EDirection dirh = kNoDirection, dirv = kNoDirection;
int32_t xh = x;
int32_t yv = y;
if (x < ax + zoneSize) {
xh -= zoneSize;
dirh = kLeft;
} else if (x >= ax + aw - zoneSize) {
xh += zoneSize;
dirh = kRight;
}
if (y < ay + zoneSize) {
yv -= zoneSize;
dirv = kTop;
} else if (y >= ay + ah - zoneSize) {
yv += zoneSize;
dirv = kBottom;
}
if (dirh == kNoDirection && dirv == kNoDirection) {
// still on local screen
noSwitch(x, y);
return false;
}
// check both horizontally and vertically
EDirection dirs[] = {dirh, dirv};
int32_t xs[] = {xh, x};
int32_t ys[] = {y, yv};
for (int i = 0; i < 2; ++i) {
EDirection dir = dirs[i];
if (dir == kNoDirection) {
continue;
}
x = xs[i], y = ys[i];
// get jump destination
BaseClientProxy *newScreen = mapToNeighbor(m_active, dir, x, y);
// should we switch or not?
if (isSwitchOkay(newScreen, dir, x, y, xc, yc)) {
// switch screen
switchScreen(newScreen, x, y, false);
return true;
}
}
return false;
}
void Server::onMouseMoveSecondary(int32_t dx, int32_t dy)
{
LOG((CLOG_DEBUG2 "onMouseMoveSecondary initial %+d,%+d", dx, dy));
if (const char *envVal = std::getenv("DESKFLOW_MOUSE_ADJUSTMENT"); envVal) {
try {
double multiplier = std::stod(envVal); // Convert to double
auto adjustedDx = static_cast<int32_t>(std::round(dx * multiplier)); // Apply multiplier and round
auto adjustedDy = static_cast<int32_t>(std::round(dy * multiplier));
LOG((CLOG_DEBUG2 "Adjusted to %+d,%+d using multiplier %.2f", adjustedDx, adjustedDy, multiplier));
dx = adjustedDx; // Update dx and dy to adjusted values
dy = adjustedDy;
} catch (const std::exception &e) {
// Log the error message from the exception
LOG((CLOG_ERR "Invalid DESKFLOW_MOUSE_ADJUSTMENT value: %s. Exception: %s", envVal, e.what()));
}
} else {
LOG((CLOG_DEBUG1 "DESKFLOW_MOUSE_ADJUSTMENT not set, using original values %+d,%+d", dx, dy));
}
// mouse move on secondary (client's) screen
assert(m_active != nullptr);
if (m_active == m_primaryClient) {
// stale event -- we're actually on the primary screen
return;
}
// if doing relative motion on secondary screens and we're locked
// to the screen (which activates relative moves) then send a
// relative mouse motion. when we're doing this we pretend as if
// the mouse isn't actually moving because we're expecting some
// program on the secondary screen to warp the mouse on us, so we
// have no idea where it really is.
if (m_relativeMoves && isLockedToScreenServer()) {
LOG((CLOG_DEBUG2 "relative move on %s by %d,%d", getName(m_active).c_str(), dx, dy));
m_active->mouseRelativeMove(dx, dy);
return;
}
// save old position
const int32_t xOld = m_x;
const int32_t yOld = m_y;
// save last delta
m_xDelta2 = m_xDelta;
m_yDelta2 = m_yDelta;
// save current delta
m_xDelta = dx;
m_yDelta = dy;
// accumulate motion
m_x += dx;
m_y += dy;
// get screen shape
int32_t ax;
int32_t ay;
int32_t aw;
int32_t ah;
m_active->getShape(ax, ay, aw, ah);
// find direction of neighbor and get the neighbor
bool jump = true;
BaseClientProxy *newScreen;
do {
// clamp position to screen
int32_t xc = m_x;
int32_t yc = m_y;
if (xc < ax) {
xc = ax;
} else if (xc >= ax + aw) {
xc = ax + aw - 1;
}
if (yc < ay) {
yc = ay;
} else if (yc >= ay + ah) {
yc = ay + ah - 1;
}
EDirection dir;
if (m_x < ax) {
dir = kLeft;
} else if (m_x > ax + aw - 1) {
dir = kRight;
} else if (m_y < ay) {
dir = kTop;
} else if (m_y > ay + ah - 1) {
dir = kBottom;
} else {
// we haven't left the screen
newScreen = m_active;
jump = false;
// if waiting and mouse is not on the border we're waiting
// on then stop waiting. also if it's not on the border
// then arm the double tap.
