Files
deskflow/src/lib/base/SimpleEventQueueBuffer.h
2024-12-04 10:40:58 -05:00

59 lines
1.8 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "arch/IArchMultithread.h"
#include "base/IEventQueueBuffer.h"
#include "common/stddeque.h"
//! In-memory event queue buffer
/*!
An event queue buffer provides a queue of events for an IEventQueue.
*/
class SimpleEventQueueBuffer : public IEventQueueBuffer
{
public:
SimpleEventQueueBuffer();
SimpleEventQueueBuffer(SimpleEventQueueBuffer const &) = delete;
SimpleEventQueueBuffer(SimpleEventQueueBuffer &&) = delete;
~SimpleEventQueueBuffer();
SimpleEventQueueBuffer &operator=(SimpleEventQueueBuffer const &) = delete;
SimpleEventQueueBuffer &operator=(SimpleEventQueueBuffer &&) = delete;
// IEventQueueBuffer overrides
void init()
{
}
virtual void waitForEvent(double timeout);
virtual Type getEvent(Event &event, UInt32 &dataID);
virtual bool addEvent(UInt32 dataID);
virtual bool isEmpty() const;
virtual EventQueueTimer *newTimer(double duration, bool oneShot) const;
virtual void deleteTimer(EventQueueTimer *) const;
private:
using EventDeque = std::deque<UInt32>;
ArchMutex m_queueMutex;
ArchCond m_queueReadyCond;
bool m_queueReady;
EventDeque m_queue;
};