For the longest time, this log line has bugged me: ``` active sides: e ``` It's hex, but it looks like a bug, since there's no `0x` prefix. Also, most humans can't read hex, so I added a string representation. New version: ``` [2025-08-06T11:56:00] DEBUG: active sides: LRT (0x0e) ```
1746 lines
50 KiB
C++
1746 lines
50 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2025 Deskflow Developers
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#include "platform/MSWindowsScreen.h"
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#include "arch/Arch.h"
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#include "arch/win32/ArchMiscWindows.h"
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#include "arch/win32/XArchWindows.h"
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#include "base/IEventQueue.h"
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#include "base/Log.h"
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#include "base/TMethodJob.h"
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#include "client/Client.h"
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#include "common/Constants.h"
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#include "deskflow/App.h"
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#include "deskflow/ArgsBase.h"
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#include "deskflow/ClientApp.h"
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#include "deskflow/Clipboard.h"
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#include "deskflow/KeyMap.h"
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#include "deskflow/XScreen.h"
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#include "platform/MSWindowsClipboard.h"
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#include "platform/MSWindowsDesks.h"
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#include "platform/MSWindowsEventQueueBuffer.h"
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#include "platform/MSWindowsKeyState.h"
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#include "platform/MSWindowsScreenSaver.h"
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#include <Shlobj.h>
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#include <algorithm>
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#include <comutil.h>
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#include <string.h>
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// suppress warning about GetVersionEx, which is used indirectly in this
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// compilation unit.
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#pragma warning(disable : 4996)
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//
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// add backwards compatible multihead support (and suppress bogus warning).
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// this isn't supported on MinGW yet AFAICT.
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//
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#if defined(_MSC_VER)
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#pragma warning(push)
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#pragma warning(disable : 4706) // assignment within conditional
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#define COMPILE_MULTIMON_STUBS
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#include <multimon.h>
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#pragma warning(pop)
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#endif
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// X button stuff
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#if !defined(WM_XBUTTONDOWN)
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#define WM_XBUTTONDOWN 0x020B
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#define WM_XBUTTONUP 0x020C
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#define WM_XBUTTONDBLCLK 0x020D
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#define WM_NCXBUTTONDOWN 0x00AB
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#define WM_NCXBUTTONUP 0x00AC
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#define WM_NCXBUTTONDBLCLK 0x00AD
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#define MOUSEEVENTF_XDOWN 0x0080
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#define MOUSEEVENTF_XUP 0x0100
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#define XBUTTON1 0x0001
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#define XBUTTON2 0x0002
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#endif
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#if !defined(VK_XBUTTON1)
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#define VK_XBUTTON1 0x05
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#define VK_XBUTTON2 0x06
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#endif
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// WM_POWERBROADCAST stuff
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#if !defined(PBT_APMRESUMEAUTOMATIC)
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#define PBT_APMRESUMEAUTOMATIC 0x0012
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#endif
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//
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// MSWindowsScreen
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//
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HINSTANCE MSWindowsScreen::s_windowInstance = nullptr;
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MSWindowsScreen *MSWindowsScreen::s_screen = nullptr;
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MSWindowsScreen::MSWindowsScreen(
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bool isPrimary, bool noHooks, IEventQueue *events, bool enableLangSync,
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deskflow::ClientScrollDirection scrollDirection
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)
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: PlatformScreen(events, scrollDirection),
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m_isPrimary(isPrimary),
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m_noHooks(noHooks),
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m_isOnScreen(m_isPrimary),
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m_hasMouse(GetSystemMetrics(SM_MOUSEPRESENT) != 0),
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m_events(events)
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{
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LOG_DEBUG("settting up %s screen", m_isPrimary ? "primary" : "secondary");
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assert(s_windowInstance != nullptr);
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assert(s_screen == nullptr);
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s_screen = this;
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try {
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if (m_isPrimary && !m_noHooks) {
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m_hook.loadLibrary();
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}
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m_screensaver = new MSWindowsScreenSaver();
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m_desks = new MSWindowsDesks(
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m_isPrimary, m_noHooks, m_screensaver, m_events,
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new TMethodJob<MSWindowsScreen>(this, &MSWindowsScreen::updateKeysCB)
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);
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m_keyState = new MSWindowsKeyState(
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m_desks, getEventTarget(), m_events, AppUtil::instance().getKeyboardLayoutList(), enableLangSync
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);
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updateScreenShape();
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m_class = createWindowClass();
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m_window = createWindow(m_class, kAppName);
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setupMouseKeys();
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LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_multimon ? "(multi-monitor)" : ""));
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LOG((CLOG_DEBUG "window is 0x%08x", m_window));
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if (App::instance().argsBase().m_preventSleep) {
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m_powerManager.disableSleep();
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}
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OleInitialize(0);
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} catch (...) {
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delete m_keyState;
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delete m_desks;
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delete m_screensaver;
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destroyWindow(m_window);
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destroyClass(m_class);
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s_screen = nullptr;
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throw;
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}
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// install event handlers
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m_events->addHandler(EventTypes::System, m_events->getSystemTarget(), [this](const auto &e) {
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handleSystemEvent(e);
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});
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// install the platform event queue
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m_events->adoptBuffer(new MSWindowsEventQueueBuffer(m_events));
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}
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MSWindowsScreen::~MSWindowsScreen()
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{
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assert(s_screen != nullptr);
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disable();
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m_events->adoptBuffer(nullptr);
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m_events->removeHandler(EventTypes::System, m_events->getSystemTarget());
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delete m_keyState;
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delete m_desks;
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delete m_screensaver;
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destroyWindow(m_window);
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destroyClass(m_class);
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OleUninitialize();
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s_screen = nullptr;
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}
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void MSWindowsScreen::init(HINSTANCE windowInstance)
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{
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assert(s_windowInstance == nullptr);
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assert(windowInstance != nullptr);
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s_windowInstance = windowInstance;
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}
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HINSTANCE
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MSWindowsScreen::getWindowInstance()
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{
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return s_windowInstance;
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}
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void MSWindowsScreen::enable()
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{
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LOG_DEBUG("enabling %s screen", m_isPrimary ? "primary" : "secondary");
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m_isEnabled = true;
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assert(m_isOnScreen == m_isPrimary);
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// we need to poll some things to fix them
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m_fixTimer = m_events->newTimer(1.0, nullptr);
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m_events->addHandler(EventTypes::Timer, m_fixTimer, [this](const auto &) { handleFixes(); });
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// install our clipboard snooper
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if (!AddClipboardFormatListener(m_window)) {
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LOG((CLOG_WARN "failed to add the clipboard format listener: %d", GetLastError()));
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}
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// track the active desk and (re)install the hooks
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m_desks->enable();
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if (m_isPrimary) {
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// set jump zones
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m_hook.setZone(m_x, m_y, m_w, m_h, getJumpZoneSize());
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// watch jump zones
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m_hook.setMode(kHOOK_WATCH_JUMP_ZONE);
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}
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}
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void MSWindowsScreen::disable()
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{
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LOG_DEBUG("disabling %s screen", m_isPrimary ? "primary" : "secondary");
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m_isEnabled = false;
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// stop tracking the active desk
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m_desks->disable();
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if (m_isPrimary) {
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// disable hooks
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m_hook.setMode(kHOOK_DISABLE);
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// enable special key sequences on win95 family
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enableSpecialKeys(true);
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}
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// tell key state
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m_keyState->disable();
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// stop snooping the clipboard
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if (!RemoveClipboardFormatListener(m_window)) {
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LOG((CLOG_WARN "failed to remove the clipboard format listener: %d", GetLastError()));
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}
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// uninstall fix timer
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if (m_fixTimer != nullptr) {
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m_events->removeHandler(EventTypes::Timer, m_fixTimer);
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m_events->deleteTimer(m_fixTimer);
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m_fixTimer = nullptr;
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}
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m_isOnScreen = m_isPrimary;
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}
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void MSWindowsScreen::enter()
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{
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m_desks->enter();
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if (m_isPrimary) {
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// enable special key sequences on win95 family
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enableSpecialKeys(true);
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// watch jump zones
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m_hook.setMode(kHOOK_WATCH_JUMP_ZONE);
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// all messages prior to now are invalid
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nextMark();
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m_primaryKeyDownList.clear();
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} else {
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// Entering a secondary screen. Ensure that no screensaver is active
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// and that the screen is not in powersave mode.
