Use Deskflow Name (#7519)
* Use Deskflow Name * Remove business-oriented options from issue templates * Remove business-oriented workflow * Bump version to 3.0.0 (to avoid confusion with previously used version numbers 1.x & 2.x) * Update readme to reflect new project name and goals * Found some more "synergy" to rename * Rename `synlib` to `app` * Rename `syntool` to `deskflow-legacy` * Rename `synwinhk` to `dfwhook` * Rename dirs from synergy to deskflow * Rename more "Synergy" files * Rename app bundle ID * Fixed copyright typo * Rename only title in serial key dialog (to be moved downstream later) * Preserve original serial key window for moving downstream * Restore dialogs ready for moving downstream * Rename `QDeskflowApplication` to `DeskflowApplication` (the Q is confusing) * Restore Volker's original project name * Fixed mimetype * Fixed weird grammar * Fixed (more) weird grammar * Broken link, restoring (but we should move all links out of source) * Broken link, restoring (but we should move all links out of source) * Add write permission to valgrind-analysis.yml * Restore AUR conflicts * Apply Clang format * Update ChangeLog * Back out version change --------- Co-authored-by: Nick Bolton <nick@symless.com>
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@ -1,5 +1,5 @@
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/*
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* synergy -- mouse and keyboard sharing utility
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* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
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* Copyright (C) 2003 Chris Schoeneman
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*
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@ -37,7 +37,7 @@
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// MSWindowsKeyState
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//
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// map virtual keys to synergy key enumeration
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// map virtual keys to deskflow key enumeration
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const KeyID MSWindowsKeyState::s_virtualKey[] = {
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/* 0x000 */ {kKeyNone}, // reserved
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/* 0x001 */ {kKeyNone}, // VK_LBUTTON
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@ -586,7 +586,7 @@ MSWindowsKeyState::MSWindowsKeyState(
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MSWindowsKeyState::MSWindowsKeyState(
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MSWindowsDesks *desks, void *eventTarget, IEventQueue *events,
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synergy::KeyMap &keyMap, std::vector<String> layouts,
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deskflow::KeyMap &keyMap, std::vector<String> layouts,
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bool isLangSyncEnabled)
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: KeyState(events, keyMap, std::move(layouts), isLangSyncEnabled),
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m_eventTarget(eventTarget),
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@ -852,7 +852,7 @@ void MSWindowsKeyState::pollPressedKeys(KeyButtonSet &pressedKeys) const {
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}
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}
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void MSWindowsKeyState::getKeyMap(synergy::KeyMap &keyMap) {
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void MSWindowsKeyState::getKeyMap(deskflow::KeyMap &keyMap) {
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// update keyboard groups
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if (getGroups(m_groups)) {
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m_groupMap.clear();
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@ -867,7 +867,7 @@ void MSWindowsKeyState::getKeyMap(synergy::KeyMap &keyMap) {
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memset(m_virtualKeyToButton, 0, sizeof(m_virtualKeyToButton));
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m_keyToVKMap.clear();
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synergy::KeyMap::KeyItem item;
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deskflow::KeyMap::KeyItem item;
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SInt32 numGroups = (SInt32)m_groups.size();
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for (SInt32 g = 0; g < numGroups; ++g) {
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item.m_group = g;
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@ -1052,7 +1052,7 @@ void MSWindowsKeyState::getKeyMap(synergy::KeyMap &keyMap) {
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item.m_client = m_buttonToVK[i];
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// get flags for modifier keys
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synergy::KeyMap::initModifierKey(item);
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deskflow::KeyMap::initModifierKey(item);
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if (item.m_id == 0) {
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// translate virtual key to a character with and without
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@ -1286,7 +1286,7 @@ UINT MSWindowsKeyState::mapButtonToVirtualKey(KeyButton button) const {
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}
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KeyID MSWindowsKeyState::getIDForKey(
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synergy::KeyMap::KeyItem &item, KeyButton button, UINT virtualKey,
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deskflow::KeyMap::KeyItem &item, KeyButton button, UINT virtualKey,
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PBYTE keyState, HKL hkl) const {
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WCHAR unicode[2];
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int n = m_ToUnicodeEx(
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@ -1308,7 +1308,7 @@ KeyID MSWindowsKeyState::getIDForKey(
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// as an alternative, we could use the returned
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// buffer in unicode to look at the dead key character
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// and not rely on getDeadKey to provide the mapping
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return synergy::KeyMap::getDeadKey(id);
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return deskflow::KeyMap::getDeadKey(id);
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}
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default:
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case 0:
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@ -1327,7 +1327,7 @@ KeyID MSWindowsKeyState::getIDForKey(
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}
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void MSWindowsKeyState::addKeyEntry(
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synergy::KeyMap &keyMap, synergy::KeyMap::KeyItem &item) {
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deskflow::KeyMap &keyMap, deskflow::KeyMap::KeyItem &item) {
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keyMap.addKeyEntry(item);
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if (item.m_group == 0) {
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m_keyToVKMap[item.m_id] = static_cast<UINT>(item.m_client);
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