if (m_switchScreen != nullptr) {
bool clearWait;
int32_t zoneSize = m_primaryClient->getJumpZoneSize();
switch (m_switchDir) {
case kLeft:
clearWait = (m_x >= ax + zoneSize);
break;
case kRight:
clearWait = (m_x <= ax + aw - 1 - zoneSize);
break;
case kTop:
clearWait = (m_y >= ay + zoneSize);
break;
case kBottom:
clearWait = (m_y <= ay + ah - 1 + zoneSize);
break;
default:
clearWait = false;
break;
}
if (clearWait) {
// still on local screen
noSwitch(m_x, m_y);
}
}
// skip rest of block
break;
}
// try to switch screen. get the neighbor.
newScreen = mapToNeighbor(m_active, dir, m_x, m_y);
// see if we should switch
if (!isSwitchOkay(newScreen, dir, m_x, m_y, xc, yc)) {
newScreen = m_active;
jump = false;
}
} while (false);
if (jump) {
int32_t newX = m_x;
int32_t newY = m_y;
// switch screens
switchScreen(newScreen, newX, newY, false);
} else {
// same screen. clamp mouse to edge.
m_x = xOld + dx;
m_y = yOld + dy;
if (m_x < ax) {
m_x = ax;
LOG((CLOG_DEBUG2 "clamp to left of \"%s\"", getName(m_active).c_str()));
} else if (m_x > ax + aw - 1) {
m_x = ax + aw - 1;
LOG((CLOG_DEBUG2 "clamp to right of \"%s\"", getName(m_active).c_str()));
}
if (m_y < ay) {
m_y = ay;
LOG((CLOG_DEBUG2 "clamp to top of \"%s\"", getName(m_active).c_str()));
} else if (m_y > ay + ah - 1) {
m_y = ay + ah - 1;
LOG((CLOG_DEBUG2 "clamp to bottom of \"%s\"", getName(m_active).c_str()));
}
// warp cursor if it moved.
if (m_x != xOld || m_y != yOld) {
LOG((CLOG_DEBUG2 "move on %s to %d,%d", getName(m_active).c_str(), m_x, m_y));
m_active->mouseMove(m_x, m_y);
}
}
}
void Server::onMouseWheel(int32_t xDelta, int32_t yDelta)
{
LOG((CLOG_DEBUG1 "onMouseWheel %+d,%+d", xDelta, yDelta));
assert(m_active != nullptr);
// relay
m_active->mouseWheel(xDelta, yDelta);
}
bool Server::addClient(BaseClientProxy *client)
{
std::string name = getName(client);
if (m_clients.count(name) != 0) {
return false;
}
// add event handlers
m_events->addHandler(EventTypes::ScreenShapeChanged, client->getEventTarget(), [this, client](const auto &) {
handleShapeChanged(client);
});
m_events->addHandler(EventTypes::ClipboardGrabbed, client->getEventTarget(), [this, client](const auto &e) {
handleClipboardGrabbed(e, client);
});
m_events->addHandler(EventTypes::ClipboardChanged, client->getEventTarget(), [this, client](const auto &e) {
handleClipboardChanged(e, client);
});
// add to list
m_clientSet.insert(client);
m_clients.insert(std::make_pair(name, client));
// initialize client data
int32_t x;
int32_t y;
client->getCursorPos(x, y);
client->setJumpCursorPos(x, y);
// tell primary client about the active sides
m_primaryClient->reconfigure(getActivePrimarySides());
return true;
}
bool Server::removeClient(BaseClientProxy *client)
{
// return false if not in list
ClientSet::iterator i = m_clientSet.find(client);
if (i == m_clientSet.end()) {
return false;
}
// remove event handlers
m_events->removeHandler(EventTypes::ScreenShapeChanged, client->getEventTarget());
m_events->removeHandler(EventTypes::ClipboardGrabbed, client->getEventTarget());
m_events->removeHandler(EventTypes::ClipboardChanged, client->getEventTarget());
// remove from list
m_clients.erase(getName(client));
m_clientSet.erase(i);
return true;
}
void Server::closeClient(BaseClientProxy *client, const char *msg)
{
assert(client != m_primaryClient);
assert(msg != nullptr);
// send message to client. this message should cause the client
// to disconnect. we add this client to the closed client list
// and install a timer to remove the client if it doesn't respond
// quickly enough. we also remove the client from the active
// client list since we're not going to listen to it anymore.
// note that this method also works on clients that are not in
// the m_clients list. adoptClient() may call us with such a
// client.