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ArchMiscWindows::wakeupDisplay();
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if (m_screensaver != nullptr && m_screensaverActive) {
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m_screensaver->deactivate();
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m_screensaverActive = 0;
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}
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}
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// now on screen
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m_isOnScreen = true;
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setupMouseKeys();
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}
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bool MSWindowsScreen::canLeave()
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{
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POINT pos;
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if (!getThisCursorPos(&pos)) {
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// prevent screen leave when cursor position is not available; if unable to get cursor position,
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// screen will become inaccessible if the cursor leaves the screen.
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LOG_DEBUG("unable to leave screen, cursor position not available");
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return false;
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}
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return true;
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}
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void MSWindowsScreen::leave()
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{
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// get keyboard layout of foreground window. we'll use this
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// keyboard layout for translating keys sent to clients.
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m_keyLayout = AppUtilWindows::instance().getCurrentKeyboardLayout();
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// tell the key mapper about the keyboard layout
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m_keyState->setKeyLayout(m_keyLayout);
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// tell desk that we're leaving and tell it the keyboard layout
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m_desks->leave(m_keyLayout);
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if (m_isPrimary) {
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LOG_DEBUG1("centering cursor on leave: %+d, %+d", m_xCenter, m_yCenter);
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warpCursor(m_xCenter, m_yCenter);
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// disable special key sequences on win95 family
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enableSpecialKeys(false);
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// all messages prior to now are invalid
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nextMark();
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// remember the modifier state. this is the modifier state
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// reflected in the internal keyboard state.
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m_keyState->saveModifiers();
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m_hook.setMode(kHOOK_RELAY_EVENTS);
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m_primaryKeyDownList.clear();
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for (KeyButton i = 0; i < IKeyState::s_numButtons; ++i) {
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if (m_keyState->isKeyDown(i)) {
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m_primaryKeyDownList.push_back(i);
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LOG((CLOG_DEBUG1 "key button %d is down before leaving to another screen", i));
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}
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}
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}
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// now off screen
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m_isOnScreen = false;
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}
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bool MSWindowsScreen::setClipboard(ClipboardID, const IClipboard *src)
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{
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MSWindowsClipboard dst(m_window);
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if (src != nullptr) {
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// save clipboard data
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return Clipboard::copy(&dst, src);
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} else {
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// assert clipboard ownership
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if (!dst.open(0)) {
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return false;
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}
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dst.empty();
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dst.close();
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return true;
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}
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}
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void MSWindowsScreen::checkClipboards()
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{
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// if we think we own the clipboard but we don't then somebody
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// grabbed the clipboard on this screen without us knowing.
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// tell the server that this screen grabbed the clipboard.
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//
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// this works around bugs in the clipboard viewer chain.
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// sometimes NT will simply never send WM_DRAWCLIPBOARD
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// messages for no apparent reason and rebooting fixes the
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// problem. since we don't want a broken clipboard until the
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// next reboot we do this double check. clipboard ownership
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// won't be reflected on other screens until we leave but at
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// least the clipboard itself will work.
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if (m_ownClipboard && !MSWindowsClipboard::isOwnedByDeskflow()) {
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LOG((CLOG_DEBUG "clipboard changed: lost ownership and no notification received"));
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m_ownClipboard = false;
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sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardClipboard);
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sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardSelection);
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}
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}
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void MSWindowsScreen::openScreensaver(bool notify)
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{
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assert(m_screensaver != nullptr);
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m_screensaverNotify = notify;
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if (m_screensaverNotify) {
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m_desks->installScreensaverHooks(true);
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} else if (m_screensaver) {
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m_screensaver->disable();
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}
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}
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void MSWindowsScreen::closeScreensaver()
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{
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if (m_screensaver != nullptr) {
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if (m_screensaverNotify) {
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m_desks->installScreensaverHooks(false);
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} else {
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m_screensaver->enable();
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}
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}
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m_screensaverNotify = false;
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}
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void MSWindowsScreen::screensaver(bool activate)
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{
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assert(m_screensaver != nullptr);
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if (m_screensaver == nullptr)
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return;
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if (activate) {
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m_screensaver->activate();
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} else {
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m_screensaver->deactivate();
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}
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}
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void MSWindowsScreen::resetOptions()
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{
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m_desks->resetOptions();
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}
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void MSWindowsScreen::setOptions(const OptionsList &options)
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{
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m_desks->setOptions(options);
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}
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void MSWindowsScreen::setSequenceNumber(uint32_t seqNum)
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{
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m_sequenceNumber = seqNum;
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}
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bool MSWindowsScreen::isPrimary() const
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{
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return m_isPrimary;
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}
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void *MSWindowsScreen::getEventTarget() const
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{
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return const_cast<MSWindowsScreen *>(this);
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}
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bool MSWindowsScreen::getClipboard(ClipboardID, IClipboard *dst) const
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{
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MSWindowsClipboard src(m_window);
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Clipboard::copy(dst, &src);
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return true;
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}
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void MSWindowsScreen::getShape(int32_t &x, int32_t &y, int32_t &w, int32_t &h) const
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{
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assert(m_class != 0);
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x = m_x;
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y = m_y;
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w = m_w;
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h = m_h;
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}
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void MSWindowsScreen::getCursorPos(int32_t &x, int32_t &y) const
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{
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m_desks->getCursorPos(x, y);
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}
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/*
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* getThisCursorPos and setThisCursorPos will attempt to negotiate with the
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* system to try get the and set the mouse position, however on the logon screen
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* due to hooks this process has it may unable to work around the problem.
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* Although these functions did not fix the issue at hand (#5294) its worth
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* keeping them here anyway.
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*/
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bool MSWindowsScreen::getThisCursorPos(LPPOINT pos)
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{
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auto result = GetCursorPos(pos);
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if (!result) {
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LOG_DEBUG("could not get cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str());
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LOG_DEBUG("retrying get cursor pos");
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result = GetCursorPos(pos);
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if (!result) {
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LOG((CLOG_DEBUG "could not get cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str()));
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updateDesktopThread();
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}
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}
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return result;
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}
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bool MSWindowsScreen::setThisCursorPos(int x, int y)
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{
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auto result = SetCursorPos(x, y);
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if (!result) {
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LOG_DEBUG("could not set cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str());
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LOG_DEBUG("retrying to set cursor pos");
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result = SetCursorPos(x, y);
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if (!result) {
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LOG((CLOG_DEBUG "could not set cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str()));
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updateDesktopThread();
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}
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}
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return result;
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}
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void MSWindowsScreen::updateDesktopThread()
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{
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LOG_DEBUG("updating desktop thread");
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HDESK hDesk = OpenInputDesktop(0, true, GENERIC_ALL);
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if (hDesk == nullptr) {
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LOG_DEBUG("could not open input desktop, error: %s", windowsErrorToString(GetLastError()).c_str());
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return;
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}
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if (!SetThreadDesktop(hDesk)) {
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LOG_DEBUG("could not set thread desktop, error: %s", windowsErrorToString(GetLastError()).c_str());
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}
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if (!CloseDesktop(hDesk)) {
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LOG_DEBUG("could not close desktop, error: %s", windowsErrorToString(GetLastError()).c_str());
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}
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}
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void MSWindowsScreen::reconfigure(uint32_t activeSides)
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{
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assert(m_isPrimary);
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const static auto sidesText = sidesMaskToString(activeSides);
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LOG_DEBUG("active sides: %s (0x%02x)", sidesText.c_str(), activeSides);
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m_hook.setSides(activeSides);
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}
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uint32_t MSWindowsScreen::activeSides()
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{
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return m_hook.getSides();
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}
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void MSWindowsScreen::warpCursor(int32_t x, int32_t y)
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{
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// warp mouse
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warpCursorNoFlush(x, y);
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// remove all input events before and including warp
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MSG msg;
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while (PeekMessage(&msg, nullptr, DESKFLOW_MSG_INPUT_FIRST, DESKFLOW_MSG_INPUT_LAST, PM_REMOVE)) {
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// do nothing
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}
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// save position to compute delta of next motion
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saveMousePosition(x, y);
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}
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void MSWindowsScreen::saveMousePosition(int32_t x, int32_t y)
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{
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m_xCursor = x;
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m_yCursor = y;
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|
|
LOG((CLOG_DEBUG5 "saved mouse position for next delta: %+d,%+d", x, y));
|
|
}
|
|
|
|
uint32_t MSWindowsScreen::registerHotKey(KeyID key, KeyModifierMask mask)
|
|
{
|
|
// only allow certain modifiers
|
|
if ((mask & ~(KeyModifierShift | KeyModifierControl | KeyModifierAlt | KeyModifierSuper)) != 0) {
|
|
// this should be a warning, but this can confuse users,
|
|
// as this warning happens almost always.
