/*
* Deskflow -- mouse and keyboard sharing utility
* Copyright (C) 2022 Red Hat, Inc.
* Copyright (C) 2024 Symless Ltd.
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "platform/EiKeyState.h"
#include "base/Log.h"
#include "deskflow/AppUtil.h"
#include "deskflow/ClientApp.h"
#include "platform/XWindowsUtil.h"
#include
#include
#include
#include
#include
namespace deskflow {
EiKeyState::EiKeyState(EiScreen *screen, IEventQueue *events)
: KeyState(events, AppUtil::instance().getKeyboardLayoutList(), ClientApp::instance().args().m_enableLangSync),
screen_{screen}
{
xkb_ = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
// FIXME: PrimaryClient->enable() calls into our keymap, so we must have
// one during initial startup - even before we know what our actual keymap is.
// Once we get the actual keymap from EIS, we swap it out so hopefully that's
// enough.
init_default_keymap();
}
void EiKeyState::init_default_keymap()
{
if (xkb_keymap_) {
xkb_keymap_unref(xkb_keymap_);
}
xkb_keymap_ = xkb_keymap_new_from_names(xkb_, nullptr, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (xkb_state_) {
xkb_state_unref(xkb_state_);
}
xkb_state_ = xkb_state_new(xkb_keymap_);
}
void EiKeyState::init(int fd, size_t len)
{
auto buffer = std::make_unique(len + 1);
lseek(fd, 0, SEEK_SET);
auto sz = read(fd, buffer.get(), len);
if ((size_t)sz < len) {
LOG_WARN("failed to create xkb context: %s", strerror(errno));
return;
}
// See xkbcommon/libxkbcommon issue #307, xkb_keymap_new_from_buffer fails if
// we have a terminating null byte. Since we can't control whether the other
// end sends that byte, enforce null-termination in our buffer and pass the
// whole thing as string.
buffer[len] = '\0'; // guarantee null-termination
auto keymap = xkb_keymap_new_from_string(xkb_, buffer.get(), XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap) {
LOG_WARN("failed to compile keymap, falling back to defaults");
// Falling back to layout "us" is a lot more useful than segfaulting
init_default_keymap();
return;
}
if (xkb_keymap_) {
xkb_keymap_unref(xkb_keymap_);
}
xkb_keymap_ = keymap;
if (xkb_state_) {
xkb_state_unref(xkb_state_);
}
xkb_state_ = xkb_state_new(xkb_keymap_);
}
EiKeyState::~EiKeyState()
{
xkb_context_unref(xkb_);
xkb_keymap_unref(xkb_keymap_);
xkb_state_unref(xkb_state_);
}
bool EiKeyState::fakeCtrlAltDel()
{
// pass keys through unchanged
return false;
}
KeyModifierMask EiKeyState::pollActiveModifiers() const
{
std::uint32_t xkb_mask = xkb_state_serialize_mods(xkb_state_, XKB_STATE_MODS_EFFECTIVE);
return convert_mod_mask(xkb_mask);
}
std::int32_t EiKeyState::pollActiveGroup() const
{
return xkb_state_serialize_layout(xkb_state_, XKB_STATE_LAYOUT_EFFECTIVE);
}
void EiKeyState::pollPressedKeys(KeyButtonSet &pressedKeys) const
{
// FIXME
return;
}
std::uint32_t EiKeyState::convert_mod_mask(std::uint32_t xkb_mask) const
{
std::uint32_t barrier_mask = 0;
for (xkb_mod_index_t xkbmod = 0; xkbmod < xkb_keymap_num_mods(xkb_keymap_); xkbmod++) {
if ((xkb_mask & (1 << xkbmod)) == 0)
continue;
const char *name = xkb_keymap_mod_get_name(xkb_keymap_, xkbmod);
if (strcmp(XKB_MOD_NAME_SHIFT, name) == 0)
barrier_mask |= (1 << kKeyModifierBitShift);
else if (strcmp(XKB_MOD_NAME_CAPS, name) == 0)
barrier_mask |= (1 << kKeyModifierBitCapsLock);
else if (strcmp(XKB_MOD_NAME_CTRL, name) == 0)
barrier_mask |= (1 << kKeyModifierBitControl);
else if (strcmp(XKB_MOD_NAME_ALT, name) == 0)
barrier_mask |= (1 << kKeyModifierBitAlt);
else if (strcmp(XKB_MOD_NAME_LOGO, name) == 0)
barrier_mask |= (1 << kKeyModifierBitSuper);
}
return barrier_mask;
}
// Only way to figure out whether a key is a modifier key is to press it,
// check if a modifier changed state and then release it again.