LOG((CLOG_NOTE "disconnecting client \"%s\"", getName(client).c_str()));
// send message
// FIXME -- avoid type cast (kinda hard, though)
auto clientProxy = static_cast<ClientProxy *>(client);
clientProxy->close(msg);
// install timer. wait timeout seconds for client to close.
double timeout = 5.0;
EventQueueTimer *timer = m_events->newOneShotTimer(timeout, nullptr);
m_events->addHandler(EventTypes::Timer, timer, [this, client](const auto &) { handleClientCloseTimeout(client); });
// move client to closing list
removeClient(client);
m_oldClients.insert(std::make_pair(client, timer));
// if this client is the active screen then we have to
// jump off of it
forceLeaveClient(client);
}
void Server::closeClients(const ServerConfig &config)
{
// collect the clients that are connected but are being dropped
// from the configuration (or who's canonical name is changing).
using RemovedClients = std::set<BaseClientProxy *>;
RemovedClients removed;
for (auto index = m_clients.begin(); index != m_clients.end(); ++index) {
if (!config.isCanonicalName(index->first)) {
removed.insert(index->second);
}
}
// don't close the primary client
removed.erase(m_primaryClient);
// now close them. we collect the list then close in two steps
// because closeClient() modifies the collection we iterate over.
for (auto &client : removed) {
closeClient(client, kMsgCClose);
}
}
void Server::removeActiveClient(BaseClientProxy *client)
{
if (removeClient(client)) {
forceLeaveClient(client);
m_events->removeHandler(EventTypes::ClientProxyDisconnected, client);
if (m_clients.size() == 1 && m_oldClients.empty()) {
m_events->addEvent(Event(EventTypes::ServerDisconnected, this));
}
}
}
void Server::removeOldClient(BaseClientProxy *client)
{
OldClients::iterator i = m_oldClients.find(client);
if (i != m_oldClients.end()) {
m_events->removeHandler(EventTypes::ClientProxyDisconnected, client);
m_events->removeHandler(EventTypes::Timer, i->second);
m_events->deleteTimer(i->second);
m_oldClients.erase(i);
if (m_clients.size() == 1 && m_oldClients.empty()) {
m_events->addEvent(Event(EventTypes::ServerDisconnected, this));
}
}
}
void Server::forceLeaveClient(const BaseClientProxy *client)
{
if (const auto *active = (m_activeSaver != nullptr) ? m_activeSaver : m_active; active == client) {
// record new position (center of primary screen)
m_primaryClient->getCursorCenter(m_x, m_y);
// stop waiting to switch to this client
if (active == m_switchScreen) {
stopSwitch();
}
// don't notify active screen since it has probably already
// disconnected.
LOG(
(CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", getName(active).c_str(), getName(m_primaryClient).c_str(),
m_x, m_y)
);
// cut over
m_active = m_primaryClient;
// enter new screen (unless we already have because of the
// screen saver)
if (m_activeSaver == nullptr) {
m_primaryClient->enter(m_x, m_y, m_seqNum, m_primaryClient->getToggleMask(), false);
}
}
// if this screen had the cursor when the screen saver activated
// then we can't switch back to it when the screen saver
// deactivates.
if (m_activeSaver == client) {
m_activeSaver = nullptr;
}
// tell primary client about the active sides
m_primaryClient->reconfigure(getActivePrimarySides());
}
//
// Server::LockCursorToScreenInfo
//
Server::LockCursorToScreenInfo *Server::LockCursorToScreenInfo::alloc(State state)
{
auto *info = (LockCursorToScreenInfo *)malloc(sizeof(LockCursorToScreenInfo));
info->m_state = state;
return info;
}
//
// Server::SwitchToScreenInfo
//
Server::SwitchToScreenInfo *Server::SwitchToScreenInfo::alloc(const std::string &screen)
{
auto *info = (SwitchToScreenInfo *)malloc(sizeof(SwitchToScreenInfo) + screen.size());
std::copy(screen.c_str(), screen.c_str() + screen.size() + 1, info->m_screen);
return info;
}
//
// Server::SwitchInDirectionInfo
//
Server::SwitchInDirectionInfo *Server::SwitchInDirectionInfo::alloc(EDirection direction)
{
auto *info = (SwitchInDirectionInfo *)malloc(sizeof(SwitchInDirectionInfo));
info->m_direction = direction;
return info;
}
//
// Server::KeyboardBroadcastInfo
//
Server::KeyboardBroadcastInfo *Server::KeyboardBroadcastInfo::alloc(State state)
{
auto *info = (KeyboardBroadcastInfo *)malloc(sizeof(KeyboardBroadcastInfo));
info->m_state = state;
info->m_screens[0] = '\0';
return info;
}
Server::KeyboardBroadcastInfo *Server::KeyboardBroadcastInfo::alloc(State state, const std::string &screens)
{
auto *info = (KeyboardBroadcastInfo *)malloc(sizeof(KeyboardBroadcastInfo) + screens.size());
info->m_state = state;
std::copy(screens.c_str(), screens.c_str() + screens.size() + 1, info->m_screens);
return info;
}