|
|
LOG((CLOG_DEBUG "could not map hotkey id=%04x mask=%04x", key, mask));
|
|
return 0;
|
|
}
|
|
|
|
// fail if no keys
|
|
if (key == kKeyNone && mask == 0) {
|
|
return 0;
|
|
}
|
|
|
|
// convert to win32
|
|
UINT modifiers = 0;
|
|
if ((mask & KeyModifierShift) != 0) {
|
|
modifiers |= MOD_SHIFT;
|
|
}
|
|
if ((mask & KeyModifierControl) != 0) {
|
|
modifiers |= MOD_CONTROL;
|
|
}
|
|
if ((mask & KeyModifierAlt) != 0) {
|
|
modifiers |= MOD_ALT;
|
|
}
|
|
if ((mask & KeyModifierSuper) != 0) {
|
|
modifiers |= MOD_WIN;
|
|
}
|
|
UINT vk = m_keyState->mapKeyToVirtualKey(key);
|
|
if (key != kKeyNone && vk == 0) {
|
|
// can't map key
|
|
// this should be a warning, but this can confuse users,
|
|
// as this warning happens almost always.
|
|
LOG((CLOG_DEBUG "could not map hotkey id=%04x mask=%04x", key, mask));
|
|
return 0;
|
|
}
|
|
|
|
// choose hotkey id
|
|
uint32_t id;
|
|
if (!m_oldHotKeyIDs.empty()) {
|
|
id = m_oldHotKeyIDs.back();
|
|
m_oldHotKeyIDs.pop_back();
|
|
} else {
|
|
// id = m_hotKeys.size() + 1;
|
|
id = (uint32_t)m_hotKeys.size() + 1;
|
|
}
|
|
|
|
// if this hot key has modifiers only then we'll handle it specially
|
|
bool err;
|
|
if (key == kKeyNone) {
|
|
// check if already registered
|
|
err = (m_hotKeyToIDMap.count(HotKeyItem(vk, modifiers)) > 0);
|
|
} else {
|
|
// register with OS
|
|
err = (RegisterHotKey(nullptr, id, modifiers, vk) == 0);
|
|
}
|
|
|
|
if (!err) {
|
|
m_hotKeys.insert(std::make_pair(id, HotKeyItem(vk, modifiers)));
|
|
m_hotKeyToIDMap[HotKeyItem(vk, modifiers)] = id;
|
|
} else {
|
|
m_oldHotKeyIDs.push_back(id);
|
|
m_hotKeys.erase(id);
|
|
LOG(
|
|
(CLOG_WARN "failed to register hotkey %s (id=%04x mask=%04x)", deskflow::KeyMap::formatKey(key, mask).c_str(),
|
|
key, mask)
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
LOG(
|
|
(CLOG_DEBUG "registered hotkey %s (id=%04x mask=%04x) as id=%d", deskflow::KeyMap::formatKey(key, mask).c_str(),
|
|
key, mask, id)
|
|
);
|
|
return id;
|
|
}
|
|
|
|
void MSWindowsScreen::unregisterHotKey(uint32_t id)
|
|
{
|
|
// look up hotkey
|
|
HotKeyMap::iterator i = m_hotKeys.find(id);
|
|
if (i == m_hotKeys.end()) {
|
|
return;
|
|
}
|
|
|
|
// unregister with OS
|
|
bool err;
|
|
if (i->second.getVirtualKey() != 0) {
|
|
err = !UnregisterHotKey(nullptr, id);
|
|
} else {
|
|
err = false;
|
|
}
|
|
if (err) {
|
|
LOG((CLOG_WARN "failed to unregister hotkey id=%d", id));
|
|
} else {
|
|
LOG((CLOG_DEBUG "unregistered hotkey id=%d", id));
|
|
}
|
|
|
|
// discard hot key from map and record old id for reuse
|
|
m_hotKeyToIDMap.erase(i->second);
|
|
m_hotKeys.erase(i);
|
|
m_oldHotKeyIDs.push_back(id);
|
|
}
|
|
|
|
void MSWindowsScreen::fakeInputBegin()
|
|
{
|
|
assert(m_isPrimary);
|
|
|
|
if (!m_isOnScreen) {
|
|
m_keyState->useSavedModifiers(true);
|
|
}
|
|
m_desks->fakeInputBegin();
|
|
}
|
|
|
|
void MSWindowsScreen::fakeInputEnd()
|
|
{
|
|
assert(m_isPrimary);
|
|
|
|
m_desks->fakeInputEnd();
|
|
if (!m_isOnScreen) {
|
|
m_keyState->useSavedModifiers(false);
|
|
}
|
|
}
|
|
|
|
int32_t MSWindowsScreen::getJumpZoneSize() const
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
bool MSWindowsScreen::isAnyMouseButtonDown(uint32_t &buttonID) const
|
|
{
|
|
static const char *buttonToName[] = {"<invalid>", "Left Button", "Middle Button",
|
|
"Right Button", "X Button 1", "X Button 2"};
|
|
|
|
for (uint32_t i = 1; i < sizeof(m_buttons) / sizeof(m_buttons[0]); ++i) {
|
|
if (m_buttons[i]) {
|
|
buttonID = i;
|
|
LOG((CLOG_DEBUG "locked by \"%s\"", buttonToName[i]));
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void MSWindowsScreen::getCursorCenter(int32_t &x, int32_t &y) const
|
|
{
|
|
x = m_xCenter;
|
|
y = m_yCenter;
|
|
}
|
|
|
|
void MSWindowsScreen::fakeMouseButton(ButtonID id, bool press)
|
|
{
|
|
m_desks->fakeMouseButton(id, press);
|
|
|
|
if (id == kButtonLeft) {
|
|
m_buttons[kButtonLeft] = press;
|
|
}
|
|
}
|
|
|
|
void MSWindowsScreen::fakeMouseMove(int32_t x, int32_t y)
|
|
{
|
|
m_desks->fakeMouseMove(x, y);
|
|
}
|
|
|
|
void MSWindowsScreen::fakeMouseRelativeMove(int32_t dx, int32_t dy) const
|
|
{
|
|
m_desks->fakeMouseRelativeMove(dx, dy);
|
|
}
|
|
|
|
void MSWindowsScreen::fakeMouseWheel(int32_t xDelta, int32_t yDelta) const
|
|
{
|
|
xDelta = mapClientScrollDirection(xDelta);
|
|
yDelta = mapClientScrollDirection(yDelta);
|
|
m_desks->fakeMouseWheel(xDelta, yDelta);
|
|
}
|
|
|
|
void MSWindowsScreen::updateKeys()
|
|
{
|
|
m_desks->updateKeys();
|
|
}
|
|
|
|
void MSWindowsScreen::fakeKeyDown(KeyID id, KeyModifierMask mask, KeyButton button, const std::string &lang)
|
|
{
|
|
PlatformScreen::fakeKeyDown(id, mask, button, lang);
|
|
updateMouseKeys();
|
|
}
|
|
|
|
bool MSWindowsScreen::fakeKeyRepeat(
|
|
KeyID id, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang
|
|
)
|
|
{
|
|
bool result = PlatformScreen::fakeKeyRepeat(id, mask, count, button, lang);
|
|
updateMouseKeys();
|
|
return result;
|
|
}
|
|
|
|
bool MSWindowsScreen::fakeKeyUp(KeyButton button)
|
|
{
|
|
bool result = PlatformScreen::fakeKeyUp(button);
|
|
updateMouseKeys();
|
|
return result;
|
|
}
|
|
|
|
void MSWindowsScreen::fakeAllKeysUp()
|
|
{
|
|
PlatformScreen::fakeAllKeysUp();
|
|
updateMouseKeys();
|
|
}
|
|
|
|
HCURSOR
|
|
MSWindowsScreen::createBlankCursor() const
|
|
{
|
|
// create a transparent cursor
|
|
int cw = GetSystemMetrics(SM_CXCURSOR);
|
|
int ch = GetSystemMetrics(SM_CYCURSOR);
|
|
|
