86 lines
2.3 KiB
C++
86 lines
2.3 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
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* Copyright (C) 2004 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file LICENSE that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "base/Event.h"
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#include "base/EventTypes.h"
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#include "base/String.h"
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#include "deskflow/option_types.h"
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class ClientProxy;
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class EventQueueTimer;
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namespace deskflow {
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class IStream;
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}
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class Server;
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class IEventQueue;
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class ClientProxyUnknown
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{
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public:
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ClientProxyUnknown(deskflow::IStream *stream, double timeout, Server *server, IEventQueue *events);
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ClientProxyUnknown(ClientProxyUnknown const &) = delete;
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ClientProxyUnknown(ClientProxyUnknown &&) = delete;
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~ClientProxyUnknown();
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ClientProxyUnknown &operator=(ClientProxyUnknown const &) = delete;
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ClientProxyUnknown &operator=(ClientProxyUnknown &&) = delete;
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//! @name manipulators
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//@{
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//! Get the client proxy
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/*!
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Returns the client proxy created after a successful handshake
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(i.e. when this object sends a success event). Returns NULL
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if the handshake is unsuccessful or incomplete.
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*/
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ClientProxy *orphanClientProxy();
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//! Get the stream
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deskflow::IStream *getStream()
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{
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return m_stream;
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}
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//@}
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private:
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void sendSuccess();
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void sendFailure();
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void addStreamHandlers();
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void addProxyHandlers();
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void removeHandlers();
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void initProxy(const String &name, int major, int minor);
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void removeTimer();
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void handleData(const Event &, void *);
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void handleWriteError(const Event &, void *);
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void handleTimeout(const Event &, void *);
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void handleDisconnect(const Event &, void *);
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void handleReady(const Event &, void *);
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private:
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deskflow::IStream *m_stream;
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EventQueueTimer *m_timer;
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ClientProxy *m_proxy;
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bool m_ready;
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Server *m_server;
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IEventQueue *m_events;
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};
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