// Luckily xkbcommon allows us to do this in a separate state.
void EiKeyState::assign_generated_modifiers(std::uint32_t keycode, deskflow::KeyMap::KeyItem &item)
{
std::uint32_t mods_generates = 0;
auto state = xkb_state_new(xkb_keymap_);
enum xkb_state_component changed = xkb_state_update_key(state, keycode, XKB_KEY_DOWN);
if (changed) {
for (xkb_mod_index_t m = 0; m < xkb_keymap_num_mods(xkb_keymap_); m++) {
if (xkb_state_mod_index_is_active(state, m, XKB_STATE_MODS_LOCKED))
item.m_lock = true;
if (xkb_state_mod_index_is_active(state, m, XKB_STATE_MODS_EFFECTIVE)) {
mods_generates |= (1 << m);
}
}
}
xkb_state_update_key(state, keycode, XKB_KEY_UP);
xkb_state_unref(state);
item.m_generates = convert_mod_mask(mods_generates);
}
void EiKeyState::getKeyMap(deskflow::KeyMap &keyMap)
{
auto min_keycode = xkb_keymap_min_keycode(xkb_keymap_);
auto max_keycode = xkb_keymap_max_keycode(xkb_keymap_);
// X keycodes are evdev keycodes + 8 (libei gives us evdev keycodes)
for (auto keycode = min_keycode; keycode <= max_keycode; keycode++) {
// skip keys with no groups (they generate no symbols)
if (xkb_keymap_num_layouts_for_key(xkb_keymap_, keycode) == 0)
continue;
for (auto group = 0U; group < xkb_keymap_num_layouts(xkb_keymap_); group++) {
for (auto level = 0U; level < xkb_keymap_num_levels_for_key(xkb_keymap_, keycode, group); level++) {
const xkb_keysym_t *syms;
xkb_mod_mask_t masks[64];
auto nmasks = xkb_keymap_key_get_mods_for_level(xkb_keymap_, keycode, group, level, masks, 64);
auto nsyms = xkb_keymap_key_get_syms_by_level(xkb_keymap_, keycode, group, level, &syms);
if (nsyms == 0)
continue;
if (nsyms > 1)
LOG_WARN("multiple keysyms per keycode are not supported, keycode %d", keycode);
deskflow::KeyMap::KeyItem item{};
xkb_keysym_t keysym = syms[0];
KeySym sym = static_cast(keysym);
item.m_id = XWindowsUtil::mapKeySymToKeyID(sym);
item.m_button = static_cast(keycode) - 8; // X keycode offset
item.m_group = group;
// For debugging only
char keysym_name[128] = {0};
xkb_keysym_get_name(keysym, keysym_name, sizeof(keysym_name));
// Set to all modifiers this key may be affected by
uint32_t mods_sensitive = 0;
for (auto n = 0U; n < nmasks; n++) {
mods_sensitive |= masks[n];
}
item.m_sensitive = convert_mod_mask(mods_sensitive);
uint32_t mods_required = 0;
for (std::size_t m = 0; m < nmasks; m++) {
mods_required |= masks[m];
}
item.m_required = convert_mod_mask(mods_required);
assign_generated_modifiers(keycode, item);
// add capslock version of key is sensitive to capslock
if (item.m_sensitive & KeyModifierShift && item.m_sensitive & KeyModifierCapsLock) {
item.m_required &= ~KeyModifierShift;
item.m_required |= KeyModifierCapsLock;
keyMap.addKeyEntry(item);
item.m_required |= KeyModifierShift;
item.m_required &= ~KeyModifierCapsLock;
}
keyMap.addKeyEntry(item);
}
}
}
// allow composition across groups
keyMap.allowGroupSwitchDuringCompose();
}
void EiKeyState::fakeKey(const Keystroke &keystroke)
{
switch (keystroke.m_type) {
case Keystroke::kButton:
LOG_DEBUG1(
"fake key: %03x (%08x) %s", keystroke.m_data.m_button.m_button, keystroke.m_data.m_button.m_client,
keystroke.m_data.m_button.m_press ? "down" : "up"
);
screen_->fakeKey(keystroke.m_data.m_button.m_button, keystroke.m_data.m_button.m_press);
break;
default:
break;
}
}
KeyID EiKeyState::map_key_from_keyval(uint32_t keyval) const
{
// FIXME: That might be a bit crude...?
xkb_keysym_t xkb_keysym = xkb_state_key_get_one_sym(xkb_state_, keyval);
KeySym keysym = static_cast(xkb_keysym);
KeyID keyid = XWindowsUtil::mapKeySymToKeyID(keysym);
LOG_DEBUG1("mapped key: code=%d keysym=0x%04lx to keyID=%d", keyval, keysym, keyid);
return keyid;
}
void EiKeyState::update_xkb_state(uint32_t keyval, bool is_pressed)
{
LOG_DEBUG1("update key state: keyval=%d pressed=%i", keyval, is_pressed);
xkb_state_update_key(xkb_state_, keyval, is_pressed ? XKB_KEY_DOWN : XKB_KEY_UP);
}
} // namespace deskflow