|
uint8_t *cursorAND = new uint8_t[ch * ((cw + 31) >> 2)];
|
|
uint8_t *cursorXOR = new uint8_t[ch * ((cw + 31) >> 2)];
|
|
memset(cursorAND, 0xff, ch * ((cw + 31) >> 2));
|
|
memset(cursorXOR, 0x00, ch * ((cw + 31) >> 2));
|
|
HCURSOR c = CreateCursor(s_windowInstance, 0, 0, cw, ch, cursorAND, cursorXOR);
|
|
delete[] cursorXOR;
|
|
delete[] cursorAND;
|
|
return c;
|
|
}
|
|
|
|
void MSWindowsScreen::destroyCursor(HCURSOR cursor) const
|
|
{
|
|
if (cursor != nullptr) {
|
|
DestroyCursor(cursor);
|
|
}
|
|
}
|
|
|
|
ATOM MSWindowsScreen::createWindowClass() const
|
|
{
|
|
WNDCLASSEX classInfo;
|
|
classInfo.cbSize = sizeof(classInfo);
|
|
classInfo.style = CS_DBLCLKS | CS_NOCLOSE;
|
|
classInfo.lpfnWndProc = &MSWindowsScreen::wndProc;
|
|
classInfo.cbClsExtra = 0;
|
|
classInfo.cbWndExtra = 0;
|
|
classInfo.hInstance = s_windowInstance;
|
|
classInfo.hIcon = nullptr;
|
|
classInfo.hCursor = nullptr;
|
|
classInfo.hbrBackground = nullptr;
|
|
classInfo.lpszMenuName = nullptr;
|
|
classInfo.lpszClassName = kAppName;
|
|
classInfo.hIconSm = nullptr;
|
|
return RegisterClassEx(&classInfo);
|
|
}
|
|
|
|
void MSWindowsScreen::destroyClass(ATOM windowClass) const
|
|
{
|
|
if (windowClass != 0) {
|
|
UnregisterClass(MAKEINTATOM(windowClass), s_windowInstance);
|
|
}
|
|
}
|
|
|
|
HWND MSWindowsScreen::createWindow(ATOM windowClass, const char *name) const
|
|
{
|
|
HWND window = CreateWindowEx(
|
|
WS_EX_TOPMOST | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW, MAKEINTATOM(windowClass), name, WS_POPUP, 0, 0, 1, 1,
|
|
nullptr, nullptr, s_windowInstance, nullptr
|
|
);
|
|
if (window == nullptr) {
|
|
LOG((CLOG_ERR "failed to create window: %d", GetLastError()));
|
|
throw XScreenOpenFailure();
|
|
}
|
|
return window;
|
|
}
|
|
|
|
void MSWindowsScreen::destroyWindow(HWND hwnd) const
|
|
{
|
|
if (hwnd != nullptr) {
|
|
DestroyWindow(hwnd);
|
|
}
|
|
}
|
|
|
|
void MSWindowsScreen::sendEvent(EventTypes type, void *data)
|
|
{
|
|
m_events->addEvent(Event(type, getEventTarget(), data));
|
|
}
|
|
|
|
void MSWindowsScreen::sendClipboardEvent(EventTypes type, ClipboardID id)
|
|
{
|
|
ClipboardInfo *info = (ClipboardInfo *)malloc(sizeof(ClipboardInfo));
|
|
if (info == nullptr) {
|
|
LOG((CLOG_ERR "malloc failed on %s:%s", __FILE__, __LINE__));
|
|
return;
|
|
}
|
|
info->m_id = id;
|
|
info->m_sequenceNumber = m_sequenceNumber;
|
|
sendEvent(type, info);
|
|
}
|
|
|
|
void MSWindowsScreen::handleSystemEvent(const Event &event)
|
|
{
|
|
MSG *msg = static_cast<MSG *>(event.getData());
|
|
assert(msg != nullptr);
|
|
|
|
if (onPreDispatch(msg->hwnd, msg->message, msg->wParam, msg->lParam)) {
|
|
return;
|
|
}
|
|
TranslateMessage(msg);
|
|
DispatchMessage(msg);
|
|
}
|
|
|
|
void MSWindowsScreen::updateButtons()
|
|
{
|
|
int numButtons = GetSystemMetrics(SM_CMOUSEBUTTONS);
|
|
m_buttons[kButtonNone] = false;
|
|
m_buttons[kButtonLeft] = (GetKeyState(VK_LBUTTON) < 0);
|
|
m_buttons[kButtonRight] = (GetKeyState(VK_RBUTTON) < 0);
|
|
m_buttons[kButtonMiddle] = (GetKeyState(VK_MBUTTON) < 0);
|
|
m_buttons[kButtonExtra0 + 0] = (numButtons >= 4) && (GetKeyState(VK_XBUTTON1) < 0);
|
|
m_buttons[kButtonExtra0 + 1] = (numButtons >= 5) && (GetKeyState(VK_XBUTTON2) < 0);
|
|
}
|
|
|
|
IKeyState *MSWindowsScreen::getKeyState() const
|
|
{
|
|
return m_keyState;
|
|
}
|
|
|
|
bool MSWindowsScreen::onPreDispatch(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
// handle event
|
|
switch (message) {
|
|
case DESKFLOW_MSG_SCREEN_SAVER:
|
|
return onScreensaver(wParam != 0);
|
|
|
|
case DESKFLOW_MSG_DEBUG:
|
|
LOG((CLOG_DEBUG1 "hook: 0x%08x 0x%08x", wParam, lParam));
|
|
return true;
|
|
}
|
|
|
|
if (m_isPrimary) {
|
|
return onPreDispatchPrimary(hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool MSWindowsScreen::onPreDispatchPrimary(HWND, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LOG((CLOG_DEBUG5 "handling pre-dispatch primary"));
|
|
|
|
// handle event
|
|
switch (message) {
|
|
case DESKFLOW_MSG_MARK:
|
|
return onMark(static_cast<uint32_t>(wParam));
|
|
|
|
case DESKFLOW_MSG_KEY:
|
|
return onKey(wParam, lParam);
|
|
|
|
case DESKFLOW_MSG_MOUSE_BUTTON:
|
|
return onMouseButton(wParam, lParam);
|
|
|
|
case DESKFLOW_MSG_MOUSE_MOVE:
|
|
return onMouseMove(static_cast<int32_t>(wParam), static_cast<int32_t>(lParam));
|
|
|
|
case DESKFLOW_MSG_MOUSE_WHEEL:
|
|
// XXX -- support x-axis scrolling
|
|
return onMouseWheel(0, static_cast<int32_t>(wParam));
|
|
|
|
case DESKFLOW_MSG_PRE_WARP: {
|
|
// save position to compute delta of next motion
|
|
saveMousePosition(static_cast<int32_t>(wParam), static_cast<int32_t>(lParam));
|
|
|
|
// we warped the mouse. discard events until we find the
|
|
// matching post warp event. see warpCursorNoFlush() for
|
|
// where the events are sent. we discard the matching
|
|
// post warp event and can be sure we've skipped the warp
|
|
// event.
|
|
MSG msg;
|
|
do {
|
|
GetMessage(&msg, nullptr, DESKFLOW_MSG_MOUSE_MOVE, DESKFLOW_MSG_POST_WARP);
|
|
} while (msg.message != DESKFLOW_MSG_POST_WARP);
|
|
}
|
|
return true;
|
|
|
|
case DESKFLOW_MSG_POST_WARP:
|
|
LOG((CLOG_WARN "unmatched post warp"));
|
|
return true;
|
|
|
|
case WM_HOTKEY:
|
|
// we discard these messages. we'll catch the hot key in the
|
|
// regular key event handling, where we can detect both key
|
|
// press and release. we only register the hot key so no other
|
|
// app will act on the key combination.
