59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
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* Copyright (C) 2004 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file LICENSE that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "arch/IArchMultithread.h"
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#include "base/IEventQueueBuffer.h"
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#include "common/stddeque.h"
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//! In-memory event queue buffer
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/*!
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An event queue buffer provides a queue of events for an IEventQueue.
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*/
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class SimpleEventQueueBuffer : public IEventQueueBuffer
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{
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public:
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SimpleEventQueueBuffer();
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SimpleEventQueueBuffer(SimpleEventQueueBuffer const &) = delete;
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SimpleEventQueueBuffer(SimpleEventQueueBuffer &&) = delete;
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~SimpleEventQueueBuffer();
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SimpleEventQueueBuffer &operator=(SimpleEventQueueBuffer const &) = delete;
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SimpleEventQueueBuffer &operator=(SimpleEventQueueBuffer &&) = delete;
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// IEventQueueBuffer overrides
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void init()
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{
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}
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virtual void waitForEvent(double timeout);
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virtual Type getEvent(Event &event, UInt32 &dataID);
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virtual bool addEvent(UInt32 dataID);
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virtual bool isEmpty() const;
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virtual EventQueueTimer *newTimer(double duration, bool oneShot) const;
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virtual void deleteTimer(EventQueueTimer *) const;
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private:
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using EventDeque = std::deque<UInt32>;
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ArchMutex m_queueMutex;
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ArchCond m_queueReadyCond;
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bool m_queueReady;
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EventDeque m_queue;
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};
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