117 lines
2.9 KiB
C++
117 lines
2.9 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2025 Deskflow Developers
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "base/ILogOutputter.h"
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#include "common/Common.h"
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#include "mt/Thread.h"
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//! Stop traversing log chain outputter
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/*!
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This outputter performs no output and returns false from \c write(),
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causing the logger to stop traversing the outputter chain. Insert
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this to prevent already inserted outputters from writing.
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*/
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class StopLogOutputter : public ILogOutputter
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{
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public:
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StopLogOutputter();
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virtual ~StopLogOutputter();
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// ILogOutputter overrides
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virtual void open(const char *title);
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virtual void close();
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virtual void show(bool showIfEmpty);
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virtual bool write(ELevel level, const char *message);
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};
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//! Write log to console
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/*!
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This outputter writes output to the console. The level for each
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message is ignored.
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*/
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class ConsoleLogOutputter : public ILogOutputter
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{
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public:
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ConsoleLogOutputter();
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virtual ~ConsoleLogOutputter();
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// ILogOutputter overrides
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virtual void open(const char *title);
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virtual void close();
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virtual void show(bool showIfEmpty);
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virtual bool write(ELevel level, const char *message);
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virtual void flush();
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};
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//! Write log to file
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/*!
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This outputter writes output to the file. The level for each
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message is ignored.
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*/
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class FileLogOutputter : public ILogOutputter
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{
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public:
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FileLogOutputter(const char *logFile);
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virtual ~FileLogOutputter();
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// ILogOutputter overrides
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virtual void open(const char *title);
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virtual void close();
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virtual void show(bool showIfEmpty);
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virtual bool write(ELevel level, const char *message);
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void setLogFilename(const char *title);
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private:
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std::string m_fileName;
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};
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//! Write log to system log
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/*!
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This outputter writes output to the system log.
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*/
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class SystemLogOutputter : public ILogOutputter
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{
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public:
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SystemLogOutputter();
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virtual ~SystemLogOutputter();
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// ILogOutputter overrides
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virtual void open(const char *title);
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virtual void close();
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virtual void show(bool showIfEmpty);
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virtual bool write(ELevel level, const char *message);
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};
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//! Write log to system log only
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/*!
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Creating an object of this type inserts a StopLogOutputter followed
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by a SystemLogOutputter into Log. The destructor removes those
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outputters. Add one of these to any scope that needs to write to
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the system log (only) and restore the old outputters when exiting
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the scope.
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*/
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class SystemLogger
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{
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public:
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SystemLogger(const char *title, bool blockConsole);
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SystemLogger(SystemLogger const &) = delete;
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SystemLogger(SystemLogger &&) = delete;
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~SystemLogger();
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SystemLogger &operator=(SystemLogger const &) = delete;
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SystemLogger &operator=(SystemLogger &&) = delete;
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private:
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ILogOutputter *m_syslog;
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ILogOutputter *m_stop;
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};
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