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool MSWindowsScreen::onEvent(HWND, UINT msg, WPARAM wParam, LPARAM lParam, LRESULT *result)
|
|
{
|
|
switch (msg) {
|
|
|
|
case WM_CLIPBOARDUPDATE: {
|
|
DWORD clipboardSequenceNumber = GetClipboardSequenceNumber();
|
|
LOG(
|
|
(CLOG_DEBUG "clipboard update: sequence number %d, current %d", clipboardSequenceNumber,
|
|
m_clipboardSequenceNumber)
|
|
);
|
|
|
|
if (clipboardSequenceNumber && (clipboardSequenceNumber != m_clipboardSequenceNumber)) {
|
|
m_clipboardSequenceNumber = clipboardSequenceNumber;
|
|
onClipboardChange();
|
|
}
|
|
return 0; // message processed
|
|
}
|
|
|
|
case WM_DISPLAYCHANGE:
|
|
return onDisplayChange();
|
|
|
|
/* On windows 10 we don't receive WM_POWERBROADCAST after sleep.
|
|
We receive only WM_TIMECHANGE hence this message is used to resume.*/
|
|
case WM_TIMECHANGE:
|
|
m_events->addEvent(Event(EventTypes::ScreenResume, getEventTarget(), nullptr, Event::EventFlags::DeliverImmediately)
|
|
);
|
|
break;
|
|
|
|
case WM_POWERBROADCAST:
|
|
switch (wParam) {
|
|
case PBT_APMRESUMEAUTOMATIC:
|
|
case PBT_APMRESUMECRITICAL:
|
|
case PBT_APMRESUMESUSPEND:
|
|
m_events->addEvent(
|
|
Event(EventTypes::ScreenResume, getEventTarget(), nullptr, Event::EventFlags::DeliverImmediately)
|
|
);
|
|
break;
|
|
|
|
case PBT_APMSUSPEND:
|
|
m_events->addEvent(
|
|
Event(EventTypes::ScreenSuspend, getEventTarget(), nullptr, Event::EventFlags::DeliverImmediately)
|
|
);
|
|
break;
|
|
}
|
|
*result = TRUE;
|
|
return true;
|
|
|
|
case WM_DEVICECHANGE: {
|
|
// re-run mouse keys setup in case a mouse was plugged in or unplugged; i.e. if a mouse was
|
|
// unplugged from the client, make sure the mouse cursor is still visible.
|
|
// the device change event happens for every discreet hardware change, so if you're using a
|
|
// usb switcher, this generates many device change events. it would be nice to log here but
|
|
// the log would be too noisy.
|
|
setupMouseKeys();
|
|
} break;
|
|
|
|
case WM_SETTINGCHANGE:
|
|
// sometimes fired when the mouse keys setting is changed, but doesn't seem very reliable.
|
|
// these events may arrive at any time (e.g. when the program is shutting down) if the message
|
|
// loop stops being processed for any reason. this may be a bug or something out of our control.
|
|
// forcing mouse keys on may help in scenarios where mouse keys are being turned off by another app.
|
|
if (wParam == SPI_SETMOUSEKEYS) {
|
|
LOG_DEBUG("mouse keys setting was changed");
|
|
setupMouseKeys();
|
|
}
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool MSWindowsScreen::onMark(uint32_t mark)
|
|
{
|
|
m_markReceived = mark;
|
|
return true;
|
|
}
|
|
|
|
bool MSWindowsScreen::onKey(WPARAM wParam, LPARAM lParam)
|
|
{
|
|
static const KeyModifierMask s_ctrlAlt = KeyModifierControl | KeyModifierAlt;
|
|
|
|
LOG(
|
|
(CLOG_DEBUG1 "event: Key char=%d, vk=0x%02x, nagr=%d, lParam=0x%08x", (wParam & 0xffffu), (wParam >> 16) & 0xffu,
|
|
(wParam & 0x1000000u) ? 1 : 0, lParam)
|
|
);
|
|
|
|
// get event info
|
|
KeyButton button = (KeyButton)((lParam & 0x01ff0000) >> 16);
|
|
bool down = ((lParam & 0x80000000u) == 0x00000000u);
|
|
bool wasDown = isKeyDown(button);
|
|
KeyModifierMask oldState = pollActiveModifiers();
|
|
|
|
// check for autorepeat
|
|
if (m_keyState->testAutoRepeat(down, (lParam & 0x40000000u), button)) {
|
|
lParam |= 0x40000000u;
|
|
}
|
|
|
|
// if the button is zero then guess what the button should be.
|
|
// these are badly synthesized key events and logitech software
|
|
// that maps mouse buttons to keys is known to do this.
|
|
// alternatively, we could just throw these events out.
|
|
if (button == 0) {
|
|
button = m_keyState->virtualKeyToButton((wParam >> 16) & 0xffu);
|
|
if (button == 0) {
|
|
return true;
|
|
}
|
|
wasDown = isKeyDown(button);
|
|
}
|
|
|
|
// record keyboard state
|
|
m_keyState->onKey(button, down, oldState);
|
|
|
|
if (!down && m_isPrimary && !m_isOnScreen) {
|
|
PrimaryKeyDownList::iterator find = std::find(m_primaryKeyDownList.begin(), m_primaryKeyDownList.end(), button);
|
|
if (find != m_primaryKeyDownList.end()) {
|
|
LOG((CLOG_DEBUG1 "release key button %d on primary", *find));
|
|
m_hook.setMode(kHOOK_WATCH_JUMP_ZONE);
|
|
fakeLocalKey(*find, false);
|
|
m_primaryKeyDownList.erase(find);
|
|
m_hook.setMode(kHOOK_RELAY_EVENTS);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// windows doesn't tell us the modifier key state on mouse or key
|
|
// events so we have to figure it out. most apps would use
|
|
// GetKeyState() or even GetAsyncKeyState() for that but we can't
|
|
// because our hook doesn't pass on key events for several modifiers.
|
|
// it can't otherwise the system would interpret them normally on
|
|
// the primary screen even when on a secondary screen. so tapping
|
|
// alt would activate menus and tapping the windows key would open
|
|
// the start menu. if you don't pass those events on in the hook
|
|
// then GetKeyState() understandably doesn't reflect the effect of
|
|
// the event. curiously, neither does GetAsyncKeyState(), which is
|
|
// surprising.
|
|
//
|
|
// so anyway, we have to track the modifier state ourselves for
|
|
// at least those modifiers we don't pass on. pollActiveModifiers()
|
|
// does that but we have to update the keyboard state before calling
|
|
// pollActiveModifiers() to get the right answer. but the only way
|
|
// to set the modifier state or to set the up/down state of a key
|
|
// is via onKey(). so we have to call onKey() twice.
|
|
KeyModifierMask state = pollActiveModifiers();
|
|
m_keyState->onKey(button, down, state);
|
|
|
|
// check for hot keys
|
|
if (oldState != state) {
|
|
// modifier key was pressed/released
|
|
if (onHotKey(0, lParam)) {
|
|
return true;
|
|
}
|
|
} else {
|
|
// non-modifier was pressed/released
|
|
if (onHotKey(wParam, lParam)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// stop sending modifier keys over and over again
|
|
if (isModifierRepeat(oldState, state, wParam)) {
|
|
return true;
|
|
}
|
|
|
|
// ignore message if posted prior to last mark change
|
|
if (!ignore()) {
|
|
// check for ctrl+alt+del. we do not want to pass that to the
|
|
// client. the user can use ctrl+alt+pause to emulate it.
|
|
UINT virtKey = ((wParam >> 16) & 0xffu);
|
|
if (virtKey == VK_DELETE && (state & s_ctrlAlt) == s_ctrlAlt) {
|
|
LOG((CLOG_DEBUG "discard ctrl+alt+del"));
|
|
return true;
|
|
}
|
|
|
|
// check for ctrl+alt+del emulation
|
|
if ((virtKey == VK_PAUSE || virtKey == VK_CANCEL) && (state & s_ctrlAlt) == s_ctrlAlt) {
|
|
LOG((CLOG_DEBUG "emulate ctrl+alt+del"));
|
|
// switch wParam and lParam to be as if VK_DELETE was
|
|
// pressed or released. when mapping the key we require that
|
|
// we not use AltGr (the 0x10000 flag in wParam) and we not
|
|
// use the keypad delete key (the 0x01000000 flag in lParam).
|
|
wParam = (VK_DELETE << 16) | 0x01000000u;
|
|
lParam &= 0xfe000000;
|
|
lParam |= m_keyState->virtualKeyToButton(VK_DELETE) << 16;
|
|
lParam |= 0x01000001;
|
|
}
|
|
|
|
// process key
|
|
KeyModifierMask mask;
|
|
KeyID key = m_keyState->mapKeyFromEvent(wParam, lParam, &mask);
|
|
button = static_cast<KeyButton>((lParam & 0x01ff0000u) >> 16);
|
|
if (key != kKeyNone) {
|
|
// do it
|
|
m_keyState->sendKeyEvent(
|
|
getEventTarget(), ((lParam & 0x80000000u) == 0), ((lParam & 0x40000000u) != 0), key, mask,
|
|
(int32_t)(lParam & 0xffff), button
|
|
);
|
|
} else {
|
|
LOG((CLOG_DEBUG1 "cannot map key"));
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MSWindowsScreen::onHotKey(WPARAM wParam, LPARAM lParam)
|
|
{
|
|
// get the key info
|
|
KeyModifierMask state = getActiveModifiers();
|
|
UINT virtKey = ((wParam >> 16) & 0xffu);
|
|
UINT modifiers = 0;
|
|
if ((state & KeyModifierShift) != 0) {
|
|
modifiers |= MOD_SHIFT;
|
|
}
|
|
if ((state & KeyModifierControl) != 0) {
|
|
modifiers |= MOD_CONTROL;
|
|
}
|
|
if ((state & KeyModifierAlt) != 0) {
|
|
modifiers |= MOD_ALT;
|
|
}
|
|
if ((state & KeyModifierSuper) != 0) {
|
|
modifiers |= MOD_WIN;
|
|
}
|
|
|
|
// find the hot key id
|
|
HotKeyToIDMap::const_iterator i = m_hotKeyToIDMap.find(HotKeyItem(virtKey, modifiers));
|
|
if (i == m_hotKeyToIDMap.end()) {
|
|
return false;
|
|
}
|
|
|
|
// find what kind of event
|
|
EventTypes type;
|
|
if ((lParam & 0x80000000u) == 0u) {
|
|
if ((lParam & 0x40000000u) != 0u) {
|
|
// ignore key repeats but it counts as a hot key
|
|
return true;
|
|
}
|
|
type = EventTypes::PrimaryScreenHotkeyDown;
|
|
} else {
|
|
type = EventTypes::PrimaryScreenHotkeyUp;
|
|
}
|
|
|
|
// generate event
|
|
m_events->addEvent(Event(type, getEventTarget(), HotKeyInfo::alloc(i->second)));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MSWindowsScreen::onMouseButton(WPARAM wParam, LPARAM lParam)
|
|
{
|
|
// get which button
|
|
bool pressed = mapPressFromEvent(wParam, lParam);
|
|
ButtonID button = mapButtonFromEvent(wParam, lParam);
|
|
|
|
// keep our shadow key state up to date
|
|
if (button >= kButtonLeft && button <= kButtonExtra0 + 1) {
|
|
m_buttons[button] = pressed;
|
|
}
|
|
|
|
// ignore message if posted prior to last mark change
|
|
if (!ignore()) {
|
|
KeyModifierMask mask = m_keyState->getActiveModifiers();
|
|
if (pressed) {
|
|
LOG((CLOG_DEBUG1 "event: button press button=%d", button));
|
|
if (button != kButtonNone) {
|
|
sendEvent(EventTypes::PrimaryScreenButtonDown, ButtonInfo::alloc(button, mask));
|
|
}
|
|
} else {
|
|
LOG((CLOG_DEBUG1 "event: button release button=%d", button));
|
|
if (button != kButtonNone) {
|
|
sendEvent(EventTypes::PrimaryScreenButtonUp, ButtonInfo::alloc(button, mask));
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// here's how mouse movements are sent across the network to a client:
|
|
// 1. deskflow checks the mouse position on server screen
|
|
// 2. records the delta (current x,y minus last x,y)
|
|
// 3. records the current x,y as "last" (so we can calc delta next time)
|
|
// 4. on the server, puts the cursor back to the center of the screen
|
|
// - remember the cursor is hidden on the server at this point
|
|
// - this actually records the current x,y as "last" a second time (it
|
|
// seems)
|
|
// 5. sends the delta movement to the client (could be +1,+1 or -1,+4 for
|
|
// example)
|
|
bool MSWindowsScreen::onMouseMove(int32_t mx, int32_t my)
|
|
{
|
|
// compute motion delta (relative to the last known
|
|
// mouse position)
|
|
int32_t x = mx - m_xCursor;
|
|
int32_t y = my - m_yCursor;
|
|
|
|
LOG((CLOG_DEBUG3 "mouse move - motion delta: %+d=(%+d - %+d),%+d=(%+d - %+d)", x, mx, m_xCursor, y, my, m_yCursor));
|
|
|
|
// ignore if the mouse didn't move or if message posted prior
|
|
// to last mark change.
|
|
if (ignore() || (x == 0 && y == 0)) {
|
|
return true;
|
|
}
|
|
|
|
// save position to compute delta of next motion
|
|
saveMousePosition(mx, my);
|
|
|
|
if (m_isOnScreen) {
|
|
// motion on primary screen
|
|
sendEvent(EventTypes::PrimaryScreenMotionOnPrimary, MotionInfo::alloc(m_xCursor, m_yCursor));
|
|
} else {
|
|
// the motion is on the secondary screen, so we warp mouse back to
|
|
// center on the server screen. if we don't do this, then the mouse
|
|
// will always try to return to the original entry point on the
|
|
// secondary screen.
|
|
LOG((CLOG_DEBUG5 "centering cursor on motion: %+d,%+d", m_xCenter, m_yCenter));
|
|
warpCursorNoFlush(m_xCenter, m_yCenter);
|
|
|
|
// examine the motion. if it's about the distance
|
|
// from the center of the screen to an edge then
|
|
// it's probably a bogus motion that we want to
|
|
// ignore (see warpCursorNoFlush() for a further
|
|
// description).
|
|
static int32_t bogusZoneSize = 10;
|
|
if (-x + bogusZoneSize > m_xCenter - m_x || x + bogusZoneSize > m_x + m_w - m_xCenter ||
|
|
-y + bogusZoneSize > m_yCenter - m_y || y + bogusZoneSize > m_y + m_h - m_yCenter) {
|
|
|
|
LOG((CLOG_DEBUG "dropped bogus delta motion: %+d,%+d", x, y));
|
|
} else {
|
|
// send motion
|
|
sendEvent(EventTypes::PrimaryScreenMotionOnSecondary, MotionInfo::alloc(x, y));
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MSWindowsScreen::onMouseWheel(int32_t xDelta, int32_t yDelta)
|
|
{
|
|
// ignore message if posted prior to last mark change
|
|
if (!ignore()) {
|
|
LOG((CLOG_DEBUG1 "event: button wheel delta=%+d,%+d", xDelta, yDelta));
|
|
sendEvent(EventTypes::PrimaryScreenWheel, WheelInfo::alloc(xDelta, yDelta));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool MSWindowsScreen::onScreensaver(bool activated)
|
|
{
|
|
// ignore this message if there are any other screen saver
|
|
// messages already in the queue. this is important because
|
|
// our checkStarted() function has a deliberate delay, so it
|
|
// can't respond to events at full CPU speed and will fall
|
|
// behind if a lot of screen saver events are generated.
|
|
// that can easily happen because windows will continually
|
|
// send SC_SCREENSAVE until the screen saver starts, even if
|
|
// the screen saver is disabled!
|
|
MSG msg;
|
|
if (PeekMessage(&msg, nullptr, DESKFLOW_MSG_SCREEN_SAVER, DESKFLOW_MSG_SCREEN_SAVER, PM_NOREMOVE)) {
|
|
return true;
|
|
}
|
|
|
|
if (activated) {
|
|
if (!m_screensaverActive && m_screensaver->checkStarted(DESKFLOW_MSG_SCREEN_SAVER, FALSE, 0)) {
|
|
m_screensaverActive = true;
|
|
sendEvent(EventTypes::PrimaryScreenSaverActivated);
|
|
}
|
|
} else {
|
|
if (m_screensaverActive) {
|
|
m_screensaverActive = false;
|
|
sendEvent(EventTypes::PrimaryScreenSaverDeactivated);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MSWindowsScreen::onDisplayChange()
|
|
{
|
|
// screen resolution may have changed. save old shape.
|
|
int32_t xOld = m_x, yOld = m_y, wOld = m_w, hOld = m_h;
|
|
|
|
// update shape
|
|
updateScreenShape();
|
|
|
|
// do nothing if resolution hasn't changed
|
|
if (xOld != m_x || yOld != m_y || wOld != m_w || hOld != m_h) {
|
|
if (m_isPrimary) {
|
|
if (!m_isOnScreen) {
|
|
LOG_DEBUG1("centering cursor on display change: %+d, %+d", m_xCenter, m_yCenter);
|
|
warpCursor(m_xCenter, m_yCenter);
|
|
}
|
|
|
|
// tell hook about resize if on screen
|
|
else {
|
|
m_hook.setZone(m_x, m_y, m_w, m_h, getJumpZoneSize());
|
|
}
|
|
}
|
|
|
|
// send new screen info
|
|
sendEvent(EventTypes::ScreenShapeChanged);
|
|
|
|
LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_multimon ? "(multi-monitor)" : ""));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void MSWindowsScreen::onClipboardChange()
|
|
{
|
|
// now notify client that somebody changed the clipboard (unless
|
|
// we're the owner).
|
|
if (!MSWindowsClipboard::isOwnedByDeskflow()) {
|
|
if (m_ownClipboard) {
|
|
LOG((CLOG_DEBUG "clipboard changed: lost ownership"));
|
|
m_ownClipboard = false;
|
|
sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardClipboard);
|
|
sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardSelection);
|
|
}
|
|
} else if (!m_ownClipboard) {
|
|
LOG((CLOG_DEBUG "clipboard changed: %s owned", kAppId));
|
|
m_ownClipboard = true;
|
|
}
|
|
}
|
|
|
|
void MSWindowsScreen::warpCursorNoFlush(int32_t x, int32_t y)
|
|
{
|
|
// send an event that we can recognize before the mouse warp
|
|
PostThreadMessage(GetCurrentThreadId(), DESKFLOW_MSG_PRE_WARP, x, y);
|
|
|
|
// warp mouse. hopefully this inserts a mouse motion event
|
|
// between the previous message and the following message.
|
|
setThisCursorPos(x, y);
|
|
|
|
// check to see if the mouse pos was set correctly
|
|
POINT cursorPos;
|
|
getThisCursorPos(&cursorPos);
|
|
|
|
// there is a bug or round error in SetCursorPos and GetCursorPos on
|
|
// a high DPI setting. The check here is for Vista/7 login screen.
|
|
// since this feature is mainly for client, so only check on client.
|
|
if (!isPrimary()) {
|
|
if ((cursorPos.x != x) && (cursorPos.y != y)) {
|
|
LOG((CLOG_DEBUG "function 'SetCursorPos' failed; trying 'fakeMouseMove'"));
|
|
LOG((CLOG_DEBUG "cursor pos %d, %d expected pos %d, %d", cursorPos.x, cursorPos.y, x, y));
|
|
// when at Vista/7 login screen, SetCursorPos does not work (which could
|
|
// be an MS security feature). instead we can use fakeMouseMove, which
|
|
// calls mouse_event. IMPORTANT: as of implementing this function, it has
|
|
// an annoying side effect; instead of the mouse returning to the correct
|
|
// exit point, it returns to the center of the screen. this could have
|
|
// something to do with the center screen warping technique used (see
|
|
// comments for onMouseMove definition).
|
|
fakeMouseMove(x, y);
|
|
}
|
|
}
|
|
|
|
// yield the CPU. there's a race condition when warping:
|
|
// a hardware mouse event occurs
|
|
// the mouse hook is not called because that process doesn't have the CPU
|
|
// we send PRE_WARP, SetCursorPos(), send POST_WARP
|
|
// we process all of those events and update m_x, m_y
|
|
// we finish our time slice
|
|
// the hook is called
|
|
// the hook sends us a mouse event from the pre-warp position
|
|
// we get the CPU
|
|
// we compute a bogus warp
|
|
// we need the hook to process all mouse events that occur
|
|
// before we warp before we do the warp but i'm not sure how
|
|
// to guarantee that. yielding the CPU here may reduce the
|
|
// chance of undesired behavior. we'll also check for very
|
|
// large motions that look suspiciously like about half width
|
|
// or height of the screen.
|
|
Arch::sleep(0.0);
|
|
|
|
// send an event that we can recognize after the mouse warp
|
|
PostThreadMessage(GetCurrentThreadId(), DESKFLOW_MSG_POST_WARP, 0, 0);
|
|
}
|
|
|
|
void MSWindowsScreen::nextMark()
|
|
{
|
|
// next mark
|
|
++m_mark;
|
|
|
|
// mark point in message queue where the mark was changed
|
|
PostThreadMessage(GetCurrentThreadId(), DESKFLOW_MSG_MARK, m_mark, 0);
|
|
}
|
|
|
|
bool MSWindowsScreen::ignore() const
|
|
{
|
|
return (m_mark != m_markReceived);
|
|
}
|
|
|
|
void MSWindowsScreen::updateScreenShape()
|
|
{
|
|
// get shape and center
|
|
m_w = GetSystemMetrics(SM_CXVIRTUALSCREEN);
|
|
m_h = GetSystemMetrics(SM_CYVIRTUALSCREEN);
|
|
m_x = GetSystemMetrics(SM_XVIRTUALSCREEN);
|
|
m_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
|
|
m_xCenter = GetSystemMetrics(SM_CXSCREEN) >> 1;
|
|
m_yCenter = GetSystemMetrics(SM_CYSCREEN) >> 1;
|
|
|
|
// check for multiple monitors
|
|
m_multimon = (m_w != GetSystemMetrics(SM_CXSCREEN) || m_h != GetSystemMetrics(SM_CYSCREEN));
|
|
|
|
// tell the desks
|
|
m_desks->setShape(m_x, m_y, m_w, m_h, m_xCenter, m_yCenter, m_multimon);
|
|
}
|
|
|
|
void MSWindowsScreen::handleFixes()
|
|
{
|
|
// fix clipboard chain
|
|
fixClipboardViewer();
|
|
|
|
// update keys if keyboard layouts have changed
|
|
if (m_keyState->didGroupsChange()) {
|
|
updateKeys();
|
|
}
|
|
}
|
|
|
|
void MSWindowsScreen::fixClipboardViewer()
|
|
{
|
|
// XXX -- disable this code for now. somehow it can cause an infinite
|
|
// recursion in the WM_DRAWCLIPBOARD handler. either we're sending
|
|
// the message to our own window or some window farther down the chain
|
|
// forwards the message to our window or a window farther up the chain.
|
|
// i'm not sure how that could happen. the m_nextClipboardWindow = nullptr
|
|
// was not in the code that infinite loops and may fix the bug but i
|
|
// doubt it.
|
|
/*
|
|
ChangeClipboardChain(m_window, m_nextClipboardWindow);
|
|
m_nextClipboardWindow = nullptr;
|
|
m_nextClipboardWindow = SetClipboardViewer(m_window);
|
|
*/
|
|
}
|
|
|
|
void MSWindowsScreen::enableSpecialKeys(bool enable) const
|
|
{
|
|
}
|
|
|
|
ButtonID MSWindowsScreen::mapButtonFromEvent(WPARAM msg, LPARAM button) const
|
|
{
|
|
switch (msg) {
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONDBLCLK:
|
|
case WM_LBUTTONUP:
|
|
case WM_NCLBUTTONDOWN:
|
|
case WM_NCLBUTTONDBLCLK:
|
|
case WM_NCLBUTTONUP:
|
|
return kButtonLeft;
|
|
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONDBLCLK:
|
|
case WM_MBUTTONUP:
|
|
case WM_NCMBUTTONDOWN:
|
|
case WM_NCMBUTTONDBLCLK:
|
|
case WM_NCMBUTTONUP:
|
|
return kButtonMiddle;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONDBLCLK:
|
|
case WM_RBUTTONUP:
|
|
case WM_NCRBUTTONDOWN:
|
|
case WM_NCRBUTTONDBLCLK:
|
|
case WM_NCRBUTTONUP:
|
|
return kButtonRight;
|
|
|
|
case WM_XBUTTONDOWN:
|
|
case WM_XBUTTONDBLCLK:
|
|
case WM_XBUTTONUP:
|
|
case WM_NCXBUTTONDOWN:
|
|
case WM_NCXBUTTONDBLCLK:
|
|
case WM_NCXBUTTONUP:
|
|
switch (button) {
|
|
case XBUTTON1:
|
|
if (GetSystemMetrics(SM_CMOUSEBUTTONS) >= 4) {
|
|
return kButtonExtra0 + 0;
|
|
}
|
|
break;
|
|
|
|
case XBUTTON2:
|
|
if (GetSystemMetrics(SM_CMOUSEBUTTONS) >= 5) {
|
|
return kButtonExtra0 + 1;
|
|
}
|
|
break;
|
|
}
|
|
return kButtonNone;
|
|
|
|
default:
|
|
return kButtonNone;
|
|
}
|
|
}
|
|
|
|
bool MSWindowsScreen::mapPressFromEvent(WPARAM msg, LPARAM) const
|
|
{
|
|
switch (msg) {
|
|
case WM_LBUTTONDOWN:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_XBUTTONDOWN:
|
|
case WM_LBUTTONDBLCLK:
|
|
case WM_MBUTTONDBLCLK:
|
|
case WM_RBUTTONDBLCLK:
|
|
case WM_XBUTTONDBLCLK:
|
|
case WM_NCLBUTTONDOWN:
|
|
case WM_NCMBUTTONDOWN:
|
|
case WM_NCRBUTTONDOWN:
|
|
case WM_NCXBUTTONDOWN:
|
|
case WM_NCLBUTTONDBLCLK:
|
|
case WM_NCMBUTTONDBLCLK:
|
|
case WM_NCRBUTTONDBLCLK:
|
|
case WM_NCXBUTTONDBLCLK:
|
|
return true;
|
|
|
|
case WM_LBUTTONUP:
|
|
case WM_MBUTTONUP:
|
|
case WM_RBUTTONUP:
|
|
case WM_XBUTTONUP:
|
|
case WM_NCLBUTTONUP:
|
|
case WM_NCMBUTTONUP:
|
|
case WM_NCRBUTTONUP:
|
|
case WM_NCXBUTTONUP:
|
|
return false;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void MSWindowsScreen::updateKeysCB(void *)
|
|
{
|
|
// record which keys we think are down
|
|
bool down[IKeyState::s_numButtons];
|
|
bool sendFixes = (isPrimary() && !m_isOnScreen);
|
|
if (sendFixes) {
|
|
for (KeyButton i = 0; i < IKeyState::s_numButtons; ++i) {
|
|
down[i] = m_keyState->isKeyDown(i);
|
|
}
|
|
}
|
|
|
|
// update layouts if necessary
|
|
if (m_keyState->didGroupsChange()) {
|
|
PlatformScreen::updateKeyMap();
|
|
}
|
|
|
|
// now update the keyboard state
|
|
PlatformScreen::updateKeyState();
|
|
|
|
// now see which keys we thought were down but now think are up.
|
|
// send key releases for these keys to the active client.
|
|
if (sendFixes) {
|
|
KeyModifierMask mask = pollActiveModifiers();
|
|
for (KeyButton i = 0; i < IKeyState::s_numButtons; ++i) {
|
|
if (down[i] && !m_keyState->isKeyDown(i)) {
|
|
m_keyState->sendKeyEvent(getEventTarget(), false, false, kKeyNone, mask, 1, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MSWindowsScreen::setupMouseKeys()
|
|
{
|
|
// we only need to enable the mouse keys feature when on a secondary screen.
|
|
// this tricks windows into showing the mouse cursor when there is no real mouse.
|
|
if (m_isPrimary) {
|
|
// silent return to avoid noise.
|
|
return;
|
|
}
|
|
|
|
// this is the case when there is some kind of a mouse (real or simulated by mouse keys).
|
|
m_hasMouse = (GetSystemMetrics(SM_MOUSEPRESENT) != 0);
|
|
if (m_hasMouse) {
|
|
// silent return to avoid noise.
|
|
return;
|
|
}
|
|
|
|
// prevents mouse keys being configured again when the program is shutting down since this function
|
|
// is called based on system events such as system setting changes or hardware changes which
|
|
// can occur at any time.
|
|
if (!m_isEnabled) {
|
|
LOG_DEBUG("mouse keys setup skipped, screen is not enabled");
|
|
return;
|
|
}
|
|
|
|
m_mouseKeys.cbSize = sizeof(m_mouseKeys);
|
|
m_gotMouseKeys = (SystemParametersInfo(SPI_GETMOUSEKEYS, m_mouseKeys.cbSize, &m_mouseKeys, 0) != 0);
|
|
if (!m_gotMouseKeys) {
|
|
LOG_ERR("unable to get old mouse keys settings, error: %d", GetLastError());
|
|
return;
|
|
}
|
|
|
|
updateMouseKeys();
|
|
}
|
|
|
|
void MSWindowsScreen::updateMouseKeys()
|
|
{
|
|
if (m_hasMouse || !m_gotMouseKeys || m_isPrimary) {
|
|
// silent return to avoid noise.
|
|
return;
|
|
}
|
|
|
|
DWORD oldFlags = m_mouseKeys.dwFlags;
|
|
|
|
// turn on the windows mouse keys accessibility feature.
|
|
// this is referred to as 'MouseKeys' in the docs.
|
|
// makes the mouse cursor visible if there is no real mouse.
|
|
//
|
|
// historically, we would only set the `MKF_REPLACENUMBERS` flag when num lock is on.
|
|
// however, this was a strange hidden feature that the user will most likely not expect;
|
|
// it's probably more sensible to always set the `MKF_REPLACENUMBERS` flag, so that when the
|
|
// mouse keys feature is left on after the program exits, the num pad on a local keyboard still
|
|
// types numbers instead of moving the mouse cursor around (which would surprise most users).
|
|
//
|
|
// by default, windows 11 shows the mouse keys status in the system tray, but turning this on
|
|
// might actually cause confusion for users who are not familiar with the mouse keys feature.
|
|
m_mouseKeys.dwFlags = MKF_AVAILABLE | MKF_MOUSEKEYSON | MKF_REPLACENUMBERS;
|
|
|
|
// only update the mouse keys settings if different to avoid noise.
|
|
if (oldFlags == m_mouseKeys.dwFlags) {
|
|
// silent return to avoid noise.
|
|
return;
|
|
}
|
|
|
|
// we used to restore the old mouse keys settings but toggling the mouse keys feature on and off
|
|
// causes the mouse cursor to be come stuck in an invisible state even when there is a real mouse.
|
|
// we may want to reintroduce it (restore old mouse keys flags) as a user option in the future,
|
|
// e.g. for users who use periodically use their windows client directly and use the numpad for cursor keys.
|
|
LOG_INFO("enabling mouse keys for cursor visibility");
|
|
LOG_DEBUG("setting mouse keys flags: 0x%08x", m_mouseKeys.dwFlags);
|
|
const auto ok = SystemParametersInfo(SPI_SETMOUSEKEYS, m_mouseKeys.cbSize, &m_mouseKeys, SPIF_SENDCHANGE);
|
|
if (!ok) {
|
|
LOG_ERR("failed to set mouse keys, error: %d", GetLastError());
|
|
} else {
|
|
LOG_DEBUG1("mouse keys enabled successfully");
|
|
}
|
|
}
|
|
|
|
LRESULT CALLBACK MSWindowsScreen::wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
assert(s_screen != nullptr);
|
|
|
|
LRESULT result = 0;
|
|
if (!s_screen->onEvent(hwnd, msg, wParam, lParam, &result)) {
|
|
result = DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void MSWindowsScreen::fakeLocalKey(KeyButton button, bool press) const
|
|
{
|
|
INPUT input;
|
|
input.type = INPUT_KEYBOARD;
|
|
input.ki.wVk = m_keyState->mapButtonToVirtualKey(button);
|
|
DWORD pressFlag = press ? KEYEVENTF_EXTENDEDKEY : KEYEVENTF_KEYUP;
|
|
input.ki.dwFlags = pressFlag;
|
|
input.ki.time = 0;
|
|
input.ki.dwExtraInfo = 0;
|
|
SendInput(1, &input, sizeof(input));
|
|
}
|
|
|
|
//
|
|
// MSWindowsScreen::HotKeyItem
|
|
//
|
|
|
|
MSWindowsScreen::HotKeyItem::HotKeyItem(UINT keycode, UINT mask) : m_keycode(keycode), m_mask(mask)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
UINT MSWindowsScreen::HotKeyItem::getVirtualKey() const
|
|
{
|
|
return m_keycode;
|
|
}
|
|
|
|
bool MSWindowsScreen::HotKeyItem::operator<(const HotKeyItem &x) const
|
|
{
|
|
return (m_keycode < x.m_keycode || (m_keycode == x.m_keycode && m_mask < x.m_mask));
|
|
}
|
|
|
|
std::string MSWindowsScreen::getSecureInputApp() const
|
|
{
|
|
// ignore on Windows
|
|
return "";
|
|
}
|
|
|
|
bool MSWindowsScreen::isModifierRepeat(KeyModifierMask oldState, KeyModifierMask state, WPARAM wParam) const
|
|
{
|
|
bool result = false;
|
|
|
|
if (oldState == state && state != 0) {
|
|
UINT virtKey = ((wParam >> 16) & 0xffu);
|
|
if ((state & KeyModifierShift) != 0 && (virtKey == VK_LSHIFT || virtKey == VK_RSHIFT)) {
|
|
result = true;
|
|
}
|
|
if ((state & KeyModifierControl) != 0 && (virtKey == VK_LCONTROL || virtKey == VK_RCONTROL)) {
|
|
result = true;
|
|
}
|
|
if ((state & KeyModifierAlt) != 0 && (virtKey == VK_LMENU || virtKey == VK_RMENU)) {
|
|
result = true;
|
|
}
|
|
if ((state & KeyModifierSuper) != 0 && (virtKey == VK_LWIN || virtKey == VK_RWIN)) {
|
|
result = true;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|